cmake: add hidapi to 'SDL_SUBSYSTEMS'

main
Ozkan Sezer 2021-11-08 22:25:32 +03:00
parent 1739ef3ee1
commit 2636d839e3
1 changed files with 3 additions and 5 deletions

View File

@ -334,7 +334,7 @@ endif()
set(LONGESTOPTIONNAME 0) # set_option and friends will change this. set(LONGESTOPTIONNAME 0) # set_option and friends will change this.
set(SDL_SUBSYSTEMS set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers Atomic Audio Video Render Events Joystick Haptic Hidapi Power Threads Timers
File Loadso CPUinfo Filesystem Dlopen Sensor Locale) File Loadso CPUinfo Filesystem Dlopen Sensor Locale)
foreach(_SUB ${SDL_SUBSYSTEMS}) foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT) string(TOUPPER ${_SUB} _OPT)
@ -1116,8 +1116,7 @@ if(ANDROID)
#if defined(__ARM_ARCH) && __ARM_ARCH < 7 #if defined(__ARM_ARCH) && __ARM_ARCH < 7
#error Vulkan doesn't work on this configuration #error Vulkan doesn't work on this configuration
#endif #endif
int main() int main(void) {
{
return 0; return 0;
} }
" VULKAN_PASSED_ANDROID_CHECKS) " VULKAN_PASSED_ANDROID_CHECKS)
@ -1928,8 +1927,7 @@ elseif(APPLE)
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64) #if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
#error Metal doesn't work on this configuration #error Metal doesn't work on this configuration
#endif #endif
int main() int main(void) {
{
return 0; return 0;
} }
" HAVE_FRAMEWORK_METAL) " HAVE_FRAMEWORK_METAL)