Added an API to get the type of a connected joystick
parent
ae5e9a319b
commit
3c90a52aa7
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@ -73,6 +73,19 @@ typedef struct {
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typedef Sint32 SDL_JoystickID;
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typedef Sint32 SDL_JoystickID;
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typedef enum
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{
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SDL_JOYSTICK_TYPE_UNKNOWN,
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SDL_JOYSTICK_TYPE_GAMECONTROLLER,
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SDL_JOYSTICK_TYPE_WHEEL,
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SDL_JOYSTICK_TYPE_ARCADE_STICK,
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SDL_JOYSTICK_TYPE_FLIGHT_STICK,
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SDL_JOYSTICK_TYPE_DANCE_PAD,
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SDL_JOYSTICK_TYPE_GUITAR,
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SDL_JOYSTICK_TYPE_DRUM_KIT,
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SDL_JOYSTICK_TYPE_ARCADE_PAD,
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} SDL_JoystickType;
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typedef enum
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typedef enum
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{
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{
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SDL_JOYSTICK_POWER_UNKNOWN = -1,
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SDL_JOYSTICK_POWER_UNKNOWN = -1,
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@ -124,6 +137,12 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
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*/
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
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/**
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* Get the type of a joystick, if available.
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* This can be called before any joysticks are opened.
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*/
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
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/**
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/**
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* Open a joystick for use.
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* Open a joystick for use.
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* The index passed as an argument refers to the N'th joystick on the system.
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* The index passed as an argument refers to the N'th joystick on the system.
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@ -169,6 +188,11 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick);
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*/
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
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/**
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* Get the type of an opened joystick.
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*/
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick);
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/**
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/**
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* Return a string representation for this guid. pszGUID must point to at least 33 bytes
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* Return a string representation for this guid. pszGUID must point to at least 33 bytes
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* (32 for the string plus a NULL terminator).
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* (32 for the string plus a NULL terminator).
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@ -625,3 +625,5 @@
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#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
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#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
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#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
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#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
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#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
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#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
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#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
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#define SDL_JoystickGetType SDL_JoystickGetType_REAL
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@ -657,3 +657,5 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasNEON,(void),(),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerNumMappings,(void),(),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerNumMappings,(void),(),return)
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SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickGetAxisInitialState,(SDL_Joystick *a, int b, Sint16 *c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickGetAxisInitialState,(SDL_Joystick *a, int b, Sint16 *c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_JoystickType,SDL_JoystickGetDeviceType,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_JoystickType,SDL_JoystickGetType,(SDL_Joystick *a),(a),return)
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@ -32,6 +32,8 @@
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#include "../events/SDL_events_c.h"
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#include "../events/SDL_events_c.h"
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#endif
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#endif
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#define MAKE_VIDPID(VID, PID) (((Uint32)(VID))<<16|(PID))
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static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
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static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
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static SDL_Joystick *SDL_joysticks = NULL;
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static SDL_Joystick *SDL_joysticks = NULL;
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static SDL_bool SDL_updating_joystick = SDL_FALSE;
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static SDL_bool SDL_updating_joystick = SDL_FALSE;
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@ -121,17 +123,14 @@ SDL_JoystickNameForIndex(int device_index)
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static SDL_bool
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static SDL_bool
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SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
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SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
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{
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{
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struct {
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static Uint32 zero_centered_joysticks[] = {
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Uint16 vendor;
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MAKE_VIDPID(0x0e8f, 0x3013), /* HuiJia SNES USB adapter */
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Uint16 product;
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MAKE_VIDPID(0x05a0, 0x3232), /* 8Bitdo Zero Gamepad */
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} zero_centered_joysticks[] = {
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{ 0x0e8f, 0x3013 }, /* HuiJia SNES USB adapter */
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{ 0x05a0, 0x3232 }, /* 8Bitdo Zero Gamepad */
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};
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};
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int i;
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int i;
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Uint16 vendor = SDL_JoystickGetVendor(joystick);
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Uint32 id = MAKE_VIDPID(SDL_JoystickGetVendor(joystick),
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Uint16 product = SDL_JoystickGetProduct(joystick);
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SDL_JoystickGetProduct(joystick));
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/*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/
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/*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/
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@ -141,8 +140,7 @@ SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
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}
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}
