Updated WhatsNew with 2.0.5 changes
parent
f5c2bf120a
commit
3b3dd9af5a
60
WhatsNew.txt
60
WhatsNew.txt
|
@ -1,6 +1,66 @@
|
||||||
|
|
||||||
This is a list of major changes in SDL's version history.
|
This is a list of major changes in SDL's version history.
|
||||||
|
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
2.0.5:
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
General:
|
||||||
|
* Implemented audio capture support for some platforms
|
||||||
|
* Added SDL_DequeueAudio() to retrieve audio when buffer queuing is turned on for audio capture
|
||||||
|
* Added events for dragging and dropping text
|
||||||
|
* Added events for dragging and dropping multiple items
|
||||||
|
* By default the click raising a window will not be delivered to the SDL application. You can set the hint SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click through to the window.
|
||||||
|
* Saving a surface with an alpha channel as a BMP will use a newer BMP format that supports alpha information. You can set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use the old format.
|
||||||
|
* Added SDL_GetHintBoolean() to get the boolean value of a hint
|
||||||
|
* Added SDL_RenderSetIntegerScale() to set whether to smoothly scale or use integral multiples of the viewport size when scaling the rendering output
|
||||||
|
* Added SDL_CreateRGBSurfaceWithFormat() and SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL surface with a specific pixel format
|
||||||
|
* Added SDL_GetDisplayUsableBounds() which returns the area usable for windows. For example, on Mac OS X, this subtracts the area occupied by the menu bar and dock.
|
||||||
|
* Added SDL_GetWindowBordersSize() which returns the size of the window's borders around the client area
|
||||||
|
* Added a window event SDL_WINDOWEVENT_HIT_TEST when a window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g. in the title bar or window frame)
|
||||||
|
* Added SDL_SetWindowResizable() to change whether a window is resizable
|
||||||
|
* Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to affect the window transparency
|
||||||
|
* Added SDL_SetWindowModalFor() to set a window as modal for another window
|
||||||
|
* Added support for AUDIO_U16LSB and AUDIO_U16MSB to SDL_MixAudioFormat()
|
||||||
|
* Fixed flipped images when reading back from target textures when using the OpenGL renderer
|
||||||
|
* Fixed texture color modulation with SDL_BLENDMODE_NONE when using the OpenGL renderer
|
||||||
|
* Fixed bug where the alpha value of colorkeys was ignored when blitting in some cases
|
||||||
|
|
||||||
|
Windows:
|
||||||
|
* Added a hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to prevent SDL from raising a debugger exception to name threads. This exception can cause problems with .NET applications when running under a debugger.
|
||||||
|
* The hint SDL_HINT_THREAD_STACK_SIZE is now supported on Windows
|
||||||
|
* Fixed XBox controller triggers automatically being pulled at startup
|
||||||
|
* The first icon from the executable is used as the default window icon at runtime
|
||||||
|
* Fixed SDL log messages being printed twice if SDL was built with C library support
|
||||||
|
* Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
|
||||||
|
|
||||||
|
Mac OS X:
|
||||||
|
* Fixed selecting the dummy video driver
|
||||||
|
* The caps lock key now generates a pressed event when pressed and a released event when released, instead of a press/release event pair when pressed.
|
||||||
|
* Fixed mouse wheel events on Mac OS X 10.12
|
||||||
|
* The audio driver has been updated to use AVFoundation for better compatibility with newer versions of Mac OS X
|
||||||
|
|
||||||
|
Linux:
|
||||||
|
* Added support for the Fcitx IME
|
||||||
|
* Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a window manager asks the SDL window whether it wants to take focus.
|
||||||
|
* Refresh rates are now rounded instead of truncated, e.g. 59.94 Hz is rounded up to 60 Hz instead of 59.
|
||||||
|
* Added initial support for touchscreens on Raspberry Pi
|
||||||
|
|
||||||
|
iOS:
|
||||||
|
* Added support for dynamically loaded objects on iOS 8 and newer
|
||||||
|
|
||||||
|
tvOS:
|
||||||
|
* Added support for Apple TV
|
||||||
|
* Added a hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION to control whether he Apple TV remote's joystick axes will automatically match the rotation of the remote.
|
||||||
|
|
||||||
|
Android:
|
||||||
|
* Fixed SDL not resizing window when Android screen resolution changes
|
||||||
|
* Corrected the joystick Z axis reporting for the accelerometer
|
||||||
|
|
||||||
|
Emscripten (running in a web browser):
|
||||||
|
* Many bug fixes and improvements
|
||||||
|
|
||||||
|
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
2.0.4:
|
2.0.4:
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
Loading…
Reference in New Issue