kmsdrm: double and triple buffered versions of SwapWindow() are now both reimplemented in atomic pageflipping versions, and can be selected via SDL_VIDEO_DOUBLE_BUFFER env variable.
parent
8996ee1786
commit
2d69ce08ba
|
@ -73,100 +73,9 @@ static EGLSyncKHR create_fence(int fd, _THIS)
|
|||
return fence;
|
||||
}
|
||||
|
||||
/*
|
||||
-We have to stop the GPU from executing the cmdstream again because the front butter
|
||||
has been marked as back buffer so it can be selected by EGL to draw on it BUT
|
||||
the pageflip has not completed, so it's still on screen, so letting GPU render on it
|
||||
would cause tearing. (kms_fence)
|
||||
-We have to stop the DISPLAY from doing the changes we requested in the atomic ioctl,
|
||||
like the pageflip, until the GPU has completed the cmdstream execution,
|
||||
because we don't want the pageflip to be done in the middle of a frame rendering.
|
||||
(gpu_fence).
|
||||
-We have to stop the program from doing a new atomic ioctl until the previous one
|
||||
has been finished. (kms_fence)
|
||||
*/
|
||||
|
||||
int
|
||||
KMSDRM_GLES_SwapWindowDOUBLE(_THIS, SDL_Window * window) {
|
||||
|
||||
SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
|
||||
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
|
||||
KMSDRM_FBInfo *fb;
|
||||
|
||||
EGLint status;
|
||||
int ret;
|
||||
|
||||
uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
|
||||
|
||||
EGLSyncKHR kms_in_fence = NULL;
|
||||
EGLSyncKHR kms_out_fence = NULL;
|
||||
|
||||
/* Create the display in-fence, and export it as a fence fd to pass into the kernel. */
|
||||
kms_in_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
|
||||
assert(kms_in_fence);
|
||||
dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, kms_in_fence);
|
||||
|
||||
/* Mark the back buffer as the next front buffer, and the current front buffer as elegible
|
||||
by EGL as back buffer to draw into.
|
||||
This will not really happen until we post the pageflip though KMS with the atomic ioctl
|
||||
and it completes on next vsync. */
|
||||
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
|
||||
|
||||
/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
|
||||
be chosen by EGL as back buffer to draw on), and get a handle to it, so we can use that handle
|
||||
to request the KMS pageflip that will set it as front buffer. */
|
||||
windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
|
||||
if (!windata->next_bo) {
|
||||
printf("Failed to lock frontbuffer\n");
|
||||
return -1;
|
||||
}
|
||||
fb = KMSDRM_FBFromBO(_this, windata->next_bo);
|
||||
if (!fb) {
|
||||
printf("Failed to get a new framebuffer BO\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*
|
||||
* Issue atomic pageflip to post the pageflip thru KMS. Returns immediately.
|
||||
* Never issue an atomic ioctl while the previuos one is pending: it will be rejected.
|
||||
*/
|
||||
ret = drm_atomic_commit(_this, fb->fb_id, flags);
|
||||
if (ret) {
|
||||
printf("failed to do atomic commit\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Get the display out fence, returned by the atomic ioctl. */
|
||||
kms_out_fence = create_fence(dispdata->kms_out_fence_fd, _this);
|
||||
assert(kms_out_fence);
|
||||
|
||||
/* Wait on the CPU side for the _previous_ commit to complete before we post the flip through KMS,
|
||||
* because atomic will reject the commit if we post a new one while the previous one is still pending. */
|
||||
do {
|
||||
status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, kms_out_fence, 0, EGL_FOREVER_KHR);
|
||||
} while (status != EGL_CONDITION_SATISFIED_KHR);
|
||||
|
||||
/* Destroy both in and out display fences. */
|
||||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_out_fence);
|
||||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_in_fence);
|
||||
|
||||
/* Now that the pageflip is complete, release last front buffer so EGL can chose it
|
||||
* as back buffer and render on it again: */
|
||||
if (windata->curr_bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
|
||||
windata->curr_bo = NULL;
|
||||
}
|
||||
|
||||
/* Take note of the current front buffer, so it can be freed next time this function is called. */
|
||||
windata->curr_bo = windata->next_bo;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
|
||||
|
||||
KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
|
||||
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
|
||||
KMSDRM_FBInfo *fb;
|
||||
|
@ -174,20 +83,39 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
|
|||
|
||||
uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
|
||||
|
||||
/* Do we need to set video mode this time? */
|
||||
if (windata->crtc_setup_pending) {
|
||||
flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
windata->crtc_setup_pending = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/* Block for telling KMS to wait for GPU rendering of the current frame */
|
||||
/* before applying the KMS changes requested in the atomic ioctl. */
|
||||
/*************************************************************************/
|
||||
|
||||
/* Create the fence that will be inserted in the cmdstream exactly at the end
|
||||
of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip. */
|
||||
dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
|
||||
assert(dispdata->gpu_fence);
|
||||
|
||||
/* Mark in the EGL level the buffer that we want to become the new front buffer.
