diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h index d3def2c41..7a8a1313c 100644 --- a/include/SDL3/SDL_pixels.h +++ b/include/SDL3/SDL_pixels.h @@ -699,7 +699,7 @@ typedef struct SDL_Palette */ typedef struct SDL_PixelFormat { - Uint32 format; + SDL_PixelFormatEnum format; SDL_Palette *palette; Uint8 bits_per_pixel; Uint8 bytes_per_pixel; @@ -729,7 +729,7 @@ typedef struct SDL_PixelFormat * * \since This function is available since SDL 3.0.0. */ -extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); +extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format); /** * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. @@ -747,7 +747,7 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); * * \sa SDL_GetPixelFormatEnumForMasks */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(Uint32 format, +extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, @@ -792,7 +792,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp, * * \sa SDL_DestroyPixelFormat */ -extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(Uint32 pixel_format); +extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format); /** * Free an SDL_PixelFormat structure allocated by SDL_CreatePixelFormat(). diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index e2bf9e317..2c65ca59e 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -80,7 +80,7 @@ typedef struct SDL_RendererInfo const char *name; /**< The name of the renderer */ Uint32 flags; /**< Supported ::SDL_RendererFlags */ int num_texture_formats; /**< The number of available texture formats */ - Uint32 texture_formats[16]; /**< The available texture formats */ + SDL_PixelFormatEnum texture_formats[16]; /**< The available texture formats */ int max_texture_width; /**< The maximum texture width */ int max_texture_height; /**< The maximum texture height */ } SDL_RendererInfo; diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h index abff60fac..3a4ece8db 100644 --- a/include/SDL3/SDL_surface.h +++ b/include/SDL3/SDL_surface.h @@ -153,7 +153,7 @@ typedef int (SDLCALL *SDL_blit) (struct SDL_Surface *src, const SDL_Rect *srcrec * \sa SDL_DestroySurface */ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface - (int width, int height, Uint32 format); + (int width, int height, SDL_PixelFormatEnum format); /** * Allocate a new RGB surface with a specific pixel format and existing pixel @@ -182,7 +182,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface * \sa SDL_DestroySurface */ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom - (void *pixels, int width, int height, int pitch, Uint32 format); + (void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format); /** * Free an RGB surface. @@ -713,7 +713,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, co * \sa SDL_ConvertSurface * \sa SDL_CreateSurface */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format); +extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format); /** * Copy an existing surface to a new surface of the specified format and @@ -736,7 +736,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surfa * \sa SDL_ConvertSurface * \sa SDL_CreateSurface */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, Uint32 pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props); +extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props); /** * Copy a block of pixels of one format to another format. @@ -754,7 +754,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_S * * \since This function is available since SDL 3.0.0. */ -extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch); +extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch); /** * Copy a block of pixels of one format and colorspace to another format and @@ -781,7 +781,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_ * * \since This function is available since SDL 3.0.0. */ -extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, Uint32 src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, Uint32 dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); +extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); /** * Premultiply the alpha on a block of pixels. @@ -803,7 +803,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height * * \since This function is available since SDL 3.0.0. */ -extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch); +extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch); /** * Perform a fast fill of a rectangle with a specific color. diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index b19f615cb..c78ceea20 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -132,23 +132,23 @@ SDL_DYNAPI_PROC(void,SDL_CloseJoystick,(SDL_Joystick *a),(a),) SDL_DYNAPI_PROC(void,SDL_CloseSensor,(SDL_Sensor *a),(a),) SDL_DYNAPI_PROC(SDL_BlendMode,SDL_ComposeCustomBlendMode,(SDL_BlendFactor