Sync SDL3 wiki -> header
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@ -1684,17 +1684,18 @@ extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window *window);
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* window, such as moving it between workspaces or displays, or toggling the
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* always-on-top property.
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*
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* On platforms or desktops where this is unsupported, this function
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* does nothing.
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* On platforms or desktops where this is unsupported, this function does
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* nothing.
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*
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* \param window the window for which the menu will be displayed
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* \param x the x coordinate of the menu, relative to the origin (top-left) of the client area
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* \param y the y coordinate of the menu, relative to the origin (top-left) of the client area
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* \param x the x coordinate of the menu, relative to the origin (top-left) of
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* the client area
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* \param y the y coordinate of the menu, relative to the origin (top-left) of
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* the client area
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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*/
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extern DECLSPEC int SDLCALL SDL_ShowWindowSystemMenu(SDL_Window *window, int x, int y);
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