Removed SDL_ATOMIC_DISABLED

It turns out that because we redefine SDL functions internally, it is safe to call SDL mutex functions while initializing the jump table
main
Sam Lantinga 2024-01-16 21:17:01 -08:00
parent 6e1b11368d
commit 31f34e9504
4 changed files with 17 additions and 31 deletions

View File

@ -210,7 +210,6 @@ if(EMSCRIPTEN)
set(SDL_ASSEMBLY_DEFAULT OFF)
set(SDL_SHARED_AVAILABLE OFF)
set(SDL_ATOMIC_DEFAULT OFF)
endif()
if(VITA OR PSP OR PS2 OR N3DS OR RISCOS)
@ -238,7 +237,6 @@ if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
endif()
set(SDL_SUBSYSTEMS
Atomic
Audio
Video
Render

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@ -256,7 +256,6 @@
#cmakedefine SDL_VIDEO_CAPTURE
/* Allow disabling of core subsystems */
#cmakedefine SDL_ATOMIC_DISABLED @SDL_ATOMIC_DISABLED@
#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
#cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@

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@ -59,25 +59,7 @@ extern __inline int _SDL_xchg_watcom(volatile int *a, int v);
/* This function is where all the magic happens... */
SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#ifdef SDL_ATOMIC_DISABLED
/* Terrible terrible damage */
static SDL_Mutex *_spinlock_mutex;
if (!_spinlock_mutex) {
/* Race condition on first lock... */
_spinlock_mutex = SDL_CreateMutex();
}
SDL_LockMutex(_spinlock_mutex);
if (*lock == 0) {
*lock = 1;
SDL_UnlockMutex(_spinlock_mutex);
return SDL_TRUE;
} else {
SDL_UnlockMutex(_spinlock_mutex);
return SDL_FALSE;
}
#elif defined(HAVE_GCC_ATOMICS) || defined(HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
#if defined(HAVE_GCC_ATOMICS) || defined(HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
return __sync_lock_test_and_set(lock, 1) == 0;
#elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
@ -160,8 +142,22 @@ SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
}
return res;
#else
#error Please implement for your platform.
return SDL_FALSE;
/* Terrible terrible damage */
static SDL_Mutex *_spinlock_mutex;
if (!_spinlock_mutex) {
/* Race condition on first lock... */
_spinlock_mutex = SDL_CreateMutex();
}
SDL_LockMutex(_spinlock_mutex);
if (*lock == 0) {
*lock = 1;
SDL_UnlockMutex(_spinlock_mutex);
return SDL_TRUE;
} else {
SDL_UnlockMutex(_spinlock_mutex);
return SDL_FALSE;
}
#endif
}

View File

@ -535,22 +535,15 @@ static void SDL_InitDynamicAPI(void)
*/
static SDL_bool already_initialized = SDL_FALSE;
/* SDL_AtomicLock calls SDL mutex functions to emulate if
SDL_ATOMIC_DISABLED, which we can't do here, so in such a
configuration, you're on your own. */
#ifndef SDL_ATOMIC_DISABLED
static SDL_SpinLock lock = 0;
SDL_AtomicLock_REAL(&lock);
#endif
if (!already_initialized) {
SDL_InitDynamicAPILocked();
already_initialized = SDL_TRUE;
}
#ifndef SDL_ATOMIC_DISABLED
SDL_AtomicUnlock_REAL(&lock);
#endif
}
#else /* SDL_DYNAMIC_API */