diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 97faa034b..cb21b83fd 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -1291,10 +1291,13 @@ extern DECLSPEC int SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Re /** * Return whether an explicit rectangle was set as the viewport. * - * This is useful if you're saving and restoring the viewport and want to know whether you should restore a specific rectangle or NULL. Note that the viewport is always reset when changing rendering targets. + * This is useful if you're saving and restoring the viewport and want to know + * whether you should restore a specific rectangle or NULL. Note that the + * viewport is always reset when changing rendering targets. * * \param renderer the rendering context - * \returns SDL_TRUE if the viewport was set to a specific rectangle, or SDL_FALSE if it was set to NULL (the entire target) + * \returns SDL_TRUE if the viewport was set to a specific rectangle, or + * SDL_FALSE if it was set to NULL (the entire target) * * \since This function is available since SDL 3.0.0. *