Fixed bug 3319 - Getting the POSIX out of testqsort.c
Simon Hug There's a call to the POSIX function random in test/testqsort.c. Naturally, Windows doesn't do that. The attached patch changes the call to the SDLtest framework random functions and adds some seed control. Looking at SDLTest_RandomInitTime, I just want to say that 'srand((unsigned int)time(NULL)); a=rand(); srand(clock()); b=rand();' is an absolutely terrible way to initialize a seed on Windows because of its terrible LCG.
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d870f2719b
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3ac201cf7f
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@ -10,10 +10,7 @@
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freely.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "SDL.h"
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#include "SDL_test.h"
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static int
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num_compare(const void *_a, const void *_b)
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@ -50,6 +47,33 @@ main(int argc, char *argv[])
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static int nums[1024 * 100];
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static const int itervals[] = { SDL_arraysize(nums), 12 };
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int iteration;
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SDLTest_RandomContext rndctx;
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if (argc > 1)
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{
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int success;
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Uint64 seed = 0;
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if (argv[1][0] == '0' && argv[1][1] == 'x')
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success = SDL_sscanf(argv[1] + 2, "%llx", &seed);
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else
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success = SDL_sscanf(argv[1], "%llu", &seed);
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if (!success)
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{
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Invalid seed. Use a decimal or hexadecimal number.\n");
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return 1;
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}
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if (seed <= 0xffffffff)
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{
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Seed must be equal or greater than 0x100000000.\n");
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return 1;
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}
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SDLTest_RandomInit(&rndctx, (unsigned int)(seed >> 32), (unsigned int)(seed & 0xffffffff));
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}
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else
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{
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SDLTest_RandomInitTime(&rndctx);
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}
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SDL_Log("Using random seed 0x%08x%08x\n", rndctx.x, rndctx.c);
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for (iteration = 0; iteration < SDL_arraysize(itervals); iteration++) {
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const int arraylen = itervals[iteration];
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@ -72,7 +96,7 @@ main(int argc, char *argv[])
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test_sort("reverse sorted", nums, arraylen);
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for (i = 0; i < arraylen; i++) {
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nums[i] = random();
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nums[i] = SDLTest_RandomInt(&rndctx);
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}
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test_sort("random sorted", nums, arraylen);
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}
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