diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c index aa1d66d4b..a031686ab 100644 --- a/src/audio/SDL_audio.c +++ b/src/audio/SDL_audio.c @@ -415,7 +415,7 @@ void SDL_AudioDeviceDisconnected(SDL_AudioDevice *device) static void SDL_AudioThreadInit_Default(SDL_AudioDevice *device) { /* no-op. */ } static void SDL_AudioThreadDeinit_Default(SDL_AudioDevice *device) { /* no-op. */ } static void SDL_AudioWaitDevice_Default(SDL_AudioDevice *device) { /* no-op. */ } -static void SDL_AudioPlayDevice_Default(SDL_AudioDevice *device, int buffer_size) { /* no-op. */ } +static void SDL_AudioPlayDevice_Default(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) { /* no-op. */ } static void SDL_AudioWaitCaptureDevice_Default(SDL_AudioDevice *device) { /* no-op. */ } static void SDL_AudioFlushCapture_Default(SDL_AudioDevice *device) { /* no-op. */ } static void SDL_AudioCloseDevice_Default(SDL_AudioDevice *device) { /* no-op. */ } @@ -738,7 +738,7 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device) } // !!! FIXME: have PlayDevice return a value and do disconnects in here with it. - current_audio.impl.PlayDevice(device, buffer_size); // this SHOULD NOT BLOCK, as we are holding a lock right now. Block in WaitDevice! + current_audio.impl.PlayDevice(device, mix_buffer, buffer_size); // this SHOULD NOT BLOCK, as we are holding a lock right now. Block in WaitDevice! } SDL_UnlockMutex(device->lock); diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h index ff3d1755c..ecf2fcb0a 100644 --- a/src/audio/SDL_sysaudio.h +++ b/src/audio/SDL_sysaudio.h @@ -108,7 +108,7 @@ typedef struct SDL_AudioDriverImpl void (*ThreadInit)(SDL_AudioDevice *device); /* Called by audio thread at start */ void (*ThreadDeinit)(SDL_AudioDevice *device); /* Called by audio thread at end */ void (*WaitDevice)(SDL_AudioDevice *device); - void (*PlayDevice)(SDL_AudioDevice *device, int buffer_size); + void (*PlayDevice)(SDL_AudioDevice *device, const Uint8 *buffer, int buflen); // buffer and buflen are always from GetDeviceBuf, passed here for convenience. Uint8 *(*GetDeviceBuf)(SDL_AudioDevice *device, int *buffer_size); void (*WaitCaptureDevice)(SDL_AudioDevice *device); int (*CaptureFromDevice)(SDL_AudioDevice *device, void *buffer, int buflen); diff --git a/src/audio/disk/SDL_diskaudio.c b/src/audio/disk/SDL_diskaudio.c index e96014ce9..0cfa3b7a2 100644 --- a/src/audio/disk/SDL_diskaudio.c +++ b/src/audio/disk/SDL_diskaudio.c @@ -41,11 +41,9 @@ static void DISKAUDIO_WaitDevice(SDL_AudioDevice *device) SDL_Delay(device->hidden->io_delay); } -static void DISKAUDIO_PlayDevice(SDL_AudioDevice *device, int buffer_size) +static void DISKAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) { - const Sint64 written = SDL_RWwrite(device->hidden->io, - device->hidden->mixbuf, - buffer_size); + const Sint64 written = SDL_RWwrite(device->hidden->io, buffer, buffer_size); /* If we couldn't write, assume fatal error for now */ if (written != buffer_size) { diff --git a/src/audio/pipewire/SDL_pipewire.c b/src/audio/pipewire/SDL_pipewire.c index fc8efc539..eac531bf1 100644 --- a/src/audio/pipewire/SDL_pipewire.c +++ b/src/audio/pipewire/SDL_pipewire.c @@ -948,7 +948,7 @@ static Uint8 *PIPEWIRE_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) return (Uint8 *) spa_buf->datas[0].data; } -static void PIPEWIRE_PlayDevice(SDL_AudioDevice *device, int buffer_size) +static void PIPEWIRE_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) { struct pw_stream *stream = device->hidden->stream; struct pw_buffer *pw_buf = device->hidden->pw_buf; diff --git a/src/audio/pulseaudio/SDL_pulseaudio.c b/src/audio/pulseaudio/SDL_pulseaudio.c index 0852b2cc4..c0462f786 100644 --- a/src/audio/pulseaudio/SDL_pulseaudio.c +++ b/src/audio/pulseaudio/SDL_pulseaudio.c @@ -388,18 +388,16 @@ static void PULSEAUDIO_WaitDevice(SDL_AudioDevice *device) PULSEAUDIO_pa_threaded_mainloop_unlock(pulseaudio_threaded_mainloop); } -static void PULSEAUDIO_PlayDevice(SDL_AudioDevice *device, int buffer_size) +static void PULSEAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) { struct SDL_PrivateAudioData *h = device->hidden; - const int available = buffer_size; - int rc; /*printf("PULSEAUDIO PLAYDEVICE START! mixlen=%d\n", available);*/ - SDL_assert(h->bytes_requested >= available); + SDL_assert(h->bytes_requested >= buffer_size); PULSEAUDIO_pa_threaded_mainloop_lock(pulseaudio_threaded_mainloop); - rc = PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, available, NULL, 0LL, PA_SEEK_RELATIVE); + const int rc = PULSEAUDIO_pa_stream_write(h->stream, buffer, buffer_size, NULL, 0LL, PA_SEEK_RELATIVE); PULSEAUDIO_pa_threaded_mainloop_unlock(pulseaudio_threaded_mainloop); if (rc < 0) { @@ -407,8 +405,8 @@ static void PULSEAUDIO_PlayDevice(SDL_AudioDevice *device, int buffer_size) return; } - /*printf("PULSEAUDIO FEED! nbytes=%u\n", (unsigned int) available);*/ - h->bytes_requested -= available; + /*printf("PULSEAUDIO FEED! nbytes=%d\n", buffer_size);*/ + h->bytes_requested -= buffer_size; /*printf("PULSEAUDIO PLAYDEVICE END! written=%d\n", written);*/ }