qnxaudio: Rewrite for SDL3 audio APIs.

I have no way to compile or test this atm, so this will likely need
further attention. I ended up cleaning this up a ton and adding missing
features, so the code changes are pretty dramatic vs a simple conversion
to SDL3...so tread carefully in here.
main
Ryan C. Gordon 2023-07-22 13:25:04 -04:00
parent 455eef4cd9
commit 2c578bd0d5
No known key found for this signature in database
GPG Key ID: FA148B892AB48044
2 changed files with 232 additions and 405 deletions

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@ -19,13 +19,7 @@
3. This notice may not be removed or altered from any source distribution.
*/
/*
* !!! FIXME: streamline this a little by removing all the
* !!! FIXME: if (capture) {} else {} sections that are identical
* !!! FIXME: except for one flag.
*/
/* !!! FIXME: can this target support hotplugging? */
// !!! FIXME: can this target support hotplugging?
#include "../../SDL_internal.h"
@ -48,7 +42,7 @@
#include "../SDL_audio_c.h"
#include "SDL_qsa_audio.h"
/* default channel communication parameters */
// default channel communication parameters
#define DEFAULT_CPARAMS_RATE 44100
#define DEFAULT_CPARAMS_VOICES 1
@ -56,32 +50,17 @@
#define DEFAULT_CPARAMS_FRAGS_MIN 1
#define DEFAULT_CPARAMS_FRAGS_MAX 1
/* List of found devices */
#define QSA_MAX_DEVICES 32
#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */
typedef struct _QSA_Device
{
char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */
int cardno;
int deviceno;
} QSA_Device;
QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
uint32_t qsa_playback_devices;
QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
uint32_t qsa_capture_devices;
#define QSA_MAX_NAME_LENGTH 81+16 // Hardcoded in QSA, can't be changed
static int QSA_SetError(const char *fn, int status)
{
return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
}
/* !!! FIXME: does this need to be here? Does the SDL version not work? */
static void QSA_ThreadInit(SDL_AudioDevice *_this)
// !!! FIXME: does this need to be here? Does the SDL version not work?
static void QSA_ThreadInit(SDL_AudioDevice *device)
{
/* Increase default 10 priority to 25 to avoid jerky sound */
// Increase default 10 priority to 25 to avoid jerky sound
struct sched_param param;
if (SchedGet(0, 0, &param) != -1) {
param.sched_priority = param.sched_curpriority + 15;
@ -89,7 +68,7 @@ static void QSA_ThreadInit(SDL_AudioDevice *_this)
}
}
/* PCM channel parameters initialize function */
// PCM channel parameters initialize function
static void QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
{
SDL_zerop(cpars);
@ -106,209 +85,150 @@ static void QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
}
/* This function waits until it is possible to write a full sound buffer */
static void QSA_WaitDevice(SDL_AudioDevice *_this)
// This function waits until it is possible to write a full sound buffer
static void QSA_WaitDevice(SDL_AudioDevice *device)
{
int result;
/* Setup timeout for playing one fragment equal to 2 seconds */
/* If timeout occurred than something wrong with hardware or driver */
/* For example, Vortex 8820 audio driver stucks on second DAC because */
/* it doesn't exist ! */
result = SDL_IOReady(_this->hidden->audio_fd,
_this->hidden->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
// Setup timeout for playing one fragment equal to 2 seconds
// If timeout occurred than something wrong with hardware or driver
// For example, Vortex 8820 audio driver stucks on second DAC because
// it doesn't exist !
result = SDL_IOReady(device->hidden->audio_fd,
device->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
2 * 1000);
switch (result) {
case -1:
SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno)); // !!! FIXME: Should we just disconnect the device in this case?
break;
case 0:
SDL_SetError("QSA: timeout on buffer waiting occurred");
_this->hidden->timeout_on_wait = 1;
device->hidden->timeout_on_wait = SDL_TRUE; // !!! FIXME: Should we just disconnect the device in this case?
