WinRT: more keyboard code cleanups
- use SDL_arraysize where appropriate - made long lines of debug-logging code span multiple lines, for easier readingmain
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a1bac50d1b
commit
20b19aac86
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@ -269,7 +269,7 @@ TranslateKeycode(int keycode, unsigned int nativeScancode)
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* at least not for Windows [Phone] 8/8.1, as of Oct 24, 2014), then this
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* hack might become deprecated, or obsolete.
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*/
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if (nativeScancode < (sizeof(windows_scancode_table) / sizeof(SDL_Scancode))) {
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if (nativeScancode < SDL_arraysize(windows_scancode_table)) {
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switch (keycode) {
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case 16: // VirtualKey.Shift
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switch (windows_scancode_table[nativeScancode]) {
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@ -311,7 +311,9 @@ WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args)
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SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey, args->KeyStatus.ScanCode);
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#if 0
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SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
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SDL_Log("key down, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n",
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SDL_Log("key down, handled=%s, ext?=%s, released?=%s, menu key down?=%s, "
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"repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, "
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"sdl scan code=%d (%s), sdl key code=%d (%s)\n",
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(args->Handled ? "1" : "0"),
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(args->KeyStatus.IsExtendedKey ? "1" : "0"),
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(args->KeyStatus.IsKeyReleased ? "1" : "0"),
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@ -336,7 +338,9 @@ WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args)
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SDL_Scancode sdlScancode = TranslateKeycode((int)args->VirtualKey, args->KeyStatus.ScanCode);
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#if 0
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SDL_Keycode keycode = SDL_GetKeyFromScancode(sdlScancode);
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SDL_Log("key up, handled=%s, ext?=%s, released?=%s, menu key down?=%s, repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, sdl scan code=%d (%s), sdl key code=%d (%s)\n",
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SDL_Log("key up, handled=%s, ext?=%s, released?=%s, menu key down?=%s, "
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"repeat count=%d, native scan code=0x%x, was down?=%s, vkey=%d, "
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"sdl scan code=%d (%s), sdl key code=%d (%s)\n",
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(args->Handled ? "1" : "0"),
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(args->KeyStatus.IsExtendedKey ? "1" : "0"),
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(args->KeyStatus.IsKeyReleased ? "1" : "0"),
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