|
||||
However, it won't really happen until we request a pageflip at the KMS level and it completes. */
|
||||
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
|
||||
|
||||
/* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it
|
||||
down the cmdstream, so it's now in place in the cmdstream.
|
||||
Atomic ioctl will pass the in-fence fd into the kernel. */
|
||||
/* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream,
|
||||
so it's now in place in the cmdstream.
|
||||
Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to
|
||||
finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */
|
||||
dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence);
|
||||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence);
|
||||
assert(dispdata->kms_in_fence_fd != -1);
|
||||
|
||||
/***************/
|
||||
/* Block ends. */
|
||||
/***************/
|
||||
|
||||
/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
|
||||
be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
|
||||
windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
|
||||
|
@ -201,8 +129,7 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
|
|||
return -1;
|
||||
}
|
||||
|
||||
|
||||
/* Don't issue another atomic ioctl until previous one has completed. */
|
||||
/* Don't issue another atomic ioctl until previous one has completed: it will cause errors. */
|
||||
if (dispdata->kms_fence) {
|
||||
EGLint status;
|
||||
|
||||
|
@ -213,81 +140,81 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
|
|||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence);
|
||||
}
|
||||
|
||||
|
||||
/* Issue atomic commit. */
|
||||
/* Issue atomic commit, where we request the pageflip. */
|
||||
ret = drm_atomic_commit(_this, fb->fb_id, flags);
|
||||
if (ret) {
|
||||
printf("failed to do atomic commit\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* release last front buffer so EGL can chose it as back buffer and render on it again: */
|
||||
if (windata->curr_bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
|
||||
windata->curr_bo = NULL;
|
||||
/* Release the last front buffer so EGL can chose it as back buffer and render on it again. */
|
||||
if (windata->bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
|
||||
}
|
||||
|
||||
/* Take note of the current front buffer, so it can be freed next time this function is called. */
|
||||
windata->curr_bo = windata->next_bo;
|
||||
/* Take note of current front buffer, so we can free it next time we come here. */
|
||||
windata->bo = windata->next_bo;
|
||||
|
||||
/* Import out fence from the out fence fd and tell the GPU to wait on it
|
||||
until the requested pageflip has completed. */
|
||||
/**************************************************************************/
|
||||
/* Block for telling GPU to wait for completion of requested KMS changes */
|
||||
/* before starting cmdstream execution (=next frame rendering). */
|
||||
/**************************************************************************/
|
||||
|
||||
/* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */
|
||||
dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
|
||||
assert(dispdata->kms_fence);
|
||||
|
||||
/* Reset out fence FD value because the fence is now away from us, on the driver side. */
|
||||
dispdata->kms_out_fence_fd = -1;
|
||||
|
||||
/* Tell the GPU to wait until the requested pageflip has completed. */
|
||||
_this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0);
|
||||
|
||||
return ret;
|
||||
/***************/
|
||||
/* Block ends. */
|
||||
/***************/
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int
|
||||
KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) {
|
||||
|
||||
KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
|
||||
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
|
||||
KMSDRM_FBInfo *fb;
|
||||
int ret;
|
||||
|
||||
/* Do we need to set video mode this time? */
|
||||
uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