break;
default:
_this->hidden->timeout_on_wait = 0;
device->hidden->timeout_on_wait = SDL_FALSE;
break;
}
}
static void QSA_PlayDevice(SDL_AudioDevice *_this)
static void QSA_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
{
snd_pcm_channel_status_t cstatus;
int written;
int status;
int towrite;
void *pcmbuffer;
if (!SDL_AtomicGet(&_this->enabled) || !_this->hidden) {
if (SDL_AtomicGet(&device->shutdown) || !device->hidden) {
return;
}
towrite = _this->spec.size;
pcmbuffer = _this->hidden->pcm_buf;
int towrite = buflen;
/* Write the audio data, checking for EAGAIN (buffer full) and underrun */
do {
written =
snd_pcm_plugin_write(_this->hidden->audio_handle, pcmbuffer,
towrite);
if (written != towrite) {
/* Check if samples playback got stuck somewhere in hardware or in */
/* the audio device driver */
if ((errno == EAGAIN) && (written == 0)) {
if (_this->hidden->timeout_on_wait != 0) {
SDL_SetError("QSA: buffer playback timeout");
return;
// Write the audio data, checking for EAGAIN (buffer full) and underrun
while ((towrite > 0) && !SDL_AtomicGet(&device->shutdown));
const int bw = snd_pcm_plugin_write(device->hidden->audio_handle, buffer, towrite);
if (bw != towrite) {
// Check if samples playback got stuck somewhere in hardware or in the audio device driver
if ((errno == EAGAIN) && (bw == 0)) {
if (device->hidden->timeout_on_wait) {
return; // oh well, try again next time. !!! FIXME: Should we just disconnect the device in this case?
}
}
/* Check for errors or conditions */
// Check for errors or conditions
if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
/* Let a little CPU time go by and try to write again */
SDL_Delay(1);
SDL_Delay(1); // Let a little CPU time go by and try to write again
/* if we wrote some data */
towrite -= written;
pcmbuffer += written * _this->spec.channels;
// if we wrote some data
towrite -= bw;
buffer += bw * device->spec.channels;
continue;
} else if ((errno == EINVAL) || (errno == EIO)) {
snd_pcm_channel_status_t cstatus;
SDL_zero(cstatus);
cstatus.channel = device->iscapture ? SND_PCM_CHANNEL_CAPTURE : SND_PCM_CHANNEL_PLAYBACK;
int status = snd_pcm_plugin_status(device->hidden->audio_handle, &cstatus);
if (status < 0) {
QSA_SetError("snd_pcm_plugin_status", status);
return; // !!! FIXME: disconnect the device?
} else if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) || (cstatus.status == SND_PCM_STATUS_READY)) {
status = snd_pcm_plugin_prepare(device->hidden->audio_handle, device->iscapture ? SND_PCM_CHANNEL_CAPTURE : SND_PCM_CHANNEL_PLAYBACK);
if (status < 0) {
QSA_SetError("snd_pcm_plugin_prepare", status);
return; // !!! FIXME: disconnect the device?
}
}
continue;
} else {
if ((errno == EINVAL) || (errno == EIO)) {
SDL_zero(cstatus);
if (!_this->hidden->iscapture) {
cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
} else {
cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
}
status =
snd_pcm_plugin_status(_this->hidden->audio_handle,
&cstatus);
if (status < 0) {
QSA_SetError("snd_pcm_plugin_status", status);
return;
}
if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
(cstatus.status == SND_PCM_STATUS_READY)) {
if (!_this->hidden->iscapture) {
status =
snd_pcm_plugin_prepare(_this->hidden->
audio_handle,
SND_PCM_CHANNEL_PLAYBACK);
} else {
status =
snd_pcm_plugin_prepare(_this->hidden->
audio_handle,
SND_PCM_CHANNEL_CAPTURE);
}
if (status < 0) {
QSA_SetError("snd_pcm_plugin_prepare", status);
return;
}
}
continue;
} else {
return;
}
return; // !!! FIXME: disconnect the device?
