[Android] Fixes Bug 2041 - can't get SDL_QUIT event...

Thanks to Denis Bernard!

Also, changed the Android manifest so the app doesn't quit with orientation
changes, and made testgles.c exit properly on Android.
main
Gabriel Jacobo 2013-11-06 11:23:24 -03:00
parent e27248c27e
commit 22770a8f40
5 changed files with 18 additions and 5 deletions

View File

@ -22,7 +22,9 @@
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity android:name="SDLActivity"
android:label="@string/app_name">
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -121,13 +121,13 @@ public class SDLActivity extends Activity {
SDLActivity.nativeQuit();
// Now wait for the SDL thread to quit
if (mSDLThread != null) {
if (SDLActivity.mSDLThread != null) {
try {
mSDLThread.join();
SDLActivity.mSDLThread.join();
} catch(Exception e) {
Log.v("SDL", "Problem stopping thread: " + e);
}
mSDLThread = null;
SDLActivity.mSDLThread = null;
//Log.v("SDL", "Finished waiting for SDL thread");
}

View File

@ -283,9 +283,16 @@ void Java_org_libsdl_app_SDLActivity_nativeLowMemory(
void Java_org_libsdl_app_SDLActivity_nativeQuit(
JNIEnv* env, jclass cls)
{
/* Discard previous events. The user should have handled state storage
* in SDL_APP_WILLENTERBACKGROUND. After nativeQuit() is called, no
* events other than SDL_QUIT and SDL_APP_TERMINATING should fire */
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
/* Inject a SDL_QUIT event */
SDL_SendQuit();
SDL_SendAppEvent(SDL_APP_TERMINATING);
/* Resume the event loop so that the app can catch SDL_QUIT which
* should now be the top event in the event queue. */
if (!SDL_SemValue(Android_ResumeSem)) SDL_SemPost(Android_ResumeSem);
}
/* Pause */

View File

@ -82,7 +82,9 @@ Android_PumpEvents(_THIS)
isPaused = 0;
/* Restore the GL Context from here, as this operation is thread dependent */
android_egl_context_restore();
if (!SDL_HasEvent(SDL_QUIT)) {
android_egl_context_restore();
}
}
}
else {

View File

@ -335,7 +335,9 @@ main(int argc, char *argv[])
SDL_Log("%2.2f frames per second\n",
((double) frames * 1000) / (now - then));
}
#if !defined(__ANDROID__)
quit(0);
#endif
return 0;
}