tidy-up SDL_yuv.c

main
Ozkan Sezer 2023-03-20 00:20:10 +03:00 committed by Ozkan Sezer
parent 1dbe6447ee
commit 2e4ce78b33
1 changed files with 322 additions and 299 deletions

View File

@ -1188,70 +1188,7 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(int w
}
return 0;
}
#endif
static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
} else
#endif
{
int x, y;
const int UVwidth = (width + 1) / 2;
const int UVheight = (height + 1) / 2;
const int srcUVPitch = ((src_pitch + 1) / 2);
const int srcUVPitchLeft = srcUVPitch - UVwidth;
const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
const int dstUVPitchLeft = dstUVPitch - UVwidth * 2;
const Uint8 *src1, *src2;
Uint8 *dstUV;
Uint8 *tmp = NULL;
/* Skip the Y plane */
src = (const Uint8 *)src + height * src_pitch;
dst = (Uint8 *)dst + height * dst_pitch;
if (src == dst) {
/* Need to make a copy of the buffer so we don't clobber it while converting */
tmp = (Uint8 *)SDL_malloc((size_t)2 * UVheight * srcUVPitch);
if (tmp == NULL) {
return SDL_OutOfMemory();
}
SDL_memcpy(tmp, src, (size_t)2 * UVheight * srcUVPitch);
src = tmp;
}
if (reverseUV) {
src2 = (const Uint8 *)src;
src1 = src2 + UVheight * srcUVPitch;
} else {
src1 = (const Uint8 *)src;
src2 = src1 + UVheight * srcUVPitch;
}
dstUV = (Uint8 *)dst;
y = UVheight;
while (y--) {
x = UVwidth;
while (x--) {
*dstUV++ = *src1++;
*dstUV++ = *src2++;
}
src1 += srcUVPitchLeft;
src2 += srcUVPitchLeft;
dstUV += dstUVPitchLeft;
}
if (tmp) {
SDL_free(tmp);
}
return 0;
}
}
#if SDL_SSE2_INTRINSICS
static int SDL_TARGETING("sse2") SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
int x, y;
@ -1322,16 +1259,104 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(int
}
return 0;
}
static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int UVwidth = (width + 1) / 2;
const int UVheight = (height + 1) / 2;
const int srcUVPitch = ((src_pitch + 1) / 2) * 2;
const int srcUVPitchLeft = (srcUVPitch - UVwidth * 2) / sizeof(Uint16);
const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
const int dstUVPitchLeft = (dstUVPitch - UVwidth * 2) / sizeof(Uint16);
const Uint16 *srcUV;
Uint16 *dstUV;
/* Skip the Y plane */
src = (const Uint8 *)src + height * src_pitch;
dst = (Uint8 *)dst + height * dst_pitch;
srcUV = (const Uint16 *)src;
dstUV = (Uint16 *)dst;
y = UVheight;
while (y--) {
x = UVwidth;
while (x >= 8) {
__m128i uv = _mm_loadu_si128((__m128i *)srcUV);
__m128i v = _mm_slli_epi16(uv, 8);
__m128i u = _mm_srli_epi16(uv, 8);
__m128i vu = _mm_or_si128(v, u);
_mm_storeu_si128((__m128i *)dstUV, vu);
srcUV += 8;
dstUV += 8;
x -= 8;
}
while (x--) {
*dstUV++ = SDL_Swap16(*srcUV++);
}
srcUV += srcUVPitchLeft;
dstUV += dstUVPitchLeft;
}
return 0;
}
#endif
static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
static int SDL_ConvertPixels_PackUVPlanes_to_NV_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
int x, y;
const int UVwidth = (width + 1) / 2;
const int UVheight = (height + 1) / 2;
const int srcUVPitch = ((src_pitch + 1) / 2);
const int srcUVPitchLeft = srcUVPitch - UVwidth;
const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
const int dstUVPitchLeft = dstUVPitch - UVwidth * 2;
const Uint8 *src1, *src2;
Uint8 *dstUV;
Uint8 *tmp = NULL;
/* Skip the Y plane */
src = (const Uint8 *)src + height * src_pitch;
dst = (Uint8 *)dst + height * dst_pitch;
if (src == dst) {
/* Need to make a copy of the buffer so we don't clobber it while converting */
tmp = (Uint8 *)SDL_malloc((size_t)2 * UVheight * srcUVPitch);
if (tmp == NULL) {
return SDL_OutOfMemory();
}
SDL_memcpy(tmp, src, (size_t)2 * UVheight * srcUVPitch);
src = tmp;
}
if (reverseUV) {
src2 = (const Uint8 *)src;
src1 = src2 + UVheight * srcUVPitch;
} else {
src1 = (const Uint8 *)src;
src2 = src1 + UVheight * srcUVPitch;
}
dstUV = (Uint8 *)dst;
y = UVheight;
while (y--) {
x = UVwidth;
while (x--) {
*dstUV++ = *src1++;
*dstUV++ = *src2++;
}
src1 += srcUVPitchLeft;
src2 += srcUVPitchLeft;
dstUV += dstUVPitchLeft;
}
if (tmp) {
SDL_free(tmp);
}
return 0;
}
static int SDL_ConvertPixels_SplitNV_to_UVPlanes_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
} else
#endif
{
int x, y;
const int UVwidth = (width + 1) / 2;
const int UVheight = (height + 1) / 2;
@ -1382,11 +1407,9 @@ static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const vo
SDL_free(tmp);
}
return 0;
}
}
#if SDL_SSE2_INTRINSICS
static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
static int SDL_ConvertPixels_SwapNV_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int UVwidth = (width + 1) / 2;
@ -1407,16 +1430,6 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int he
y = UVheight;
while (y--) {
x = UVwidth;
while (x >= 8) {
__m128i uv = _mm_loadu_si128((__m128i *)srcUV);
__m128i v = _mm_slli_epi16(uv, 8);
__m128i u = _mm_srli_epi16(uv, 8);
__m128i vu = _mm_or_si128(v, u);
_mm_storeu_si128((__m128i *)dstUV, vu);
srcUV += 8;
dstUV += 8;
x -= 8;
}
while (x--) {
*dstUV++ = SDL_Swap16(*srcUV++);
}
@ -1425,43 +1438,35 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int he
}