}
} else {
/* we wrote all remaining data */
towrite -= written;
pcmbuffer += written * _this->spec.channels;
// we wrote all remaining data
towrite -= bw;
buffer += bw * device->spec.channels;
}
} while ((towrite > 0) && SDL_AtomicGet(&_this->enabled));
}
/* If we couldn't write, assume fatal error for now */
// If we couldn't write, assume fatal error for now
if (towrite != 0) {
SDL_OpenedAudioDeviceDisconnected(_this);
SDL_AudioDeviceDisconnected(device);
}
}
static Uint8 *QSA_GetDeviceBuf(SDL_AudioDevice *_this)
static Uint8 *QSA_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{
return _this->hidden->pcm_buf;
return device->hidden->pcm_buf;
}
static void QSA_CloseDevice(SDL_AudioDevice *_this)
static void QSA_CloseDevice(SDL_AudioDevice *device)
{
if (_this->hidden->audio_handle != NULL) {
#if _NTO_VERSION < 710
if (!_this->hidden->iscapture) {
/* Finish playing available samples */
snd_pcm_plugin_flush(_this->hidden->audio_handle,
SND_PCM_CHANNEL_PLAYBACK);
} else {
/* Cancel unread samples during capture */
snd_pcm_plugin_flush(_this->hidden->audio_handle,
SND_PCM_CHANNEL_CAPTURE);
if (device->hidden) {
if (device->hidden->audio_handle != NULL) {
#if _NTO_VERSION < 710
// Finish playing available samples or cancel unread samples during capture
snd_pcm_plugin_flush(device->hidden->audio_handle, device->iscapture ? SND_PCM_CHANNEL_CAPTURE : SND_PCM_CHANNEL_PLAYBACK);
#endif
snd_pcm_close(device->hidden->audio_handle);
}
#endif
snd_pcm_close(_this->hidden->audio_handle);
}
SDL_free(_this->hidden->pcm_buf);
SDL_free(_this->hidden);
SDL_free(device->hidden->pcm_buf);
SDL_free(device->hidden);
device->hidden = NULL;
}
}
static int QSA_OpenDevice(SDL_AudioDevice *_this, const char *devname)
static int QSA_OpenDevice(SDL_AudioDevice *device)
{
#if 0
/* !!! FIXME: SDL2 used to pass this handle. What's the alternative? */
const QSA_Device *device = (const QSA_Device *) handle;
#else
const QSA_Device *device = NULL;
#endif
int status = 0;
int format = 0;
SDL_AudioFormat test_format = 0;
const SDL_AudioFormat *closefmts;
snd_pcm_channel_setup_t csetup;
snd_pcm_channel_params_t cparams;
SDL_bool iscapture = _this->iscapture;
if (device->iscapture) {
return SDL_SetError("SDL capture support isn't available on QNX atm"); // !!! FIXME: most of this code has support for capture devices, but there's no CaptureFromDevice, etc functions. Fill them in!
}
/* Initialize all variables that we clean on shutdown */
_this->hidden =
(struct SDL_PrivateAudioData *) SDL_calloc(1,
(sizeof
(struct
SDL_PrivateAudioData)));
if (_this->hidden == NULL) {
SDL_assert(device->handle != NULL); // NULL used to mean "system default device" in SDL2; it does not mean that in SDL3.
const Uint32 sdlhandle = (Uint32) ((size_t) device->handle);
const uint32_t cardno = (uint32_t) (sdlhandle & 0xFFFF);
const uint32_t deviceno = (uint32_t) ((sdlhandle >> 16) & 0xFFFF);
const SDL_bool iscapture = device->iscapture;
int status = 0;
// Initialize all variables that we clean on shutdown
device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof (struct SDL_PrivateAudioData)));
if (device->hidden == NULL) {
return SDL_OutOfMemory();
}
/* Initialize channel transfer parameters to default */
// Initialize channel transfer parameters to default
snd_pcm_channel_params_t cparams;
QSA_InitAudioParams(&cparams);
/* Initialize channel direction: capture or playback */
_this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
if (device != NULL) {
/* Open requested audio device */
_this->hidden->deviceno = device->deviceno;
_this->hidden->cardno = device->cardno;
status = snd_pcm_open(&_this->hidden->audio_handle,
device->cardno, device->deviceno,
iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
} else {
/* Open system default audio device */
status = snd_pcm_open_preferred(&_this->hidden->audio_handle,
&_this->hidden->cardno,
&_this->hidden->deviceno,
iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
}