a, SDL_BlendFactor b, SDL_BlendOperation c, SDL_BlendFactor d, SDL_BlendFactor e, SDL_BlendOperation f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(int,SDL_ConvertEventToRenderCoordinates,(SDL_Renderer *a, SDL_Event *b),(a,b),return) -SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, Uint32 c, const void *d, int e, Uint32 f, void *g, int h),(a,b,c,d,e,f,g,h),return) +SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return) SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurface,(SDL_Surface *a, const SDL_PixelFormat *b),(a,b),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormat,(SDL_Surface *a, Uint32 b),(a,b),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormat,(SDL_Surface *a, SDL_PixelFormatEnum b),(a,b),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateColorCursor,(SDL_Surface *a, int b, int c),(a,b,c),return) SDL_DYNAPI_PROC(SDL_Condition*,SDL_CreateCondition,(void),(),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateCursor,(const Uint8 *a, const Uint8 *b, int c, int d, int e, int f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(SDL_Mutex*,SDL_CreateMutex,(void),(),return) SDL_DYNAPI_PROC(SDL_Palette*,SDL_CreatePalette,(int a),(a),return) -SDL_DYNAPI_PROC(SDL_PixelFormat*,SDL_CreatePixelFormat,(Uint32 a),(a),return) +SDL_DYNAPI_PROC(SDL_PixelFormat*,SDL_CreatePixelFormat,(SDL_PixelFormatEnum a),(a),return) SDL_DYNAPI_PROC(SDL_Window*,SDL_CreatePopupWindow,(SDL_Window *a, int b, int c, int d, int e, Uint32 f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(SDL_RWops*,SDL_CreateRW,(void),(),return) SDL_DYNAPI_PROC(SDL_RWLock*,SDL_CreateRWLock,(void),(),return) SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, const char *b, Uint32 c),(a,b,c),return) SDL_DYNAPI_PROC(SDL_Semaphore*,SDL_CreateSemaphore,(Uint32 a),(a),return) SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateSoftwareRenderer,(SDL_Surface *a),(a),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, Uint32 c),(a,b,c),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, Uint32 e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, SDL_PixelFormatEnum c),(a,b,c),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, SDL_PixelFormatEnum e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateSystemCursor,(SDL_SystemCursor a),(a),return) SDL_DYNAPI_PROC(SDL_TLSID,SDL_CreateTLS,(void),(),return) SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTexture,(SDL_Renderer *a, Uint32 b, int c, int d, int e),(a,b,c,d,e),return) @@ -318,7 +318,7 @@ SDL_DYNAPI_PROC(SDL_Keycode,SDL_GetKeyFromScancode,(SDL_Scancode a),(a),return) SDL_DYNAPI_PROC(const char*,SDL_GetKeyName,(SDL_Keycode a),(a),return) SDL_DYNAPI_PROC(SDL_Window*,SDL_GetKeyboardFocus,(void),(),return) SDL_DYNAPI_PROC(const Uint8*,SDL_GetKeyboardState,(int *a),(a),return) -SDL_DYNAPI_PROC(SDL_bool,SDL_GetMasksForPixelFormatEnum,(Uint32 a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return) +SDL_DYNAPI_PROC(SDL_bool,SDL_GetMasksForPixelFormatEnum,(SDL_PixelFormatEnum a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(void,SDL_GetMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),) SDL_DYNAPI_PROC(SDL_Keymod,SDL_GetModState,(void),(),return) SDL_DYNAPI_PROC(SDL_Window*,SDL_GetMouseFocus,(void),(),return) @@ -338,7 +338,7 @@ SDL_DYNAPI_PROC(char*,SDL_GetUserFolder,(SDL_Folder a),(a),return) SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceCounter,(void),(),return) SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceFrequency,(void),(),return) SDL_DYNAPI_PROC(Uint32,SDL_GetPixelFormatEnumForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return) -SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(Uint32 a),(a),return) +SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormatEnum a),(a),return) SDL_DYNAPI_PROC(const char*,SDL_GetPlatform,(void),(),return) SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return) SDL_DYNAPI_PROC(char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return) @@ -529,7 +529,7 @@ SDL_DYNAPI_PROC(int,SDL_OpenURL,(const char *a),(a),return) SDL_DYNAPI_PROC(int,SDL_PeepEvents,(SDL_Event *a, int b, SDL_eventaction c, Uint32 d, Uint32 e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(SDL_bool,SDL_PollEvent,(SDL_Event *a),(a),return) SDL_DYNAPI_PROC(int,SDL_PostSemaphore,(SDL_Semaphore *a),(a),return) -SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, Uint32 c, const void *d, int e, Uint32 f, void *g, int h),(a,b,c,d,e,f,g,h),return) +SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return) SDL_DYNAPI_PROC(void,SDL_PumpEvents,(void),(),) SDL_DYNAPI_PROC(int,SDL_PushEvent,(SDL_Event *a),(a),return) SDL_DYNAPI_PROC(int,SDL_QueryTexture,(SDL_Texture *a, Uint32 *b, int *c, int *d, int *e),(a,b,c,d,e),return) @@ -995,10 +995,10 @@ SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b), SDL_DYNAPI_PROC(int,SDL_GetTextureAlphaModFloat,(SDL_Texture *a, float *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetRenderDrawColorFloat,(SDL_Renderer *a, float b, float c, float d, float e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(int,SDL_GetRenderDrawColorFloat,(SDL_Renderer *a, float *b, float *c, float *d, float *e),(a,b,c,d,e),return) -SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, Uint32 c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, Uint32 h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return) +SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, SDL_PixelFormatEnum c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, SDL_PixelFormatEnum h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return) SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_GetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace *b),(a,b),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormatAndColorspace,(SDL_Surface *a, Uint32 b, SDL_Colorspace c, SDL_PropertiesID d),(a,b,c,d),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormatAndColorspace,(SDL_Surface *a, SDL_PixelFormatEnum b, SDL_Colorspace c, SDL_PropertiesID d),(a,b,c,d),return) SDL_DYNAPI_PROC(int,SDL_CopyProperties,(SDL_PropertiesID a, SDL_PropertiesID b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetRenderColorScale,(SDL_Renderer *a, float b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_GetRenderColorScale,(SDL_Renderer *a, float *b),(a,b),return) diff --git a/src/test/SDL_test_compare.c b/src/test/SDL_test_compare.c index 01b9b0089..0cfda10e0 100644 --- a/src/test/SDL_test_compare.c +++ b/src/test/SDL_test_compare.c @@ -36,7 +36,7 @@ static int _CompareSurfaceCount = 0; static void LogErrorFormat(const char *name, const SDL_PixelFormat *format) { - SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), + SDLTest_LogError("%s: %08d %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), format->bits_per_pixel, format->bytes_per_pixel); SDLTest_LogError("%s: R mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Rmask, format->Rloss, format->Rshift); SDLTest_LogError("%s: G mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Gmask, format->Gloss, format->Gshift); diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c index 6553914eb..08b3234f1 100644 --- a/src/video/SDL_pixels.c +++ b/src/video/SDL_pixels.c @@ -83,7 +83,7 @@ Uint8 *SDL_expand_byte[9] = { #define CASE(X) \ case X: \ return #X; -const char *SDL_GetPixelFormatName(Uint32 format) +const char *SDL_GetPixelFormatName(SDL_PixelFormatEnum format) { switch (format) { @@ -157,7 +157,7 @@ const char *SDL_GetPixelFormatName(Uint32 format) } #undef CASE -SDL_bool SDL_GetMasksForPixelFormatEnum(Uint32 format, int *bpp, Uint32 *Rmask, +SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask) { Uint32 masks[4]; @@ -574,7 +574,7 @@ Uint32 SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint3 static SDL_PixelFormat *formats; static SDL_SpinLock formats_lock = 0; -SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format) +SDL_PixelFormat *SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format) { SDL_PixelFormat *format; @@ -612,7 +612,7 @@ SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format) return format; } -int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format) +int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format) { int bpp; Uint32 Rmask, Gmask, Bmask, Amask; diff --git a/src/video/SDL_pixels_c.h b/src/video/SDL_pixels_c.h index 544179f32..2f9c238ae 100644 --- a/src/video/SDL_pixels_c.h +++ b/src/video/SDL_pixels_c.h @@ -29,7 +29,7 @@ #include "SDL_blit.h" /* Pixel format functions */ -extern int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format); +extern int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format); extern int SDL_CalculateSize(Uint32 format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch); extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(Uint32 pixel_format); diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c index e003f31e5..a18b3320f 100644 --- a/src/video/SDL_surface.c +++ b/src/video/SDL_surface.c @@ -113,7 +113,7 @@ int SDL_CalculateSize(Uint32 format, int width, int height, size_t *size, size_t * Create an empty RGB surface of the appropriate depth using the given * enum SDL_PIXELFORMAT_* format */ -SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format) +SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format) { size_t pitch, size; SDL_Surface *surface; @@ -202,7 +202,7 @@ SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format) * Create an RGB surface from an existing memory buffer using the given * enum SDL_PIXELFORMAT_* format */ -SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, Uint32 