From 2bd26b8da86591ad35b46ea1ed94ab97c4510acd Mon Sep 17 00:00:00 2001 From: Sylvain Becker Date: Mon, 21 Jan 2019 18:45:15 +0100 Subject: [PATCH] Fixed bug 3827 - issue with MapRGB, palette and colorkey For a palettized surface, prevent SDL_MapRGB() value to change whether colorkey is set or not. --- src/video/SDL_surface.c | 92 ++++++++++++++++++++++++----------------- 1 file changed, 54 insertions(+), 38 deletions(-) diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c index 1468e15c7..346170d1f 100644 --- a/src/video/SDL_surface.c +++ b/src/video/SDL_surface.c @@ -268,21 +268,7 @@ SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key) if (flag) { surface->map->info.flags |= SDL_COPY_COLORKEY; surface->map->info.colorkey = key; - if (surface->format->palette) { - surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT; - ++surface->format->palette->version; - if (!surface->format->palette->version) { - surface->format->palette->version = 1; - } - } } else { - if (surface->format->palette) { - surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_OPAQUE; - ++surface->format->palette->version; - if (!surface->format->palette->version) { - surface->format->palette->version = 1; - } - } surface->map->info.flags &= ~SDL_COPY_COLORKEY; } if (surface->map->info.flags != flags) { @@ -325,7 +311,7 @@ SDL_GetColorKey(SDL_Surface * surface, Uint32 * key) /* This is a fairly slow function to switch from colorkey to alpha */ static void -SDL_ConvertColorkeyToAlpha(SDL_Surface * surface) +SDL_ConvertColorkeyToAlpha(SDL_Surface * surface, SDL_bool ignore_alpha) { int x, y; @@ -347,18 +333,32 @@ SDL_ConvertColorkeyToAlpha(SDL_Surface * surface) Uint16 ckey = (Uint16) surface->map->info.colorkey; Uint16 mask = (Uint16) (~surface->format->Amask); - /* Ignore alpha in colorkey comparison */ - ckey &= mask; - row = (Uint16 *) surface->pixels; - for (y = surface->h; y--;) { - spot = row; - for (x = surface->w; x--;) { - if ((*spot & mask) == ckey) { - *spot &= mask; + /* Ignore, or not, alpha in colorkey comparison */ + if (ignore_alpha) { + ckey &= mask; + row = (Uint16 *) surface->pixels; + for (y = surface->h; y--;) { + spot = row; + for (x = surface->w; x--;) { + if ((*spot & mask) == ckey) { + *spot &= mask; + } + ++spot; } - ++spot; + row += surface->pitch / 2; + } + } else { + row = (Uint16 *) surface->pixels; + for (y = surface->h; y--;) { + spot = row; + for (x = surface->w; x--;) { + if (*spot == ckey) { + *spot &= mask; + } + ++spot; + } + row += surface->pitch / 2; } - row += surface->pitch / 2; } } break; @@ -371,18 +371,32 @@ SDL_ConvertColorkeyToAlpha(SDL_Surface * surface) Uint32 ckey = surface->map->info.colorkey; Uint32 mask = ~surface->format->Amask; - /* Ignore alpha in colorkey comparison */ - ckey &= mask; - row = (Uint32 *) surface->pixels; - for (y = surface->h; y--;) { - spot = row; - for (x = surface->w; x--;) { - if ((*spot & mask) == ckey) { - *spot &= mask; + /* Ignore, or not, alpha in colorkey comparison */ + if (ignore_alpha) { + ckey &= mask; + row = (Uint32 *) surface->pixels; + for (y = surface->h; y--;) { + spot = row; + for (x = surface->w; x--;) { + if ((*spot & mask) == ckey) { + *spot &= mask; + } + ++spot; } - ++spot; + row += surface->pitch / 4; + } + } else { + row = (Uint32 *) surface->pixels; + for (y = surface->h; y--;) { + spot = row; + for (x = surface->w; x--;) { + if (*spot == ckey) { + *spot &= mask; + } + ++spot; + } + row += surface->pitch / 4; } - row += surface->pitch / 4; } } break; @@ -1023,6 +1037,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, SDL_InvalidateMap(surface->map); if (copy_flags & SDL_COPY_COLORKEY) { SDL_bool set_colorkey_by_color = SDL_FALSE; + SDL_bool ignore_alpha = SDL_TRUE; /* Ignore, or not, alpha in colorkey comparison */ if (surface->format->palette) { if (format->palette && @@ -1032,7 +1047,8 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, /* The palette is identical, just set the same colorkey */ SDL_SetColorKey(convert, 1, surface->map->info.colorkey); } else if (format->Amask) { - /* The alpha was set in the destination from the palette */ + set_colorkey_by_color = SDL_TRUE; + ignore_alpha = SDL_FALSE; } else { set_colorkey_by_color = SDL_TRUE; } @@ -1055,7 +1071,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, if (surface->format->palette) { SDL_SetSurfacePalette(tmp, surface->format->palette); } - + SDL_FillRect(tmp, NULL, surface->map->info.colorkey); tmp->map->info.flags &= ~SDL_COPY_COLORKEY; @@ -1073,7 +1089,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format, SDL_SetColorKey(convert, 1, converted_colorkey); /* This is needed when converting for 3D texture upload */ - SDL_ConvertColorkeyToAlpha(convert); + SDL_ConvertColorkeyToAlpha(convert, ignore_alpha); } } SDL_SetClipRect(convert, &surface->clip_rect);