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for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
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for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
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if (vendor == zero_centered_joysticks[i].vendor &&
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if (id == zero_centered_joysticks[i]) {
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product == zero_centered_joysticks[i].product) {
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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}
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}
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@ -185,14 +183,13 @@ SDL_JoystickOpen(int device_index)
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}
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}
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/* Create and initialize the joystick */
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/* Create and initialize the joystick */
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joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
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joystick = (SDL_Joystick *) SDL_calloc(sizeof(*joystick), 1);
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if (joystick == NULL) {
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if (joystick == NULL) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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SDL_UnlockJoystickList();
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SDL_UnlockJoystickList();
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return NULL;
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return NULL;
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}
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}
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SDL_memset(joystick, 0, (sizeof *joystick));
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if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
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if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
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SDL_free(joystick);
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SDL_free(joystick);
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SDL_UnlockJoystickList();
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SDL_UnlockJoystickList();
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@ -237,6 +234,8 @@ SDL_JoystickOpen(int device_index)
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}
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}
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}
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}
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joystick->is_game_controller = SDL_IsGameController(device_index);
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/* Add joystick to list */
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/* Add joystick to list */
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++joystick->ref_count;
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++joystick->ref_count;
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/* Link the joystick in the list */
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/* Link the joystick in the list */
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@ -932,7 +931,7 @@ SDL_JoystickEventState(int state)
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#endif /* SDL_EVENTS_DISABLED */
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#endif /* SDL_EVENTS_DISABLED */
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}
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}
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static void GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version)
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static void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version)
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{
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{
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Uint16 *guid16 = (Uint16 *)guid.data;
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Uint16 *guid16 = (Uint16 *)guid.data;
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@ -967,6 +966,73 @@ static void GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *p
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}
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}
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}
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}
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static SDL_bool SDL_IsJoystickGUIDWheel(SDL_JoystickGUID guid)
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{
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static Uint32 wheel_joysticks[] = {
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MAKE_VIDPID(0x046d, 0xc294), /* Logitech generic wheel */
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MAKE_VIDPID(0x046d, 0xc295), /* Logitech Momo Force */
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MAKE_VIDPID(0x046d, 0xc298), /* Logitech Driving Force Pro */
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MAKE_VIDPID(0x046d, 0xc299), /* Logitech G25 */
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MAKE_VIDPID(0x046d, 0xc29a), /* Logitech Driving Force GT */
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MAKE_VIDPID(0x046d, 0xc29b), /* Logitech G27 */
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MAKE_VIDPID(0x046d, 0xc261), /* Logitech G920 (initial mode) */
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MAKE_VIDPID(0x046d, 0xc262), /* Logitech G920 (active mode) */
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MAKE_VIDPID(0x044f, 0xb65d), /* Thrustmaster Wheel FFB */
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MAKE_VIDPID(0x044f, 0xb677), /* Thrustmaster T150 */
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MAKE_VIDPID(0x044f, 0xb664), /* Thrustmaster TX (initial mode) */
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MAKE_VIDPID(0x044f, 0xb669), /* Thrustmaster TX (active mode) */
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};
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Uint16 vendor;
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Uint16 product;
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Uint32 id;
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int i;
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
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id = MAKE_VIDPID(vendor, product);
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for (i = 0; i < SDL_arraysize(wheel_joysticks); ++i) {
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if (id == wheel_joysticks[i]) {
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
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{
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if (guid.data[14] == 'x') {
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/* XInput GUID, get the type based on the XInput device subtype */
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switch (guid.data[15]) {
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case 0x01: /* XINPUT_DEVSUBTYPE_GAMEPAD */
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return SDL_JOYSTICK_TYPE_GAMECONTROLLER;
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case 0x02: /* XINPUT_DEVSUBTYPE_WHEEL */
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return SDL_JOYSTICK_TYPE_WHEEL;
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case 0x03: /* XINPUT_DEVSUBTYPE_ARCADE_STICK */
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return SDL_JOYSTICK_TYPE_ARCADE_STICK;
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case 0x04: /* XINPUT_DEVSUBTYPE_FLIGHT_STICK */
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return SDL_JOYSTICK_TYPE_FLIGHT_STICK;
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case 0x05: /* XINPUT_DEVSUBTYPE_DANCE_PAD */
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return SDL_JOYSTICK_TYPE_DANCE_PAD;
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case 0x06: /* XINPUT_DEVSUBTYPE_GUITAR */
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case 0x07: /* XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE */
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case 0x0B: /* XINPUT_DEVSUBTYPE_GUITAR_BASS */
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return SDL_JOYSTICK_TYPE_GUITAR;
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case 0x08: /* XINPUT_DEVSUBTYPE_DRUM_KIT */
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return SDL_JOYSTICK_TYPE_DRUM_KIT;
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case 0x13: /* XINPUT_DEVSUBTYPE_ARCADE_PAD */
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return SDL_JOYSTICK_TYPE_ARCADE_PAD;
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default:
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return SDL_JOYSTICK_TYPE_UNKNOWN;
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}
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}
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if (SDL_IsJoystickGUIDWheel(guid)) {
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return SDL_JOYSTICK_TYPE_WHEEL;
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}
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return SDL_JOYSTICK_TYPE_UNKNOWN;
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}
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/* return the guid for this index */
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/* return the guid for this index */
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SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
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SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
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{
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{
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@ -984,7 +1050,7 @@ Uint16 SDL_JoystickGetDeviceVendor(int device_index)
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Uint16 vendor;
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Uint16 vendor;
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
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SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
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return vendor;
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return vendor;
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}
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}
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@ -993,7 +1059,7 @@ Uint16 SDL_JoystickGetDeviceProduct(int device_index)
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Uint16 product;
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Uint16 product;
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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GetJoystickGUIDInfo(guid, NULL, &product, NULL);
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SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL);
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return product;
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return product;
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}
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}
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@ -1002,10 +1068,24 @@ Uint16 SDL_JoystickGetDeviceProductVersion(int device_index)
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Uint16 version;
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Uint16 version;
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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GetJoystickGUIDInfo(guid, NULL, NULL, &version);
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SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version);
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return version;
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return version;
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}
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}
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SDL_JoystickType SDL_JoystickGetDeviceType(int device_index)
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{
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SDL_JoystickType type;
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SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
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type = SDL_GetJoystickGUIDType(guid);
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if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
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if (SDL_IsGameController(device_index)) {
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type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
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}
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}
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return type;
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}
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/* return the guid for this opened device */
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/* return the guid for this opened device */
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SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
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SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
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{
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{
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Uint16 vendor;
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Uint16 vendor;
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
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SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
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return vendor;
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return vendor;
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}
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}
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@ -1031,7 +1111,7 @@ Uint16 SDL_JoystickGetProduct(SDL_Joystick * joystick)
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Uint16 product;
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Uint16 product;
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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GetJoystickGUIDInfo(guid, NULL, &product, NULL);
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SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL);
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return product;
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return product;
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}
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}
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@ -1040,10 +1120,24 @@ Uint16 SDL_JoystickGetProductVersion(SDL_Joystick * joystick)
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Uint16 version;
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Uint16 version;
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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GetJoystickGUIDInfo(guid, NULL, NULL, &version);
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SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version);
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return version;
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return version;
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}
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}
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SDL_JoystickType SDL_JoystickGetType(SDL_Joystick * joystick)
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{
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SDL_JoystickType type;
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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type = SDL_GetJoystickGUIDType(guid);
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if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
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if (joystick && joystick->is_game_controller) {
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type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
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}
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}
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return type;
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}
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/* convert the guid to a printable string */
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/* convert the guid to a printable string */
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void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
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void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
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{
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{
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@ -62,6 +62,7 @@ struct _SDL_Joystick
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int ref_count; /* Reference count for multiple opens */
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int ref_count; /* Reference count for multiple opens */
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SDL_bool is_game_controller;
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SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
||||||
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
|
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
|
||||||
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
|
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
|
||||||
|
|
Loading…
Reference in New Issue