/* Check if requested device is opened */
// Open requested audio device
status = snd_pcm_open(&device->hidden->audio_handle, cardno, deviceno, iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
if (status < 0) {
_this->hidden->audio_handle = NULL;
device->hidden->audio_handle = NULL;
return QSA_SetError("snd_pcm_open", status);
}
/* Try for a closest match on audio format */
closefmts = SDL_ClosestAudioFormats(_this->spec.format);
// Try for a closest match on audio format
SDL_AudioFormat test_format = 0;
const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
while ((test_format = *(closefmts++)) != 0) {
/* if match found set format to equivalent QSA format */
// if match found set format to equivalent QSA format
switch (test_format) {
#define CHECKFMT(sdlfmt, qsafmt) case SDL_AUDIO_##sdlfmt: format = SND_PCM_SFMT_##qsafmt; break
#define CHECKFMT(sdlfmt, qsafmt) case SDL_AUDIO_##sdlfmt: cparams.format.format = SND_PCM_SFMT_##qsafmt; break
CHECKFMT(U8, U8);
CHECKFMT(S8, S8);
CHECKFMT(S16LSB, S16_LE);
@ -323,267 +243,192 @@ static int QSA_OpenDevice(SDL_AudioDevice *_this, const char *devname)
break;
}
/* assumes test_format not 0 on success */
// assumes test_format not 0 on success
if (test_format == 0) {
return SDL_SetError("QSA: Couldn't find any hardware audio formats");
}
_this->spec.format = test_format;
device->spec.format = test_format;
/* Set the audio format */
cparams.format.format = format;
// Set mono/stereo/4ch/6ch/8ch audio
cparams.format.voices = device->spec.channels;
/* Set mono/stereo/4ch/6ch/8ch audio */
cparams.format.voices = _this->spec.channels;
// Set rate
cparams.format.rate = device->spec.freq;
/* Set rate */
cparams.format.rate = _this->spec.freq;
/* Setup the transfer parameters according to cparams */
status = snd_pcm_plugin_params(_this->hidden->audio_handle, &cparams);
// Setup the transfer parameters according to cparams
status = snd_pcm_plugin_params(device->hidden->audio_handle, &cparams);
if (status < 0) {
return QSA_SetError("snd_pcm_plugin_params", status);
}
/* Make sure channel is setup right one last time */
// Make sure channel is setup right one last time
snd_pcm_channel_setup_t csetup;
SDL_zero(csetup);
if (!_this->hidden->iscapture) {
csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
} else {
csetup.channel = SND_PCM_CHANNEL_CAPTURE;
}
/* Setup an audio channel */
if (snd_pcm_plugin_setup(_this->hidden->audio_handle, &csetup) < 0) {
csetup.channel = iscapture ? SND_PCM_CHANNEL_CAPTURE : SND_PCM_CHANNEL_PLAYBACK;
if (snd_pcm_plugin_setup(device->hidden->audio_handle, &csetup) < 0) {
return SDL_SetError("QSA: Unable to setup channel");
}
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&_this->spec);
device->sample_frames = csetup.buf.block.frag_size;
_this->hidden->pcm_len = _this->spec.size;
// Calculate the final parameters for this audio specification
SDL_UpdatedAudioDeviceFormat(device);
if (_this->hidden->pcm_len == 0) {
_this->hidden->pcm_len =
csetup.buf.block.frag_size * _this->spec.channels *
(snd_pcm_format_width(format) / 8);
}
/*
* Allocate memory to the audio buffer and initialize with silence
* (Note that buffer size must be a multiple of fragment size, so find
* closest multiple)
*/
_this->hidden->pcm_buf =
(Uint8 *) SDL_malloc(_this->hidden->pcm_len);
if (_this->hidden->pcm_buf == NULL) {
device->hidden->pcm_buf = (Uint8 *) SDL_malloc(device->buffer_size);
if (device->hidden->pcm_buf == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(_this->hidden->pcm_buf, _this->spec.silence,
_this->hidden->pcm_len);
SDL_memset(device->hidden->pcm_buf, device->silence_value, device->buffer_size);
/* get the file descriptor */
if (!_this->hidden->iscapture) {
_this->hidden->audio_fd =
snd_pcm_file_descriptor(_this->hidden->audio_handle,
SND_PCM_CHANNEL_PLAYBACK);
} else {
_this->hidden->audio_fd =
snd_pcm_file_descriptor(_this->hidden->audio_handle,
SND_PCM_CHANNEL_CAPTURE);
}
if (_this->hidden->audio_fd < 0) {
