wayland: Handle modifier keys internally
Modifier keys on Wayland can be remapped, latched/locked, and defer the system modifier state changes to key release events instead of key press events, which the default SDL modifier handling code doesn't deal with correctly. Track and set the modifier keys internally to deal with the plethora of various combinations that the system key modifiers can be in and correctly reflect the actual system state to SDL applications.main
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d2917918c0
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230ad2a201
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@ -72,6 +72,11 @@
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/* Weston uses a ratio of 10 units per scroll tick */
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#define WAYLAND_WHEEL_AXIS_UNIT 10
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/* xkbcommon as of 1.4.1 doesn't have a name macro for the mode key */
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#ifndef XKB_MOD_NAME_MODE
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#define XKB_MOD_NAME_MODE "Mod5"
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#endif
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struct SDL_WaylandTouchPoint
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{
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SDL_TouchID id;
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@ -274,7 +279,7 @@ static SDL_bool keyboard_repeat_handle(SDL_WaylandKeyboardRepeat *repeat_info, U
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while (elapsed >= repeat_info->next_repeat_ns) {
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if (repeat_info->scancode != SDL_SCANCODE_UNKNOWN) {
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const Uint64 timestamp = repeat_info->wl_press_time_ns + repeat_info->next_repeat_ns;
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SDL_SendKeyboardKey(Wayland_GetEventTimestamp(timestamp), SDL_PRESSED, repeat_info->scancode);
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SDL_SendKeyboardKeyIgnoreModifiers(Wayland_GetEventTimestamp(timestamp), SDL_PRESSED, repeat_info->scancode);
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}
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if (repeat_info->text[0]) {
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SDL_SendKeyboardText(repeat_info->text);
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@ -1000,7 +1005,13 @@ static void Wayland_keymap_iter(struct xkb_keymap *keymap, xkb_keycode_t key, vo
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if (!keycode) {
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const SDL_Scancode sc = SDL_GetScancodeFromKeySym(syms[0], key);
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keycode = SDL_GetDefaultKeyFromScancode(sc);
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/* Note: The default SDL keymap always sets this to right alt instead of AltGr/Mode, so handle it separately. */
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if (syms[0] != XKB_KEY_ISO_Level3_Shift) {
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keycode = SDL_GetDefaultKeyFromScancode(sc);
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} else {
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keycode = SDLK_MODE;
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}
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}
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if (keycode) {
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@ -1071,6 +1082,7 @@ static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
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input->xkb.idx_ctrl = 1 << GET_MOD_INDEX(CTRL);
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input->xkb.idx_alt = 1 << GET_MOD_INDEX(ALT);
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input->xkb.idx_gui = 1 << GET_MOD_INDEX(LOGO);
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input->xkb.idx_mode = 1 << GET_MOD_INDEX(MODE);
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input->xkb.idx_num = 1 << GET_MOD_INDEX(NUM);
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input->xkb.idx_caps = 1 << GET_MOD_INDEX(CAPS);
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#undef GET_MOD_INDEX
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@ -1154,6 +1166,161 @@ static SDL_Scancode Wayland_get_scancode_from_key(struct SDL_WaylandInput *input
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return scancode;
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}
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static void Wayland_ReconcileModifiers(struct SDL_WaylandInput *input)
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{
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/* Handle pressed modifiers for virtual keyboards that may not send keystrokes. */
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if (input->keyboard_is_virtual) {
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if (input->xkb.wl_pressed_modifiers & input->xkb.idx_shift) {
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input->pressed_modifiers |= SDL_KMOD_SHIFT;
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} else {
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input->pressed_modifiers &= ~SDL_KMOD_SHIFT;
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}
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if (input->xkb.wl_pressed_modifiers & input->xkb.idx_ctrl) {
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input->pressed_modifiers |= SDL_KMOD_CTRL;
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} else {
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input->pressed_modifiers &= ~SDL_KMOD_CTRL;
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}
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if (input->xkb.wl_pressed_modifiers & input->xkb.idx_alt) {
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input->pressed_modifiers |= SDL_KMOD_ALT;
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} else {
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input->pressed_modifiers &= ~SDL_KMOD_ALT;
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}
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if (input->xkb.wl_pressed_modifiers & input->xkb.idx_gui) {
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input->pressed_modifiers |= SDL_KMOD_GUI;
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} else {
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input->pressed_modifiers &= ~SDL_KMOD_GUI;
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}
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if (input->xkb.wl_pressed_modifiers & input->xkb.idx_mode) {
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input->pressed_modifiers |= SDL_KMOD_MODE;
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} else {
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input->pressed_modifiers &= ~SDL_KMOD_MODE;
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}
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}
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/*
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* If a latch or lock was activated by a keypress, the latch/lock will
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* be tied to the specific left/right key that initiated it. Otherwise,
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* the ambiguous left/right combo is used.
