Added handling for undefined window position on Windows
parent
5b0351a672
commit
3bfd596608
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@ -153,6 +153,7 @@ typedef enum
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{
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VIDEO_DEVICE_QUIRK_MODE_SWITCHING_EMULATED = 0x01,
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VIDEO_DEVICE_QUIRK_DISABLE_UNSET_FULLSCREEN_ON_MINIMIZE = 0x02,
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VIDEO_DEVICE_QUIRK_HANDLES_UNDEFINED_WINDOW_POSITION = 0x04,
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} DeviceQuirkFlags;
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struct SDL_VideoDevice
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@ -154,12 +154,26 @@ extern SDL_bool Cocoa_SetWindowFullscreenSpace(SDL_Window *window, SDL_bool stat
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/* Convenience functions for reading driver flags */
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static SDL_bool ModeSwitchingEmulated(_THIS)
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{
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return !!(_this->quirk_flags & VIDEO_DEVICE_QUIRK_MODE_SWITCHING_EMULATED);
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if (_this->quirk_flags & VIDEO_DEVICE_QUIRK_MODE_SWITCHING_EMULATED) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static SDL_bool DisableUnsetFullscreenOnMinimize(_THIS)
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{
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return !!(_this->quirk_flags & VIDEO_DEVICE_QUIRK_DISABLE_UNSET_FULLSCREEN_ON_MINIMIZE);
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if (_this->quirk_flags & VIDEO_DEVICE_QUIRK_DISABLE_UNSET_FULLSCREEN_ON_MINIMIZE) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static SDL_bool HandlesUndefinedWindowPosition(_THIS)
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{
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if (_this->quirk_flags & VIDEO_DEVICE_QUIRK_HANDLES_UNDEFINED_WINDOW_POSITION) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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/* Support for framebuffer emulation using an accelerated renderer */
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@ -1672,10 +1686,12 @@ SDL_Window *SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint
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SDL_zero(bounds);
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SDL_GetDisplayBounds(displayID, &bounds);
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if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) {
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if (SDL_WINDOWPOS_ISCENTERED(x) ||
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(SDL_WINDOWPOS_ISUNDEFINED(x) && !HandlesUndefinedWindowPosition(_this))) {
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x = bounds.x + (bounds.w - w) / 2;
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}
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if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) {
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if (SDL_WINDOWPOS_ISCENTERED(y) ||
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(SDL_WINDOWPOS_ISUNDEFINED(y) && !HandlesUndefinedWindowPosition(_this))) {
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y = bounds.y + (bounds.h - h) / 2;
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}
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}
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@ -260,6 +260,8 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
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device->free = WIN_DeleteDevice;
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device->quirk_flags = VIDEO_DEVICE_QUIRK_HANDLES_UNDEFINED_WINDOW_POSITION;
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return device;
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}
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@ -490,6 +490,7 @@ int WIN_CreateWindow(_THIS, SDL_Window *window)
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DWORD style = STYLE_BASIC;
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int x, y;
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int w, h;
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SDL_bool undefined_position = SDL_FALSE;
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if (window->flags & SDL_WINDOW_SKIP_TASKBAR) {
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parent = CreateWindow(SDL_Appname, TEXT(""), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
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@ -497,12 +498,46 @@ int WIN_CreateWindow(_THIS, SDL_Window *window)
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style |= GetWindowStyle(window);
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/* Make sure we have valid coordinates for the AdjustWindowRect call below */
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x = window->x;
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y = window->y;
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if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y)) {
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SDL_DisplayID displayID = 0;
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SDL_Rect bounds;
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if (SDL_WINDOWPOS_ISUNDEFINED(x) && (x & 0xFFFF)) {
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displayID = (x & 0xFFFF);
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} else if (SDL_WINDOWPOS_ISUNDEFINED(y) && (y & 0xFFFF)) {
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displayID = (y & 0xFFFF);
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}
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if (displayID == 0 || SDL_GetDisplayIndex(displayID) < 0) {
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displayID = SDL_GetPrimaryDisplay();
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}
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SDL_zero(bounds);
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SDL_GetDisplayBounds(displayID, &bounds);
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if (SDL_WINDOWPOS_ISUNDEFINED(x)) {
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window->x = window->windowed.x = bounds.x + (bounds.w - window->w) / 2;
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}
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if (SDL_WINDOWPOS_ISUNDEFINED(y)) {
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window->y = window->windowed.y = bounds.y + (bounds.h - window->h) / 2;
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}
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if (displayID == SDL_GetPrimaryDisplay() &&
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SDL_WINDOWPOS_ISUNDEFINED(x) && SDL_WINDOWPOS_ISUNDEFINED(y)) {
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/* We can use CW_USEDEFAULT for the position */
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undefined_position = SDL_TRUE;
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}
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}
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/* Figure out what the window area will be */
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WIN_AdjustWindowRectWithStyle(window, style, FALSE, &x, &y, &w, &h, SDL_FALSE);
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hwnd =
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CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, parent, NULL,
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SDL_Instance, NULL);
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if (undefined_position) {
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x = CW_USEDEFAULT;
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y = CW_USEDEFAULT; /* Not actually used */
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}
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hwnd = CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, parent, NULL, SDL_Instance, NULL);
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if (!hwnd) {
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return WIN_SetError("Couldn't create window");
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}
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@ -517,6 +552,12 @@ int WIN_CreateWindow(_THIS, SDL_Window *window)
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return -1;
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}
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if (undefined_position) {
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/* Record where the window ended up */
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window->windowed.x = window->x;
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window->windowed.y = window->y;
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}
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/* Inform Windows of the frame change so we can respond to WM_NCCALCSIZE */
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SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
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