Fixed button mapping for the HORIPAD S controller
This controller looks like a GameCube controller, is actually a Nintendo Switch controller, and shows up as an XInput device on Windows with the buttons already in the correct location.main
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16e699a761
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40b7143180
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@ -543,7 +543,7 @@ static const ControllerDescription_t arrControllers[] = {
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORI Pokken Tournament DX Pro Pad
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00f6 ), k_eControllerType_SwitchProController, NULL }, // HORI Wireless Switch Pad
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#ifdef _WIN32
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_XInputSwitchController, NULL }, // HORI Fighting Commander - Is a Switch controller but shows up through XInput on Windows.
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//{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_XInputSwitchController, NULL }, // HORI Fighting Commander - Is a Switch controller but shows up through XInput on Windows.
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#else
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_SwitchProController, "HORI Fighting Commander" },
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#endif
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