Make SDL2Config.cmake export SDL2_LIBRARIES etc (on Windows)
still WIP and other platforms than windows still TODO and open questions etc see https://github.com/libsdl-org/SDL/issues/4004main
parent
f9bf1aeba8
commit
3ea11f9acb
|
@ -1 +1,96 @@
|
|||
include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
|
||||
|
||||
|
||||
# cuts off the path at the last (back)slash
|
||||
function(my_dirname FILEPATH RETVAL)
|
||||
string(FIND ${FILEPATH} "/" slashPos REVERSE)
|
||||
string(FIND ${FILEPATH} "\\" bsPos REVERSE) # TODO: untested, cmake always gave me forward slashes
|
||||
if(DEFINED slashPos)
|
||||
if( (DEFINED bsPos) AND (${bsPos} GREATER ${slashPos}) )
|
||||
set(slashPos, ${bsPos})
|
||||
endif()
|
||||
elseif(DEFINED bsPos)
|
||||
set(slashPos, ${bsPos})
|
||||
endif()
|
||||
if(DEFINED slashPos)
|
||||
string(SUBSTRING ${FILEPATH} 0 ${slashPos} dirname)
|
||||
set(${RETVAL} ${dirname} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
|
||||
if(WIN32)
|
||||
# this seems to work for both MSVC and MINGW+MSYS and with both SDL2Config/Target.cmake from vcpkg
|
||||
# and from building myself with cmake from latest git
|
||||
|
||||
# ok, the headers are easy - but note that this adds both .../include and .../include/SDL2/
|
||||
# while the SDL2_INCLUDE_DIRS of sdl2-config.cmake only add ...include/SDL2/
|
||||
# But at least if building worked with sdl2-config.cmake it will also work with this.
|
||||
get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
|
||||
# get the paths to the .lib files for both SDL2 and SDL2main
|
||||
# they could be in lots of different properties..
|
||||
get_target_property(sdl2implib SDL2::SDL2 IMPORTED_IMPLIB_RELEASE)
|
||||
get_target_property(sdl2implibdbg SDL2::SDL2 IMPORTED_IMPLIB_DEBUG)
|
||||
|
||||
# TODO: for all this bla_RELEASE bla_DEBUG etc stuff, maybe only try the ones
|
||||
# from get_target_property(available_configs SDL2::SDL2 IMPORTED_CONFIGURATIONS) ?
|
||||
# OR otherwise at least try all of NOCONFIG, RELEASE, MINSIZEREL, RELWITHDEBINFO, DEBUG (possibly in that order)?
|
||||
|
||||
get_target_property(sdl2mainimplib SDL2::SDL2main IMPORTED_IMPLIB_RELEASE)
|
||||
if(NOT sdl2mainimplib)
|
||||
get_target_property(sdl2mainimplib SDL2::SDL2main IMPORTED_LOCATION_RELEASE)
|
||||
endif()
|
||||
get_target_property(sdl2mainimplibdbg SDL2::SDL2main IMPORTED_IMPLIB_DEBUG)
|
||||
if(NOT sdl2mainimplibdbg)
|
||||
get_target_property(sdl2mainimplibdbg SDL2::SDL2main IMPORTED_LOCATION_DEBUG)
|
||||
endif()
|
||||
|
||||
if( sdl2implib AND sdl2mainimplib AND sdl2implibdbg AND sdl2mainimplibdbg )
|
||||
# we have both release and debug builds of SDL2 and SDL2main, so use this ugly
|
||||
# generator expression in SDL2_LIBRARIES to support both in MSVC, depending on build type configured there
|
||||
set(SDL2_LIBRARIES $<IF:$<CONFIG:Debug>,${sdl2mainimplibdbg},${sdl2mainimplib}> $<IF:$<CONFIG:Debug>,${sdl2implibdbg},${sdl2implib}>)
|
||||
else()
|
||||
if(NOT sdl2implib) # try to get it from other properties
|
||||
foreach(prop IMPORTED_IMPLIB IMPORTED_IMPLIB_NOCONFIG IMPORTED_IMPLIB_DEBUG IMPORTED_LOCATION_RELEASE IMPORTED_LOCATION_DEBUG)
|
||||
get_target_property(sdl2implib SDL2::SDL2 ${prop})
|
||||
if(sdl2implib)
|
||||
message(STATUS "succeeded with ${prop} => ${sdl2implib}")
|
||||
break()
|
||||
endif()
|
||||
message(STATUS "no luck with ${prop}")
|
||||
endforeach()
|
||||
endif()
|
||||
if(NOT sdl2mainimplib)
|
||||
foreach(prop IMPORTED_IMPLIB IMPORTED_IMPLIB_NOCONFIG IMPORTED_IMPLIB_DEBUG IMPORTED_LOCATION_RELEASE IMPORTED_LOCATION_DEBUG)
|
||||
get_target_property(sdl2mainimplib SDL2::SDL2main ${prop})
|
||||
if(sdl2mainimplib)
|
||||
message(STATUS "succeeded with ${prop} => ${sdl2mainimplib}")
|
||||
break()
|
||||
endif()
|
||||
message(STATUS "no luck with ${prop}")
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if( sdl2implib AND sdl2mainimplib )
|
||||
set(SDL2_LIBRARIES ${sdl2mainimplib} ${sdl2implib})
|
||||
else()
|
||||
message(FATAL_ERROR, "SDL2::SDL2 and/or SDL2::SDL2main don't seem to contain any kind of IMPORTED_IMPLIB")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# NOTE: SDL2_LIBRARIES now looks like "c:/path/to/SDL2main.lib;c:/path/to/SDL2.lib"
|
||||
# which is different to what it looks like when coming from sdl2-config.cmake
|
||||
# (there it's more like "-L${SDL2_LIBDIR} -lSDL2main -lSDL2" - and also -lmingw32 and -mwindows)
|
||||
# This seems to work with both MSVC and MinGW though, while the other only worked with MinGW
|
||||
|
||||
my_dirname(${sdl2implib} SDL2_LIBDIR)
|
||||
|
||||
my_dirname(${SDL2_LIBDIR} SDL2_EXEC_PREFIX) # the exec prefix is one level up from lib/ - TODO: really, always? at least on Linux there's /usr/lib/x86_64-bla-blub/libSDL2-asdf.so.0 ..
|
||||
set(SDL2_PREFIX ${SDL2_PREFIX}) # TODO: could this be somewhere else? parent dir of include or sth?
|
||||
|
||||
elseif() # not windows
|
||||
# TODO: about the same but don't have to look at *_IMPLIB* as that's windows specific, it should be in IMPORTED_LOCATION*
|
||||
# TODO: make SDL2_LIBRARIES look more like the original (instead of path to libSDL2.so)?
|
||||
# TODO: anything special about macOS? I can't test that, I have no Mac
|
||||
endif()
|
||||
|
|
|
@ -23,7 +23,8 @@ if(NOT TARGET SDL2::SDL2)
|
|||
INTERFACE_INCLUDE_DIRECTORIES "@includedir@/SDL2"
|
||||
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
|
||||
IMPORTED_LOCATION "@libdir@/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}"
|
||||
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
|
||||
# TODO: on windows set IMPORTED_IMPLIB to SDL2.lib
|
||||
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}") # TODO: really? SDL2Config.cmake doesn't do this
|
||||
|
||||
add_library(SDL2::SDL2-static STATIC IMPORTED)
|
||||
set_target_properties(SDL2::SDL2-static PROPERTIES
|
||||
|
|
Loading…
Reference in New Issue