Some updates for the X11 drag areas work.

main
Ryan C. Gordon 2014-05-27 15:40:03 -04:00
parent 2744c0195a
commit 20ac4bae89
1 changed files with 29 additions and 24 deletions

View File

@ -273,27 +273,24 @@ X11_DispatchUnmapNotify(SDL_WindowData *data)
}
static void
InitiateWindowMove(SDL_Window *window)
InitiateWindowMove(_THIS, const SDL_WindowData *data, const SDL_Point *point)
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
SDL_GetWindowWMInfo(window, &info);
Display *display = info.info.x11.display;
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
SDL_Window* window = data->window;
Display *display = viddata->display;
int bx, by, dx, dy;
SDL_GetWindowPosition(window, &bx, &by);
SDL_GetMouseState(&dx, &dy);
/* !!! FIXME: we need to regrab this if necessary when the drag is done. */
X11_XUngrabPointer(display, 0L);
X11_XFlush(display);
XEvent evt;
evt.xclient.type = ClientMessage;
evt.xclient.window = info.info.x11.window;
evt.xclient.window = data->xwindow;
evt.xclient.message_type = X11_XInternAtom(display, "_NET_WM_MOVERESIZE", False);
evt.xclient.format = 32;
evt.xclient.data.l[0] = bx + dx;
evt.xclient.data.l[1] = by + dy;
evt.xclient.data.l[2] = 8; /* _NET_WM_MOVERESIZE_MOVE */
evt.xclient.data.l[0] = window->x + point->x;
evt.xclient.data.l[1] = window->y + point->y;
evt.xclient.data.l[2] = 8; /* _NET_WM_MOVERESIZE_MOVE */ /* !!! FIXME: hardcoded 8? */
evt.xclient.data.l[3] = Button1;
evt.xclient.data.l[4] = 0;
X11_XSendEvent(display, DefaultRootWindow(display), False, SubstructureRedirectMask | SubstructureNotifyMask, &evt);
@ -301,20 +298,26 @@ InitiateWindowMove(SDL_Window *window)
X11_XSync(display, 0);
}
static void
ProcessDragArea(SDL_WindowData* data)
static SDL_bool
ProcessDragArea(_THIS, const SDL_WindowData *data, const XEvent *xev)
{
SDL_Window* window = data->window;
SDL_Mouse* mouse = SDL_GetMouse();
int i;
const SDL_Window *window = data->window;
const int num_areas = window->num_drag_areas;
const SDL_Point point = {mouse->x, mouse->y};
const SDL_Rect *areas = window->drag_areas;
for(i = 0;i < num_areas;++i) {
if (SDL_PointInRect(&point, &areas[i])) {
InitiateWindowMove(window);
if (num_areas > 0) {
const SDL_Point point = { xev->xbutton.x, xev->xbutton.y };
const SDL_Rect *areas = window->drag_areas;
int i;
for (i = 0; i < num_areas; i++) {
if (SDL_PointInRect(&point, &areas[i])) {
InitiateWindowMove(_this, data, &point);
return SDL_TRUE; /* dragging, drop this event. */
}
}
}
return SDL_FALSE; /* not a drag area. */
}
static void
@ -754,8 +757,10 @@ X11_DispatchEvent(_THIS)
if (X11_IsWheelEvent(display,&xevent,&ticks)) {
SDL_SendMouseWheel(data->window, 0, 0, ticks);
} else {
if(xevent.xbutton.button == SDL_BUTTON_LEFT) {
ProcessDragArea(data);
if(xevent.xbutton.button == Button1) {
if (ProcessDragArea(_this, data, &xevent)) {
break; /* don't pass this event on to app. */
}
}
SDL_SendMouseButton(data->window, 0, SDL_PRESSED, xevent.xbutton.button);
}