cmake: Haiku fixes.
These came from HaikuPorts, specifically this patchset:
462947dd4f/media-libs/libsdl2/patches/libsdl2-2.0.14.patchset
This is just the Haiku-specific bits; the more general parts about install
dirs will be split into a different commit here.
Reference issue #4092.
main
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7d8f34cb71
commit
403afdb558
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@ -1170,7 +1170,7 @@ elseif(EMSCRIPTEN)
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CheckPTHREAD()
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elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS)
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elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS AND NOT HAIKU)
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if(SDL_AUDIO)
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if(SYSV5 OR SOLARIS OR HPUX)
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set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
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@ -2025,30 +2025,46 @@ elseif(APPLE)
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CheckPTHREAD()
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elseif(HAIKU)
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_HAIKU 1)
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file(GLOB HAIKU_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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if(SDL_JOYSTICK)
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set(SDL_JOYSTICK_HAIKU 1)
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file(GLOB HAIKU_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_JOYSTICK_SOURCES})
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set(HAVE_SDL_JOYSTICK TRUE)
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endif()
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file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
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set(HAVE_SDL_MISC TRUE)
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if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_HAIKU 1)
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file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c)
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file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES})
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set(HAVE_SDL_VIDEO TRUE)
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if(VIDEO_OPENGL)
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# TODO: Use FIND_PACKAGE(OpenGL) instead
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set(SDL_VIDEO_OPENGL 1)
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set(SDL_VIDEO_OPENGL_BGL 1)
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set(SDL_VIDEO_OPENGL_HAIKU 1)
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set(SDL_VIDEO_RENDER_OGL 1)
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list(APPEND EXTRA_LIBS GL)
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set(HAVE_VIDEO_OPENGL TRUE)
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endif()
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endif()
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if(SDL_FILESYSTEM)
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set(SDL_FILESYSTEM_HAIKU 1)
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file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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if(SDL_TIMERS)
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set(SDL_TIMER_HAIKU 1)
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@ -2057,13 +2073,24 @@ elseif(HAIKU)
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set(HAVE_SDL_TIMERS TRUE)
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endif()
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if(SDL_POWER)
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set(SDL_POWER_HAIKU 1)
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file(GLOB HAIKU_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/haiku/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_POWER_SOURCES})
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set(HAVE_SDL_POWER TRUE)
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endif()
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if(SDL_LOCALE)
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file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
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set(HAVE_SDL_LOCALE TRUE)
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endif()
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file(GLOB MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/haiku/*.cc)
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set(SOURCE_FILES ${SOURCE_FILES} ${MAIN_SOURCES})
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CheckPTHREAD()
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list(APPEND EXTRA_LIBS root be media game device textencoding)
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elseif(RISCOS)
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file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/riscos/*.c)
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