Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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39cfb437ed
commit
1f7936d545
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@ -3028,3 +3028,7 @@ typedef SDL_version, SDL_Version;
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@@
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- SDL_HINT_LINUX_DIGITAL_HATS
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+ SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
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@@
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@@
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- SDL_HINT_LINUX_HAT_DEADZONES
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+ SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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@ -730,6 +730,7 @@ The following hints have been renamed:
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* SDL_HINT_GDK_TEXTINPUT_DEFAULT => SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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* SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE => SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
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* SDL_HINT_LINUX_DIGITAL_HATS => SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
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* SDL_HINT_LINUX_HAT_DEADZONES => SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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## SDL_init.h
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@ -1243,7 +1243,7 @@ extern "C" {
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*
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* This hint should be set before a controller is opened.
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*/
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#define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES"
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#define SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES "SDL_JOYSTICK_LINUX_HAT_DEADZONES"
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/**
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* A variable controlling whether GCController should be used for controller handling.
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@ -285,6 +285,7 @@
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#define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
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#define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
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#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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/* ##SDL_joystick.h */
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#define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMEPAD
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@ -764,6 +765,7 @@
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#define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_renamed_SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE_renamed_SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
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#define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_LINUX_DIGITAL_HATS_renamed_SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
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#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_LINUX_HAT_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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/* ##SDL_joystick.h */
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#define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMECONTROLLER_renamed_SDL_JOYSTICK_TYPE_GAMEPAD
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@ -1205,7 +1205,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
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unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
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Uint8 key_pam_size, abs_pam_size;
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SDL_bool use_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_DEADZONES, SDL_FALSE);
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SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_HAT_DEADZONES, SDL_TRUE);
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SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES, SDL_TRUE);
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SDL_AssertJoysticksLocked();
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