return QSA_SetError("snd_pcm_file_descriptor", status);
}
/* Prepare an audio channel */
if (!_this->hidden->iscapture) {
/* Prepare audio playback */
status =
snd_pcm_plugin_prepare(_this->hidden->audio_handle,
SND_PCM_CHANNEL_PLAYBACK);
} else {
/* Prepare audio capture */
status =
snd_pcm_plugin_prepare(_this->hidden->audio_handle,
SND_PCM_CHANNEL_CAPTURE);
// get the file descriptor
device->hidden->audio_fd = snd_pcm_file_descriptor(device->hidden->audio_handle, csetup.channel);
if (device->hidden->audio_fd < 0) {
return QSA_SetError("snd_pcm_file_descriptor", device->hidden->audio_fd);
}
// Prepare an audio channel
status = snd_pcm_plugin_prepare(device->hidden->audio_handle, csetup.channel)
if (status < 0) {
return QSA_SetError("snd_pcm_plugin_prepare", status);
}
/* We're really ready to rock and roll. :-) */
return 0;
return 0; // We're really ready to rock and roll. :-)
}
static void QSA_DetectDevices(void)
static SDL_AudioFormat QnxFormatToSDLFormat(const int32_t qnxfmt)
{
uint32_t it;
uint32_t cards;
uint32_t devices;
int32_t status;
switch (qnxfmt) {
#define CHECKFMT(sdlfmt, qsafmt) case SND_PCM_SFMT_##qsafmt: return SDL_AUDIO_##sdlfmt
CHECKFMT(U8, U8);
CHECKFMT(S8, S8);
CHECKFMT(S16LSB, S16_LE);
CHECKFMT(S16MSB, S16_BE);
CHECKFMT(S32LSB, S32_LE);
CHECKFMT(S32MSB, S32_BE);
CHECKFMT(F32LSB, FLOAT_LE);
CHECKFMT(F32MSB, FLOAT_BE);
#undef CHECKFMT
default: break;
}
return SDL_AUDIO_S16SYS; // oh well.
}
/* Detect amount of available devices */
/* this value can be changed in the runtime */
cards = snd_cards();
static void QSA_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
{
// Detect amount of available devices
// this value can be changed in the runtime
int num_cards = 0;
(void) snd_cards_list(NULL, 0, &alloc_num_cards);
SDL_bool isstack = SDL_FALSE;
int *cards = SDL_small_alloc(int, num_cards, &isstack);
if (!cards) {
return; // we're in trouble.
}
int overflow_cards = 0;
const int total_num_cards = snd_cards_list(cards, num_cards, &overflow_cards);
// if overflow_cards > 0 or total_num_cards > num_cards, it changed at the last moment; oh well, we lost some.
num_cards = SDL_min(num_cards, total_num_cards); // ...but make sure it didn't _shrink_.
/* If io-audio manager is not running we will get 0 as number */
/* of available audio devices */
if (cards == 0) {
/* We have no any available audio devices */
// If io-audio manager is not running we will get 0 as number of available audio devices
if (num_cards == 0) { // not any available audio devices?
SDL_small_free(cards, isstack);
return;
}
/* !!! FIXME: code duplication */
/* Find requested devices by type */
{ /* output devices */
/* Playback devices enumeration requested */
for (it = 0; it < cards; it++) {
devices = 0;
do {
status =
snd_card_get_longname(it,
qsa_playback_device
[qsa_playback_devices].name,
QSA_MAX_NAME_LENGTH);
if (status == EOK) {
snd_pcm_t *handle;
// Find requested devices by type
for (int it = 0; it < num_cards; it++) {
const int card = cards[it];
for (uint32_t deviceno = 0; ; deviceno++) {
int32_t status;
char name[QSA_MAX_NAME_LENGTH];
/* Add device number to device name */
sprintf(qsa_playback_device[qsa_playback_devices].name +
SDL_strlen(qsa_playback_device
[qsa_playback_devices].name), " d%d",
devices);
status = snd_card_get_longname(card, name, sizeof (name));
if (status == EOK) {
snd_pcm_t *handle;
/* Store associated card number id */
qsa_playback_device[qsa_playback_devices].cardno = it;
// Add device number to device name
char fullname[QSA_MAX_NAME_LENGTH + 32];
SDL_snprintf(fullname, sizeof (fullname), "%s d%d", name, (int) deviceno);
/* Check if this device id could play anything */
status =
snd_pcm_open(&handle, it, devices,
SND_PCM_OPEN_PLAYBACK);
// Check if this device id could play anything
SDL_bool iscapture = SDL_FALSE;
status = snd_pcm_open(&handle, card, deviceno, SND_PCM_OPEN_PLAYBACK);
if (status != EOK) { // no? See if it's a capture device instead.
