Vita: remove unused variable and allow Razor perf analysis
parent
656eb7df35
commit
3b6e999244
|
@ -38,6 +38,12 @@
|
|||
|
||||
#include <psp2/common_dialog.h>
|
||||
|
||||
/* #define DEBUG_RAZOR */
|
||||
|
||||
#if DEBUG_RAZOR
|
||||
#include <psp2/sysmodule.h>
|
||||
#endif
|
||||
|
||||
static SDL_Renderer *VITA_GXM_CreateRenderer(SDL_Window *window, Uint32 flags);
|
||||
|
||||
static void VITA_GXM_WindowEvent(SDL_Renderer *renderer, const SDL_WindowEvent *event);
|
||||
|
@ -253,6 +259,11 @@ VITA_GXM_CreateRenderer(SDL_Window *window, Uint32 flags)
|
|||
data->displayData.wait_vblank = SDL_FALSE;
|
||||
}
|
||||
|
||||
#if DEBUG_RAZOR
|
||||
sceSysmoduleLoadModule( SCE_SYSMODULE_RAZOR_HUD );
|
||||
sceSysmoduleLoadModule( SCE_SYSMODULE_RAZOR_CAPTURE );
|
||||
#endif
|
||||
|
||||
if (gxm_init(renderer) != 0)
|
||||
{
|
||||
return NULL;
|
||||
|
@ -806,10 +817,8 @@ SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd, SDL_bool s
|
|||
}
|
||||
|
||||
if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) {
|
||||
const SDL_Rect *viewport = &data->drawstate.viewport;
|
||||
const SDL_Rect *rect = &data->drawstate.cliprect;
|
||||
set_clip_rectangle(data, rect->x, rect->y,
|
||||
rect->x + rect->w, rect->y + rect->h);
|
||||
set_clip_rectangle(data, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
|
||||
data->drawstate.cliprect_dirty = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -1113,6 +1122,12 @@ VITA_GXM_RenderPresent(SDL_Renderer *renderer)
|
|||
|
||||
sceCommonDialogUpdate(&updateParam);
|
||||
|
||||
#if DEBUG_RAZOR
|
||||
sceGxmPadHeartbeat(
|
||||
(const SceGxmColorSurface *)&data->displaySurface[data->backBufferIndex],
|
||||
(SceGxmSyncObject *)data->displayBufferSync[data->backBufferIndex]
|
||||
);
|
||||
#endif
|
||||
|
||||
sceGxmDisplayQueueAddEntry(
|
||||
data->displayBufferSync[data->frontBufferIndex], // OLD fb
|
||||
|
|
Loading…
Reference in New Issue