haiku: Fix crash when opening window.

- _num_clips was not set in constructor, so a NULL _clips could be
  mistakenly dereferenced.
- As _clips is accessible outside the class, it is not a good idea to
  free/reallocate it. Try to limit this by reallocating only when it needs to
  grow.

Partially fixes Bugzilla #4442.
Adrien Destugues 2019-11-11 22:14:00 -05:00
parent 50806eeea2
commit 3b516e633b
1 changed files with 10 additions and 5 deletions

View File

@ -86,6 +86,7 @@ class SDL_BWin:public BDirectWindow
_buffer_locker = new BLocker();
_bitmap = NULL;
_clips = NULL;
_num_clips = 0;
#ifdef DRAWTHREAD
_draw_thread_id = spawn_thread(HAIKU_DrawThread, "drawing_thread",
@ -179,13 +180,17 @@ class SDL_BWin:public BDirectWindow
_connected = true;
case B_DIRECT_MODIFY:
if(_clips) {
free(_clips);
_clips = NULL;
if (info->clip_list_count > _num_clips)
{
if(_clips) {
free(_clips);
_clips = NULL;
}
}
_num_clips = info->clip_list_count;
_clips = (clipping_rect *)malloc(_num_clips*sizeof(clipping_rect));
if (_clips == NULL)
_clips = (clipping_rect *)malloc(_num_clips*sizeof(clipping_rect));
if(_clips) {
memcpy(_clips, info->clip_list,
_num_clips*sizeof(clipping_rect));
@ -652,7 +657,7 @@ private:
clipping_rect _bounds;
BLocker *_buffer_locker;
clipping_rect *_clips;
int32 _num_clips;
uint32 _num_clips;
int32 _bytes_per_px;
thread_id _draw_thread_id;