Fix incorrectly terminated MakeThreadHighPriority dbus message

Currently the message is double terminated, which results in SDL_DBus_CallMethodInternal()
incorrectly assuming that the other party is always returning true.

I'm not super familiar with dbus, so I'm not sure if this could also be the cause of this bug:
https://github.com/ValveSoftware/steam-for-linux/issues/6901
Sam Lantinga 2020-03-30 14:26:10 -07:00
parent 6e7465bd60
commit 2e667a8be9
1 changed files with 1 additions and 2 deletions

View File

@ -68,8 +68,7 @@ rtkit_setpriority(pid_t thread, int nice_level)
if (!dbus || !SDL_DBus_CallMethodOnConnection(dbus->system_conn,
RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "MakeThreadHighPriority",
DBUS_TYPE_UINT64, &ui64, DBUS_TYPE_INT32, &si32, DBUS_TYPE_INVALID,
DBUS_TYPE_INVALID)) {
DBUS_TYPE_UINT64, &ui64, DBUS_TYPE_INT32, &si32, DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
return SDL_TRUE;