Some controllers have trouble getting out to 20000
parent
9d04205263
commit
1ddff75c70
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@ -444,7 +444,7 @@ WatchJoystick(SDL_Joystick * joystick)
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if (nCurrentDistance > nFarthestDistance) {
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pAxisState->m_nFarthestValue = nValue;
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}
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if (nFarthestDistance >= 20000 && nCurrentDistance <= 10000) {
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if (nFarthestDistance >= 16000 && nCurrentDistance <= 10000) {
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/* We've gone out far enough and started to come back, let's bind this axis */
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SDL_GameControllerExtendedBind binding;
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SDL_zero(binding);
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