#if 0 // !!! FIXME: most of this code has support for capture devices, but there's no CaptureFromDevice, etc functions. Fill them in!
status = snd_pcm_open(&handle, card, deviceno, SND_PCM_OPEN_CAPTURE);
if (status == EOK) {
qsa_playback_device[qsa_playback_devices].deviceno =
devices;
status = snd_pcm_close(handle);
if (status == EOK) {
/* Note that spec is NULL, because we are required to open the device before
* acquiring the mix format, making this information inaccessible at
* enumeration time
*/
SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, NULL, &qsa_playback_device[qsa_playback_devices]);
qsa_playback_devices++;
}
iscapture = SDL_TRUE;
}
#endif
}
if (status == EOK) {
SDL_AudioSpec spec;
SDL_AudioSpec *pspec = &spec;
snd_pcm_channel_setup_t csetup;
SDL_zero(csetup);
csetup.channel = iscapture ? SND_PCM_CHANNEL_CAPTURE : SND_PCM_CHANNEL_PLAYBACK;
if (snd_pcm_plugin_setup(device->hidden->audio_handle, &csetup) < 0) {
pspec = NULL; // go on without spec info.
} else {
/* Check if we got end of devices list */
if (status == -ENOENT) {
break;
}
spec.format = QnxFormatToSDLFormat(csetup.format.format);
spec.channels = csetup.format.channels;
spec.freq = csetup.format.rate;
}
status = snd_pcm_close(handle);
if (status == EOK) {
// !!! FIXME: I'm assuming each of these values are way less than 0xFFFF. Fix this if not.
SDL_assert(card <= 0xFFFF);
SDL_assert(deviceno <= 0xFFFF);
const Uint32 sdlhandle = ((Uint32) card) | (((Uint32) deviceno) << 16);
SDL_AddAudioDevice(iscapture, fullname, pspec, (void *) ((size_t) sdlhandle));
}
} else {
break;
// Check if we got end of devices list
if (status == -ENOENT) {
break;
}
}
/* Check if we reached maximum devices count */
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
break;
}
devices++;
} while (1);
/* Check if we reached maximum devices count */
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
} else {
break;
}
}
}
{ /* capture devices */
/* Capture devices enumeration requested */
for (it = 0; it < cards; it++) {
devices = 0;
do {
status =
snd_card_get_longname(it,
qsa_capture_device
[qsa_capture_devices].name,
QSA_MAX_NAME_LENGTH);
if (status == EOK) {
snd_pcm_t *handle;
SDL_small_free(cards, isstack);
/* Add device number to device name */
sprintf(qsa_capture_device[qsa_capture_devices].name +
SDL_strlen(qsa_capture_device
[qsa_capture_devices].name), " d%d",
devices);
// Try to open the "preferred" devices, which will tell us the card/device pairs for the default devices.
snd_pcm_t handle;
int cardno, deviceno;
if (snd_pcm_open_preferred(&handle, &cardno, &deviceno, SND_PCM_OPEN_PLAYBACK) == 0) {
snd_pcm_close(handle);
// !!! FIXME: I'm assuming each of these values are way less than 0xFFFF. Fix this if not.
