Add Android support for relative mouse mode to SDL.
parent
9d6ac3deff
commit
2dedbc7262
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@ -102,7 +102,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeMouse)(
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JNIEnv* env, jclass jcls,
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jint button, jint action, jfloat x, jfloat y);
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jint button, jint action, jfloat x, jfloat y, jboolean relative);
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeAccel)(
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JNIEnv* env, jclass jcls,
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@ -226,6 +226,8 @@ static jmethodID midGetDisplayDPI;
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static jmethodID midCreateCustomCursor;
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static jmethodID midSetCustomCursor;
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static jmethodID midSetSystemCursor;
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static jmethodID midSupportsRelativeMouse;
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static jmethodID midSetRelativeMouseEnabled;
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/* audio manager */
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static jclass mAudioManagerClass;
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@ -339,12 +341,15 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass c
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midSetCustomCursor = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setCustomCursor", "(I)Z");
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midSetSystemCursor = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setSystemCursor", "(I)Z");
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midSupportsRelativeMouse = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "supportsRelativeMouse", "()Z");
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midSetRelativeMouseEnabled = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setRelativeMouseEnabled", "(Z)Z");
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if (!midGetNativeSurface ||
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!midSetActivityTitle || !midSetWindowStyle || !midSetOrientation || !midGetContext || !midIsAndroidTV || !midInputGetInputDeviceIds ||
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!midSendMessage || !midShowTextInput || !midIsScreenKeyboardShown ||
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!midClipboardSetText || !midClipboardGetText || !midClipboardHasText ||
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!midOpenAPKExpansionInputStream || !midGetManifestEnvironmentVariables || !midGetDisplayDPI ||
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!midCreateCustomCursor || !midSetCustomCursor || !midSetSystemCursor) {
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!midCreateCustomCursor || !midSetCustomCursor || !midSetSystemCursor || !midSupportsRelativeMouse || !midSetRelativeMouseEnabled) {
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__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLActivity.java?");
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}
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@ -682,9 +687,9 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
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/* Mouse */
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeMouse)(
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JNIEnv* env, jclass jcls,
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jint button, jint action, jfloat x, jfloat y)
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jint button, jint action, jfloat x, jfloat y, jboolean relative)
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{
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Android_OnMouse(button, action, x, y);
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Android_OnMouse(button, action, x, y, relative);
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}
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/* Accelerometer */
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@ -2202,6 +2207,19 @@ SDL_bool Android_JNI_SetSystemCursor(int cursorID)
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return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSetSystemCursor, cursorID);
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}
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SDL_bool Android_JNI_SupportsRelativeMouse()
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{
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JNIEnv *mEnv = Android_JNI_GetEnv();
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return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSupportsRelativeMouse);
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}
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SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled)
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{
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JNIEnv *mEnv = Android_JNI_GetEnv();
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return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSetRelativeMouseEnabled, (enabled == 1));
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}
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#endif /* __ANDROID__ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -107,6 +107,10 @@ int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y);
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SDL_bool Android_JNI_SetCustomCursor(int cursorID);
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SDL_bool Android_JNI_SetSystemCursor(int cursorID);
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/* Relative mouse support */
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SDL_bool Android_JNI_SupportsRelativeMouse();
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SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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@ -688,6 +688,7 @@ static SDL_bool
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ShouldUseRelativeModeWarp(SDL_Mouse *mouse)
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{
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if (!mouse->SetRelativeMouseMode) {
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SDL_assert(mouse->WarpMouse); /* Need this functionality for relative mode warp implementation */
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return SDL_TRUE;
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}
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@ -137,6 +137,20 @@ Android_ShowCursor(SDL_Cursor * cursor)
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return 0;
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}
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static int
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Android_SetRelativeMouseMode(SDL_bool enabled)
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{
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if (!Android_JNI_SupportsRelativeMouse()) {
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return SDL_Unsupported();
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}
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if (!Android_JNI_SetRelativeMouseEnabled(enabled)) {
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return SDL_Unsupported();
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}
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return 0;
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}
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void
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Android_InitMouse(void)
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{
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@ -146,6 +160,7 @@ Android_InitMouse(void)
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mouse->CreateSystemCursor = Android_CreateSystemCursor;
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mouse->ShowCursor = Android_ShowCursor;
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mouse->FreeCursor = Android_FreeCursor;
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mouse->SetRelativeMouseMode = Android_SetRelativeMouseMode;
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SDL_SetDefaultCursor(Android_CreateDefaultCursor());
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@ -172,7 +187,7 @@ TranslateButton(int state)
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}
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void
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Android_OnMouse(int state, int action, float x, float y)
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Android_OnMouse(int state, int action, float x, float y, SDL_bool relative)
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{
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int changes;
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Uint8 button;
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@ -186,7 +201,7 @@ Android_OnMouse(int state, int action, float x, float y)
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changes = state & ~last_state;
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button = TranslateButton(changes);
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last_state = state;
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SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
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SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
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SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, button);
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break;
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@ -194,13 +209,13 @@ Android_OnMouse(int state, int action, float x, float y)
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changes = last_state & ~state;
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button = TranslateButton(changes);
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last_state = state;
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SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
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SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
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SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, button);
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break;
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case ACTION_MOVE:
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case ACTION_HOVER_MOVE:
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SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
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SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
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break;
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case ACTION_SCROLL:
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@ -25,7 +25,7 @@
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#include "SDL_androidvideo.h"
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extern void Android_InitMouse(void);
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extern void Android_OnMouse( int button, int action, float x, float y);
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extern void Android_OnMouse(int button, int action, float x, float y, SDL_bool relative);
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#endif /* SDL_androidmouse_h_ */
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