Fixed build
parent
1878674477
commit
1a890808a4
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@ -142,7 +142,8 @@ SDL_Color MooseColors[84] = {
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/* *INDENT-ON* */ /* clang-format on */
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static SDLTest_CommonState *state;
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static Uint32 next_fps_check, frames;
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static Uint64 next_fps_check;
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static Uint32 frames;
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static const Uint32 fps_check_delay = 5000;
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SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT];
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@ -216,7 +217,7 @@ void MoveSprites(SDL_Renderer *renderer)
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void loop()
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{
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Uint32 now;
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Uint64 now;
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int i;
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SDL_Event event;
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@ -273,9 +274,9 @@ void loop()
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frames++;
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now = SDL_GetTicks();
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if (SDL_TICKS_PASSED(now, next_fps_check)) {
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if (now >= next_fps_check) {
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/* Print out some timing information */
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const Uint32 then = next_fps_check - fps_check_delay;
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const Uint64 then = next_fps_check - fps_check_delay;
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const double fps = ((double)frames * 1000) / (now - then);
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SDL_Log("%2.2f frames per second\n", fps);
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next_fps_check = now + fps_check_delay;
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