Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-03-02 23:05:24 +00:00
parent 7f9ff6277c
commit 27389716ac
1 changed files with 2 additions and 1 deletions

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@ -216,7 +216,8 @@ extern DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
* to 203 for HDR10 surfaces and 1.0 for floating point surfaces.
* - `SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT`: for HDR10 and floating point
* surfaces, this defines the maximum dynamic range used by the content, in
* terms of the SDR white point. This defaults to 0.0, which disables tone mapping.
* terms of the SDR white point. This defaults to 0.0, which disables tone
* mapping.
* - `SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING`: the tone mapping operator
* used when compressing from a surface with high dynamic range to another
* with lower dynamic range. Currently this supports "chrome", which uses