return 0;
}
#endif
static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
#endif
return SDL_ConvertPixels_PackUVPlanes_to_NV_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
#endif
return SDL_ConvertPixels_SplitNV_to_UVPlanes_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
}
static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int UVwidth = (width + 1) / 2;
const int UVheight = (height + 1) / 2;
const int srcUVPitch = ((src_pitch + 1) / 2) * 2;
const int srcUVPitchLeft = (srcUVPitch - UVwidth * 2) / sizeof(Uint16);
const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
const int dstUVPitchLeft = (dstUVPitch - UVwidth * 2) / sizeof(Uint16);
const Uint16 *srcUV;
Uint16 *dstUV;
/* Skip the Y plane */
src = (const Uint8 *)src + height * src_pitch;
dst = (Uint8 *)dst + height * dst_pitch;
srcUV = (const Uint16 *)src;
dstUV = (Uint16 *)dst;
y = UVheight;
while (y--) {
x = UVwidth;
while (x--) {
*dstUV++ = SDL_Swap16(*srcUV++);
}
srcUV += srcUVPitchLeft;
dstUV += dstUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_SwapNV_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_Planar2x2_to_Planar2x2(int width, int height,
@ -1764,14 +1769,8 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_YVYU_to_UYVY_SSE2(int width,
}
#endif
static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
static int SDL_ConvertPixels_YUY2_to_UYVY_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
@ -1801,207 +1800,231 @@ static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src
dstYUV += dstYUVPitchLeft;
}
return 0;
}
}
static int SDL_ConvertPixels_YUY2_to_YVYU_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
U = srcYUV[1];
Y2 = srcYUV[2];
V = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = V;
dstYUV[2] = Y2;
dstYUV[3] = U;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
}
return 0;
}
static int SDL_ConvertPixels_UYVY_to_YUY2_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
U = srcYUV[0];
Y1 = srcYUV[1];
V = srcYUV[2];
Y2 = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = U;
dstYUV[2] = Y2;
dstYUV[3] = V;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
}
return 0;
}
static int SDL_ConvertPixels_UYVY_to_YVYU_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
U = srcYUV[0];
Y1 = srcYUV[1];
V = srcYUV[2];
Y2 = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = V;
dstYUV[2] = Y2;
dstYUV[3] = U;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
}
return 0;
}
static int SDL_ConvertPixels_YVYU_to_YUY2_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
V = srcYUV[1];
Y2 = srcYUV[2];
U = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = U;
dstYUV[2] = Y2;
dstYUV[3] = V;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
}
return 0;
}
static int SDL_ConvertPixels_YVYU_to_UYVY_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
V = srcYUV[1];
Y2 = srcYUV[2];
U = srcYUV[3];
srcYUV += 4;
dstYUV[0] = U;
dstYUV[1] = Y1;
dstYUV[2] = V;
dstYUV[3] = Y2;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
}
return 0;
}
static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
#endif
return SDL_ConvertPixels_YUY2_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
U = srcYUV[1];
Y2 = srcYUV[2];
V = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = V;
dstYUV[2] = Y2;
dstYUV[3] = U;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_YUY2_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
U = srcYUV[0];
Y1 = srcYUV[1];
V = srcYUV[2];
Y2 = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = U;
dstYUV[2] = Y2;
dstYUV[3] = V;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_UYVY_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
U = srcYUV[0];
Y1 = srcYUV[1];
V = srcYUV[2];
Y2 = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = V;
dstYUV[2] = Y2;
dstYUV[3] = U;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_UYVY_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
V = srcYUV[1];
Y2 = srcYUV[2];
U = srcYUV[3];
srcYUV += 4;
dstYUV[0] = Y1;
dstYUV[1] = U;
dstYUV[2] = Y2;
dstYUV[3] = V;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_YVYU_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
{
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
} else
#endif
{
int x, y;
const int YUVwidth = (width + 1) / 2;
const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
const int dstYUVPitchLeft = (dst_pitch - YUVwidth * 4);
const Uint8 *srcYUV = (const Uint8 *)src;
Uint8 *dstYUV = (Uint8 *)dst;
y = height;
while (y--) {
x = YUVwidth;
while (x--) {
Uint8 Y1, U, Y2, V;
Y1 = srcYUV[0];
V = srcYUV[1];
Y2 = srcYUV[2];
U = srcYUV[3];
srcYUV += 4;
dstYUV[0] = U;
dstYUV[1] = Y1;
dstYUV[2] = V;
dstYUV[3] = Y2;
dstYUV += 4;
}
srcYUV += srcYUVPitchLeft;
dstYUV += dstYUVPitchLeft;
#if SDL_SSE2_INTRINSICS
if (SDL_HasSSE2()) {
return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
}
return 0;
}
#endif
return SDL_ConvertPixels_YVYU_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
}
static int SDL_ConvertPixels_Packed4_to_Packed4(int width, int height,