|
||||
|
||||
dispdata->kms_fence = NULL; /* in-fence to gpu, out-fence from kms */
|
||||
dispdata->gpu_fence = NULL; /* in-fence to kms, out-fence from gpu, */
|
||||
|
||||
/* Allow modeset (which is done inside atomic_commit). */
|
||||
if (windata->crtc_setup_pending) {
|
||||
flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
windata->crtc_setup_pending = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
/* Import out fence from the out fence fd and tell the GPU to wait on it
|
||||
until the requested pageflip has completed. */
|
||||
dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
|
||||
assert(dispdata->kms_fence);
|
||||
|
||||
dispdata->kms_out_fence_fd = -1;
|
||||
|
||||
|
||||
_this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0);
|
||||
|
||||
|
||||
/* GL DRAW */
|
||||
|
||||
/* Create the gpu fence here so it's inserted in the cmdstream exactly
|
||||
at the end of the gl commands that form a frame. */
|
||||
/* Create the fence that will be inserted in the cmdstream exactly at the end
|
||||
of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip.
|
||||
(NOTE this fence is not really neeeded in double-buffer mode because the program will be
|
||||
blocked in eglClientWaitSyncKMHR() until pageflip completes, but we need an in-fence FD anyway
|
||||
to issue the atomic ioctl).
|
||||
*/
|
||||
dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
|
||||
assert(dispdata->gpu_fence);
|
||||
|
||||
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
|
||||
|
||||
/* It's safe to get the gpu_fence fd now, because eglSwapBuffers() flushes the fd. */
|
||||
/* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream,
|
||||
so it's now in place in the cmdstream.
|
||||
Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to
|
||||
finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */
|
||||
dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence);
|
||||
|
||||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence);
|
||||
assert(dispdata->kms_in_fence_fd != -1);
|
||||
|
||||
/* Mark in the EGL level the buffer that we want to become the new front buffer.
|
||||
However, it won't really happen until we request a pageflip at the KMS level and it completes. */
|
||||
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
|
||||
|
||||
/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
|
||||
be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
|
||||
windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
|
||||
if (!windata->next_bo) {
|
||||
printf("Failed to lock frontbuffer\n");
|
||||
|
@ -299,6 +226,29 @@ KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) {
|
|||
return -1;
|
||||
}
|
||||
|
||||
/* Issue atomic commit, where we request the pageflip. */
|
||||
ret = drm_atomic_commit(_this, fb->fb_id, flags);
|
||||
if (ret) {
|
||||
printf("failed to do atomic commit\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Release last front buffer so EGL can chose it as back buffer and render on it again. */
|
||||
if (windata->bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
|
||||
}
|
||||
|
||||
/* Take note of current front buffer, so we can free it next time we come here. */
|
||||
windata->bo = windata->next_bo;
|
||||
|
||||
/* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */
|
||||
dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
|
||||
assert(dispdata->kms_fence);
|
||||
|
||||
/* Reset out fence FD value because the fence is now away from us, on the driver side. */
|
||||
dispdata->kms_out_fence_fd = -1;
|
||||
|
||||
/* Wait for pageflip to complete, and destroy kms_fence. */
|
||||
if (dispdata->kms_fence) {
|
||||
EGLint status;
|
||||
|
||||
|
@ -309,32 +259,10 @@ KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) {
|
|||
_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence);
|
||||
}
|
||||
|
||||
|
||||
/* Issue atomic commit. */
|
||||
ret = drm_atomic_commit(_this, fb->fb_id, flags);