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*
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* The modifier will remain active until the latch/lock is released by
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* the system.
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*/
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_shift) {
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if (input->pressed_modifiers & SDL_KMOD_SHIFT) {
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input->locked_modifiers &= ~SDL_KMOD_SHIFT;
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input->locked_modifiers |= (input->pressed_modifiers & SDL_KMOD_SHIFT);
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} else if (!(input->locked_modifiers & SDL_KMOD_SHIFT)) {
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input->locked_modifiers |= SDL_KMOD_SHIFT;
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}
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} else {
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input->locked_modifiers &= ~SDL_KMOD_SHIFT;
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}
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_ctrl) {
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if (input->pressed_modifiers & SDL_KMOD_CTRL) {
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input->locked_modifiers &= ~SDL_KMOD_CTRL;
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input->locked_modifiers |= (input->pressed_modifiers & SDL_KMOD_CTRL);
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} else if (!(input->locked_modifiers & SDL_KMOD_CTRL)) {
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input->locked_modifiers |= SDL_KMOD_CTRL;
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}
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} else {
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input->locked_modifiers &= ~SDL_KMOD_CTRL;
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}
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_alt) {
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if (input->pressed_modifiers & SDL_KMOD_ALT) {
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input->locked_modifiers &= ~SDL_KMOD_ALT;
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input->locked_modifiers |= (input->pressed_modifiers & SDL_KMOD_ALT);
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} else if (!(input->locked_modifiers & SDL_KMOD_ALT)) {
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input->locked_modifiers |= SDL_KMOD_ALT;
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}
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} else {
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input->locked_modifiers &= ~SDL_KMOD_ALT;
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}
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_gui) {
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if (input->pressed_modifiers & SDL_KMOD_GUI) {
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input->locked_modifiers &= ~SDL_KMOD_GUI;
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input->locked_modifiers |= (input->pressed_modifiers & SDL_KMOD_GUI);
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} else if (!(input->locked_modifiers & SDL_KMOD_GUI)) {
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input->locked_modifiers |= SDL_KMOD_GUI;
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}
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} else {
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input->locked_modifiers &= ~SDL_KMOD_GUI;
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}
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_mode) {
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input->locked_modifiers |= SDL_KMOD_MODE;
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} else {
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input->locked_modifiers &= ~SDL_KMOD_MODE;
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}
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/* Capslock and Numlock can only be locked, not pressed. */
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_caps) {
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input->locked_modifiers |= SDL_KMOD_CAPS;
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} else {
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input->locked_modifiers &= ~SDL_KMOD_CAPS;
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}
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if (input->xkb.wl_locked_modifiers & input->xkb.idx_num) {
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input->locked_modifiers |= SDL_KMOD_NUM;
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} else {
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input->locked_modifiers &= ~SDL_KMOD_NUM;
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}
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SDL_SetModState(input->pressed_modifiers | input->locked_modifiers);
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}
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static void Wayland_HandleModifierKeys(struct SDL_WaylandInput *input, SDL_Scancode scancode, SDL_bool pressed)
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{
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const SDL_KeyCode keycode = SDL_GetKeyFromScancode(scancode);
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SDL_Keymod mod;
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switch (keycode) {
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case SDLK_LSHIFT:
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mod = SDL_KMOD_LSHIFT;
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break;
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case SDLK_RSHIFT:
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mod = SDL_KMOD_RSHIFT;
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break;
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case SDLK_LCTRL:
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mod = SDL_KMOD_LCTRL;
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break;
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case SDLK_RCTRL:
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mod = SDL_KMOD_RCTRL;
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break;
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case SDLK_LALT:
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mod = SDL_KMOD_LALT;
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break;
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case SDLK_RALT:
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mod = SDL_KMOD_RALT;
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break;
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case SDLK_LGUI:
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mod = SDL_KMOD_LGUI;
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break;
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case SDLK_RGUI:
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mod = SDL_KMOD_RGUI;
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break;
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case SDLK_MODE:
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mod = SDL_KMOD_MODE;
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break;
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default:
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return;
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}
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if (pressed) {
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input->pressed_modifiers |= mod;
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} else {
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input->pressed_modifiers &= ~mod;
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}
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Wayland_ReconcileModifiers(input);
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}
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static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
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uint32_t serial, struct wl_surface *surface,
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struct wl_array *keys)
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@ -1197,7 +1364,9 @@ static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
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case SDLK_RALT:
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case SDLK_LGUI:
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case SDLK_RGUI:
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SDL_SendKeyboardKey(0, SDL_PRESSED, scancode);
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case SDLK_MODE:
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Wayland_HandleModifierKeys(input, scancode, SDL_TRUE);
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SDL_SendKeyboardKeyIgnoreModifiers(0, SDL_PRESSED, scancode);
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break;
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default:
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break;
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@ -1226,6 +1395,9 @@ static void keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
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/* This will release any keys still pressed */
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SDL_SetKeyboardFocus(NULL);
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/* Clear the pressed modifiers. */
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input->pressed_modifiers = SDL_KMOD_NONE;
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#ifdef SDL_USE_IME
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if (!input->text_input) {
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SDL_IME_SetFocus(SDL_FALSE);
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@ -1313,7 +1485,8 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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if (!handled_by_ime) {
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scancode = Wayland_get_scancode_from_key(input, key + 8);
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SDL_SendKeyboardKey(Wayland_GetKeyboardTimestamp(input, time), state == WL_KEYBOARD_KEY_STATE_PRESSED ? SDL_PRESSED : SDL_RELEASED, scancode);
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Wayland_HandleModifierKeys(input, scancode, state == WL_KEYBOARD_KEY_STATE_PRESSED);
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SDL_SendKeyboardKeyIgnoreModifiers(Wayland_GetKeyboardTimestamp(input, time), state == WL_KEYBOARD_KEY_STATE_PRESSED ? SDL_PRESSED : SDL_RELEASED, scancode);
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}
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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@ -1337,21 +1510,14 @@ static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
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{
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struct SDL_WaylandInput *input = data;
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Wayland_Keymap keymap;
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const uint32_t modstate = (mods_depressed | mods_latched | mods_locked);
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WAYLAND_xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
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mods_locked, 0, 0, group);
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SDL_ToggleModState(SDL_KMOD_NUM, modstate & input->xkb.idx_num);
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SDL_ToggleModState(SDL_KMOD_CAPS, modstate & input->xkb.idx_caps);
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input->xkb.wl_pressed_modifiers = mods_depressed;
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input->xkb.wl_locked_modifiers = mods_latched | mods_locked;
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/* Toggle the modifier states for virtual keyboards, as they may not send key presses. */
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if (input->keyboard_is_virtual) {
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SDL_ToggleModState(SDL_KMOD_SHIFT, modstate & input->xkb.idx_shift);
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SDL_ToggleModState(SDL_KMOD_CTRL, modstate & input->xkb.idx_ctrl);
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SDL_ToggleModState(SDL_KMOD_ALT, modstate & input->xkb.idx_alt);
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SDL_ToggleModState(SDL_KMOD_GUI, modstate & input->xkb.idx_gui);
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}
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Wayland_ReconcileModifiers(input);
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/* If a key is repeating, update the text to apply the modifier. */
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if (keyboard_repeat_is_set(&input->keyboard_repeat)) {
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@ -125,8 +125,13 @@ struct SDL_WaylandInput
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uint32_t idx_ctrl;
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uint32_t idx_alt;
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uint32_t idx_gui;
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uint32_t idx_mode;
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uint32_t idx_num;
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uint32_t idx_caps;
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/* Current system modifier flags */
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uint32_t wl_pressed_modifiers;
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uint32_t wl_locked_modifiers;
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} xkb;
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/* information about axis events on current frame */
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@ -151,6 +156,10 @@ struct SDL_WaylandInput
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SDL_bool relative_mode_override;
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SDL_bool warp_emulation_prohibited;
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SDL_bool keyboard_is_virtual;
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/* Current SDL modifier flags */
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SDL_Keymod pressed_modifiers;
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SDL_Keymod locked_modifiers;
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};
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extern Uint64 Wayland_GetTouchTimestamp(struct SDL_WaylandInput *input, Uint32 wl_timestamp_ms);
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