Fix some mixed declaration warnings

main
Daniel Santos 2022-07-07 12:03:46 -03:00 committed by Sam Lantinga
parent acf48f14ac
commit 33cbf9acbe
1 changed files with 5 additions and 6 deletions

View File

@ -119,7 +119,6 @@ static int
PS2_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
GSTEXTURE* ps2_tex = (GSTEXTURE*) SDL_calloc(1, sizeof(GSTEXTURE));
PS2_RenderData *data = (PS2_RenderData *) renderer->driverdata;
if (!ps2_tex)
return SDL_OutOfMemory();
@ -225,7 +224,6 @@ PS2_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *t
size_indices = indices ? size_indices : 0;
if (texture) {
GSTEXTURE* ps2_tex = (GSTEXTURE*) texture->driverdata;
texture_vertex *vertices;
vertices = (texture_vertex *)SDL_AllocateRenderVertices(renderer,
@ -390,7 +388,7 @@ PS2_RenderGeometry(SDL_Renderer *renderer, void *vertices, SDL_RenderCommand *cm
gsKit_TexManager_bind(data->gsGlobal, ps2_tex);
gsKit_prim_triangle_goraud_texture(data->gsGlobal, ps2_tex, x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, 1, c1, c2, c3);
gsKit_prim_triangle_goraud_texture(data->gsGlobal, ps2_tex, x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, 0, c1, c2, c3);
}
} else {
const color_vertex *verts = (color_vertex *) (vertices + cmd->data.draw.first);
@ -417,7 +415,7 @@ PS2_RenderGeometry(SDL_Renderer *renderer, void *vertices, SDL_RenderCommand *cm
verts++;
gsKit_prim_triangle_gouraud(data->gsGlobal, x1, y1, x2, y2, x3, y3, 1, c1, c2, c3);
gsKit_prim_triangle_gouraud(data->gsGlobal, x1, y1, x2, y2, x3, y3, 0, c1, c2, c3);
}
}
@ -528,6 +526,7 @@ PS2_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Renderer *renderer;
PS2_RenderData *data;
GSGLOBAL *gsGlobal;
ee_sema_t sema;
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
@ -548,8 +547,8 @@ PS2_CreateRenderer(SDL_Window * window, Uint32 flags)
sema.max_count = 1;
sema.option = 0;
vsync_sema_id = CreateSema(&sema);
GSGLOBAL *gsGlobal = gsKit_init_global();
gsGlobal = gsKit_init_global();
gsGlobal->Mode = gsKit_check_rom();
if (gsGlobal->Mode == GS_MODE_PAL){