Removed reference to renamed function

main
Sam Lantinga 2023-08-05 19:11:10 -07:00
parent e7d56dd0b2
commit 1fb2419882
1 changed files with 1 additions and 3 deletions

View File

@ -321,7 +321,6 @@ extern DECLSPEC SDL_JoystickID *SDLCALL SDL_GetGamepads(int *count);
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGamepadNameForIndex
* \sa SDL_OpenGamepad
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsGamepad(SDL_JoystickID instance_id);
@ -478,7 +477,6 @@ extern DECLSPEC char *SDLCALL SDL_GetGamepadInstanceMapping(SDL_JoystickID insta
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CloseGamepad
* \sa SDL_GetGamepadNameForIndex
* \sa SDL_IsGamepad
*/
extern DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance_id);
@ -532,7 +530,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_GetGamepadInstanceID(SDL_Gamepad *gam
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGamepadNameForIndex
* \sa SDL_GetGamepadInstanceName
* \sa SDL_OpenGamepad
*/
extern DECLSPEC const char *SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad);