Reset the simulated vsync presentation timeline if it's been too long since the last present
parent
1663cb4196
commit
208964f038
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@ -4288,11 +4288,12 @@ SDL_RenderSimulateVSync(SDL_Renderer * renderer)
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now = SDL_GetTicks();
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}
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if (renderer->last_present) {
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elapsed = (now - renderer->last_present);
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renderer->last_present += (elapsed / interval) * interval;
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} else {
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elapsed = (now - renderer->last_present);
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if (!renderer->last_present || elapsed > 1000) {
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/* It's been too long, reset the presentation timeline */
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renderer->last_present = now;
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} else {
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renderer->last_present += (elapsed / interval) * interval;
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}
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}
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@ -4575,7 +4576,6 @@ SDL_RenderSetVSync(SDL_Renderer * renderer, int vsync)
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}
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renderer->wanted_vsync = vsync ? SDL_TRUE : SDL_FALSE;
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renderer->last_present = 0;
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if (!renderer->SetVSync ||
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renderer->SetVSync(renderer, vsync) < 0) {
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