updated Makefile.psp and SDL_config_psp.h
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f62b807174
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@ -1,3 +1,6 @@
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# The threads code require a rather new PSP SDK with SceLwMutexWorkarea:
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# https://github.com/pspdev/pspsdk/commit/276d9e3ca6fb26479ad050c21431b2a40f518365
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#
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TARGET_LIB = libSDL2.a
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EXTRA_TARGETS = libSDL2main.a
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OBJS= src/SDL.o \
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@ -36,7 +39,7 @@ OBJS= src/SDL.o \
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src/joystick/virtual/SDL_virtualjoystick.o \
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src/power/SDL_power.o \
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src/power/psp/SDL_syspower.o \
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src/filesystem/dummy/SDL_sysfilesystem.o \
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src/filesystem/psp/SDL_sysfilesystem.o \
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src/locale/SDL_locale.o \
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src/locale/dummy/SDL_syslocale.o \
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src/misc/SDL_url.o \
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@ -25,8 +25,6 @@
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#include "SDL_platform.h"
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#ifdef __GNUC__
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#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
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#endif
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@ -152,8 +150,8 @@
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#define SDL_POWER_PSP 1
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/* !!! FIXME: what does PSP do for filesystem stuff? */
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#define SDL_FILESYSTEM_DUMMY 1
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/* Enable the PSP filesystem support (src/filesystem/psp/\*.c) */
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#define SDL_FILESYSTEM_PSP 1
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/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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@ -164,5 +162,4 @@
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/* PSP can't load shared object (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED 1
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#endif /* SDL_config_psp_h_ */
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