diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index 260bf13ac..301aff38a 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -70,7 +70,6 @@ SDL_DYNAPI_PROC(void,SDL_MemoryBarrierAcquire,(void),(),) SDL_DYNAPI_PROC(int,SDL_RegisterApp,(char *a, Uint32 b, void *c),(a,b,c),return) SDL_DYNAPI_PROC(void,SDL_UnregisterApp,(void),(),) SDL_DYNAPI_PROC(int,SDL_Direct3D9GetAdapterIndex,(int a),(a),return) -SDL_DYNAPI_PROC(void,SDL_DXGIGetOutputInfo,(int a,int *b, int *c),(a,b,c),) SDL_DYNAPI_PROC(IDirect3DDevice9*,SDL_RenderGetD3D9Device,(SDL_Renderer *a),(a),return) #endif @@ -604,3 +603,6 @@ SDL_DYNAPI_PROC(void,SDL_GL_ResetAttributes,(void),(),) SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX,(void),(),return) SDL_DYNAPI_PROC(SDL_AssertionHandler,SDL_GetDefaultAssertionHandler,(void),(),return) SDL_DYNAPI_PROC(SDL_AssertionHandler,SDL_GetAssertionHandler,(void **a),(a),return) +#ifdef __WIN32__ +SDL_DYNAPI_PROC(void,SDL_DXGIGetOutputInfo,(int a,int *b, int *c),(a,b,c),) +#endif