cmake: final report fixes for mmx, ssemath, dummyvideo, wasapi, xinput.
also moved CoreVideo framework out of if(SDL_FILE) block, and removed a now-irrelevant mingw related fixme.main
parent
34d9c2e28f
commit
35b7ce1893
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@ -592,7 +592,7 @@ if(SDL_ASSEMBLY)
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# TODO: Those all seem to be quite GCC specific - needs to be
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# TODO: Those all seem to be quite GCC specific - needs to be
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# reworked for better compiler support
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# reworked for better compiler support
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set(HAVE_ASSEMBLY TRUE)
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set(HAVE_ASSEMBLY TRUE)
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if(MMX)
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if(SDL_MMX)
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set(CMAKE_REQUIRED_FLAGS "-mmmx")
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set(CMAKE_REQUIRED_FLAGS "-mmmx")
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check_c_source_compiles("
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check_c_source_compiles("
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#ifdef __MINGW32__
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#ifdef __MINGW32__
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@ -709,8 +709,9 @@ if(SDL_ASSEMBLY)
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list(APPEND EXTRA_CFLAGS "-mfpmath=387")
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list(APPEND EXTRA_CFLAGS "-mfpmath=387")
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endif()
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endif()
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endif()
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endif()
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set(HAVE_SSEMATH TRUE)
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endif()
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endif()
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else()
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set(HAVE_SSEMATH TRUE)
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endif()
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endif()
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check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
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check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
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@ -993,7 +994,7 @@ if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_DUMMY 1)
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set(SDL_VIDEO_DRIVER_DUMMY 1)
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file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
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file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
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set(HAVE_DUMMY TRUE)
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set(HAVE_DUMMYVIDEO TRUE)
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set(HAVE_SDL_VIDEO TRUE)
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set(HAVE_SDL_VIDEO TRUE)
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endif()
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endif()
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if(SDL_OFFSCREEN)
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if(SDL_OFFSCREEN)
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@ -1572,6 +1573,7 @@ elseif(WINDOWS)
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if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
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if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
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set(SDL_AUDIO_DRIVER_WASAPI 1)
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set(SDL_AUDIO_DRIVER_WASAPI 1)
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set(HAVE_WASAPI TRUE)
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file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
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file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
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if(WINDOWS_STORE)
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if(WINDOWS_STORE)
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list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
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list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
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@ -1675,8 +1677,6 @@ elseif(WINDOWS)
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)
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)
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endif()
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endif()
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# TODO: in configure.ac the check for timers is set on
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# cygwin | mingw32* - does this include mingw32CE?
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if(SDL_TIMERS)
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if(SDL_TIMERS)
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set(SDL_TIMER_WINDOWS 1)
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set(SDL_TIMER_WINDOWS 1)
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file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
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file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
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@ -1726,6 +1726,7 @@ elseif(WINDOWS)
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endif()
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endif()
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if(HAVE_XINPUT_H)
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if(HAVE_XINPUT_H)
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set(SDL_JOYSTICK_XINPUT 1)
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set(SDL_JOYSTICK_XINPUT 1)
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set(HAVE_XINPUT TRUE)
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if(HAVE_WINDOWS_GAMING_INPUT_H)
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if(HAVE_WINDOWS_GAMING_INPUT_H)
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set(SDL_JOYSTICK_WGI 1)
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set(SDL_JOYSTICK_WGI 1)
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endif()
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endif()
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@ -1774,6 +1775,7 @@ elseif(APPLE)
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set(SDL_FRAMEWORK_CARBON 1)
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set(SDL_FRAMEWORK_CARBON 1)
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endif()
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endif()
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set(SDL_FRAMEWORK_FOUNDATION 1)
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set(SDL_FRAMEWORK_FOUNDATION 1)
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set(SDL_FRAMEWORK_COREVIDEO 1)
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# Requires the darwin file implementation
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# Requires the darwin file implementation
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if(SDL_FILE)
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if(SDL_FILE)
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@ -1782,8 +1784,6 @@ elseif(APPLE)
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# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
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# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
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set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
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set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
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set(HAVE_SDL_FILE TRUE)
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set(HAVE_SDL_FILE TRUE)
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# !!! FIXME: why is COREVIDEO inside this if() block?
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set(SDL_FRAMEWORK_COREVIDEO 1)
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else()
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else()
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message_error("SDL_FILE must be enabled to build on MacOS X")
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message_error("SDL_FILE must be enabled to build on MacOS X")
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endif()
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endif()
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@ -2220,7 +2220,6 @@ elseif(VITA)
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
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set(HAVE_SDL_VIDEO TRUE)
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set(HAVE_SDL_VIDEO TRUE)
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if(VIDEO_VITA_PIB)
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if(VIDEO_VITA_PIB)
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check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
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check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
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