|
||||
if (ret) {
|
||||
printf("failed to do atomic commit\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* release last front buffer so EGL can chose it as back buffer and render on it again: */
|
||||
if (windata->curr_bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
|
||||
windata->curr_bo = NULL;
|
||||
}
|
||||
|
||||
/* Take note of the current front buffer, so it can be freed next time this function is called. */
|
||||
windata->curr_bo = windata->next_bo;
|
||||
|
||||
/* Allow a modeset change for the first commit only. */
|
||||
flags &= ~(DRM_MODE_ATOMIC_ALLOW_MODESET);
|
||||
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
/***************************************/
|
||||
/* End of Atomic functions block */
|
||||
/***************************************/
|
||||
|
|
|
@ -39,6 +39,7 @@ extern int KMSDRM_GLES_SetSwapInterval(_THIS, int interval);
|
|||
extern int KMSDRM_GLES_LoadLibrary(_THIS, const char *path);
|
||||
extern SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern int KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window);
|
||||
extern int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_KMSDRM && SDL_VIDEO_OPENGL_EGL */
|
||||
|
|
|
@ -550,7 +550,12 @@ KMSDRM_CreateDevice(int devindex)
|
|||
device->GL_MakeCurrent = KMSDRM_GLES_MakeCurrent;
|
||||
device->GL_SetSwapInterval = KMSDRM_GLES_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = KMSDRM_GLES_GetSwapInterval;
|
||||
|
||||
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE))
|
||||
device->GL_SwapWindow = KMSDRM_GLES_SwapWindowDB;
|
||||
else
|
||||
device->GL_SwapWindow = KMSDRM_GLES_SwapWindow;
|
||||
|
||||
device->GL_DeleteContext = KMSDRM_GLES_DeleteContext;
|
||||
#endif
|
||||
device->PumpEvents = KMSDRM_PumpEvents;
|
||||
|
@ -642,9 +647,9 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window * window)
|
|||
{
|
||||
SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
|
||||
|
||||
if (windata->curr_bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
|
||||
windata->curr_bo = NULL;
|
||||
if (windata->bo) {
|
||||
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
|
||||
windata->bo = NULL;
|
||||
}
|
||||
|
||||
if (windata->next_bo) {
|
||||
|
@ -710,8 +715,8 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
|
|||
windata->egl_surface_dirty = SDL_FALSE;
|
||||
#endif
|
||||
|
||||
/* We can't call KMSDRM_SetCRTC() until we have a fb_id, in KMSDRM_GLES_SwapWindow().
|
||||
So we take note here to do it there. */
|
||||
/* We take note here about the need to do a modeset in the atomic_commit(),
|
||||
called in KMSDRM_GLES_SwapWindow(). */
|
||||
windata->crtc_setup_pending = SDL_TRUE;
|
||||
|
||||
return 0;
|
||||
|
@ -1166,7 +1171,6 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
|
|||
}
|
||||
|
||||
/* Init windata fields. */
|
||||
windata->double_buffer = SDL_FALSE;
|
||||
windata->crtc_setup_pending = SDL_FALSE;
|
||||
windata->egl_surface_dirty = SDL_FALSE;
|
||||
|
||||
|
@ -1198,12 +1202,6 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
|
|||
window->w = display->desktop_mode.w;
|
||||
window->h = display->desktop_mode.h; */
|
||||
|
||||
|
||||
/* In case low-latency is wanted, double-buffered video will be used. We take note here */
|
||||
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE)) {
|
||||
windata->double_buffer = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Setup driver data for this window */
|
||||
windata->viddata = viddata;
|
||||
window->driverdata = windata;
|
||||
|
|
|
@ -90,10 +90,9 @@ typedef struct SDL_WindowData
|
|||
{
|
||||
SDL_VideoData *viddata;
|
||||
struct gbm_surface *gs;
|
||||
struct gbm_bo *curr_bo;
|
||||
struct gbm_bo *bo;
|
||||
struct gbm_bo *next_bo;
|
||||
struct gbm_bo *crtc_bo;
|
||||
SDL_bool double_buffer;
|
||||
SDL_bool crtc_setup_pending;
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
SDL_bool egl_surface_dirty;
|
||||
|
|
Loading…
Reference in New Issue