SDL_assert(cardno <= 0xFFFF);
SDL_assert(deviceno <= 0xFFFF);
const Uint32 sdlhandle = ((Uint32) card) | (((Uint32) deviceno) << 16);
*default_output = SDL_FindPhysicalAudioDeviceByHandle((void *) ((size_t) sdlhandle));
}
/* Store associated card number id */
qsa_capture_device[qsa_capture_devices].cardno = it;
/* Check if this device id could play anything */
status =
snd_pcm_open(&handle, it, devices,
SND_PCM_OPEN_CAPTURE);
if (status == EOK) {
qsa_capture_device[qsa_capture_devices].deviceno =
devices;
status = snd_pcm_close(handle);
if (status == EOK) {
/* Note that spec is NULL, because we are required to open the device before
* acquiring the mix format, making this information inaccessible at
* enumeration time
*/
SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, NULL, &qsa_capture_device[qsa_capture_devices]);
qsa_capture_devices++;
}
} else {
/* Check if we got end of devices list */
if (status == -ENOENT) {
break;
}
}
/* Check if we reached maximum devices count */
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
break;
}
} else {
break;
}
devices++;
} while (1);
/* Check if we reached maximum devices count */
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
break;
}
}
if (snd_pcm_open_preferred(&handle, &cardno, &deviceno, SND_PCM_OPEN_CAPTURE) == 0) {
snd_pcm_close(handle);
// !!! FIXME: I'm assuming each of these values are way less than 0xFFFF. Fix this if not.
SDL_assert(cardno <= 0xFFFF);
SDL_assert(deviceno <= 0xFFFF);
const Uint32 sdlhandle = ((Uint32) card) | (((Uint32) deviceno) << 16);
*default_capture = SDL_FindPhysicalAudioDeviceByHandle((void *) ((size_t) sdlhandle));
}
}
static void QSA_Deinitialize(void)
{
/* Clear devices array on shutdown */
/* !!! FIXME: we zero these on init...any reason to do it here? */
SDL_zeroa(qsa_playback_device);
SDL_zeroa(qsa_capture_device);
qsa_playback_devices = 0;
qsa_capture_devices = 0;
// nothing to do here atm.
}
static SDL_bool QSA_Init(SDL_AudioDriverImpl * impl)
{
/* Clear devices array */
SDL_zeroa(qsa_playback_device);
SDL_zeroa(qsa_capture_device);
qsa_playback_devices = 0;
qsa_capture_devices = 0;
/* Set function pointers */
/* DeviceLock and DeviceUnlock functions are used default, */
/* provided by SDL, which uses pthread_mutex for lock/unlock */
impl->DetectDevices = QSA_DetectDevices;
impl->OpenDevice = QSA_OpenDevice;
impl->ThreadInit = QSA_ThreadInit;
@ -592,21 +437,16 @@ static SDL_bool QSA_Init(SDL_AudioDriverImpl * impl)
impl->GetDeviceBuf = QSA_GetDeviceBuf;
impl->CloseDevice = QSA_CloseDevice;
impl->Deinitialize = QSA_Deinitialize;
impl->LockDevice = NULL;
impl->UnlockDevice = NULL;
impl->ProvidesOwnCallbackThread = 0;
impl->HasCaptureSupport = 1;
impl->OnlyHasDefaultOutputDevice = 0;
impl->OnlyHasDefaultCaptureDevice = 0;
// !!! FIXME: most of this code has support for capture devices, but there's no CaptureFromDevice, etc functions. Fill them in!
//impl->HasCaptureSupport = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
return SDL_TRUE;
}
AudioBootStrap QSAAUDIO_bootstrap = {
"qsa", "QNX QSA Audio", QSA_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_QNX */
#endif // SDL_AUDIO_DRIVER_QNX
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -30,23 +30,10 @@
struct SDL_PrivateAudioData
{
/* SDL capture state */
SDL_bool iscapture;
/* The audio device handle */
int cardno;
int deviceno;
snd_pcm_t *audio_handle;
/* The audio file descriptor */
int audio_fd;
/* Select timeout status */
uint32_t timeout_on_wait;
/* Raw mixing buffer */
Uint8 *pcm_buf;
Uint32 pcm_len;
snd_pcm_t *audio_handle; // The audio device handle
int audio_fd; // The audio file descriptor, for selecting on
SDL_bool timeout_on_wait; // Select timeout status
Uint8 *pcm_buf; // Raw mixing buffer
};
#endif /* __SDL_QSA_AUDIO_H__ */