Fixed wrong documentation in joystick implementation source.
parent
4b3f0d6ddb
commit
2b53ffc77c
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@ -53,8 +53,7 @@ extern "C"
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static int SDL_SYS_numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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@ -37,8 +37,7 @@ const char *accelerometerName = "iOS accelerometer";
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static CMMotionManager *motionManager = nil;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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@ -97,16 +97,13 @@ int JoystickUpdate(void *data)
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return number of joysticks, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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{
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int i;
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/* SDL_numjoysticks = 1; */
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/* Setup input */
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sceCtrlSetSamplingCycle(0);
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sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
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@ -143,8 +143,7 @@ GetJoystickName(int index, const char *szRegKey)
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static int SDL_SYS_numjoysticks = 0;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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@ -278,8 +278,7 @@ void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
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}
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int
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