format) +SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format) { SDL_Surface *surface; @@ -1546,7 +1546,7 @@ SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *for return SDL_ConvertSurfaceWithPixelFormatAndColorspace(surface, format, colorspace, 0); } -SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format) +SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format) { SDL_Colorspace colorspace; SDL_PropertiesID props; @@ -1567,7 +1567,7 @@ SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format) return SDL_ConvertSurfaceFormatAndColorspace(surface, pixel_format, colorspace, props); } -SDL_Surface *SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, Uint32 pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props) +SDL_Surface *SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props) { SDL_PixelFormat *format; SDL_Surface *convert = NULL; @@ -1655,8 +1655,8 @@ SDL_Surface *SDL_DuplicatePixels(int width, int height, Uint32 format, SDL_Color } int SDL_ConvertPixelsAndColorspace(int width, int height, - Uint32 src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, - Uint32 dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) + SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, + SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) { SDL_Surface src_surface, dst_surface; SDL_PixelFormat src_fmt, dst_fmt; @@ -1734,8 +1734,8 @@ int SDL_ConvertPixelsAndColorspace(int width, int height, } int SDL_ConvertPixels(int width, int height, - Uint32 src_format, const void *src, int src_pitch, - Uint32 dst_format, void *dst, int dst_pitch) + SDL_PixelFormatEnum src_format, const void *src, int src_pitch, + SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) { return SDL_ConvertPixelsAndColorspace(width, height, src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch, @@ -1752,8 +1752,8 @@ int SDL_ConvertPixels(int width, int height, * https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data */ int SDL_PremultiplyAlpha(int width, int height, - Uint32 src_format, const void *src, int src_pitch, - Uint32 dst_format, void *dst, int dst_pitch) + SDL_PixelFormatEnum src_format, const void *src, int src_pitch, + SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) { int c; Uint32 srcpixel; diff --git a/test/testautomation_pixels.c b/test/testautomation_pixels.c index 5333c6fa1..f99ca916a 100644 --- a/test/testautomation_pixels.c +++ b/test/testautomation_pixels.c @@ -8,7 +8,7 @@ /* Test case functions */ /* Definition of all RGB formats used to test pixel conversions */ -static const Uint32 g_AllFormats[] = { +static const SDL_PixelFormatEnum g_AllFormats[] = { SDL_PIXELFORMAT_INDEX1LSB, SDL_PIXELFORMAT_INDEX1MSB, SDL_PIXELFORMAT_INDEX2LSB, @@ -126,20 +126,20 @@ static int pixels_allocFreeFormat(void *arg) const char *expectedError = "Unknown pixel format"; const char *error; int i; - Uint32 format; + SDL_PixelFormatEnum format; Uint32 masks; SDL_PixelFormat *result; /* Blank/unknown format */ - format = 0; - SDLTest_Log("Pixel Format: %s (%" SDL_PRIu32 ")", unknownFormat, format); + format = SDL_PIXELFORMAT_UNKNOWN; + SDLTest_Log("Pixel Format: %s (%d)", unknownFormat, format); /* Allocate format */ result = SDL_CreatePixelFormat(format); SDLTest_AssertPass("Call to SDL_CreatePixelFormat()"); SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { - SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format); + SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format); SDLTest_AssertCheck(result->bits_per_pixel == 0, "Verify value of result.bits_per_pixel; expected: 0, got %u", result->bits_per_pixel); @@ -157,14 +157,14 @@ static int pixels_allocFreeFormat(void *arg) /* RGB formats */ for (i = 0; i < g_numAllFormats; i++) { format = g_AllFormats[i]; - SDLTest_Log("Pixel Format: %s (%" SDL_PRIu32 ")", g_AllFormatsVerbose[i], format); + SDLTest_Log("Pixel Format: %s (%d)", g_AllFormatsVerbose[i], format); /* Allocate format */ result = SDL_CreatePixelFormat(format); SDLTest_AssertPass("Call to SDL_CreatePixelFormat()"); SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { - SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format); + SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format); if (!SDL_ISPIXELFORMAT_FOURCC(format)) { SDLTest_AssertCheck(result->bits_per_pixel > 0, "Verify value of result.bits_per_pixel; expected: >0, got %u", @@ -192,7 +192,7 @@ static int pixels_allocFreeFormat(void *arg) SDLTest_AssertPass("Call to SDL_ClearError()"); format = g_invalidPixelFormats[i]; result = SDL_CreatePixelFormat(format); - SDLTest_AssertPass("Call to SDL_CreatePixelFormat(%" SDL_PRIu32 ")", format); + SDLTest_AssertPass("Call to SDL_CreatePixelFormat(%d)", format); SDLTest_AssertCheck(result == NULL, "Verify result is NULL"); error = SDL_GetError(); SDLTest_AssertPass("Call to SDL_GetError()"); @@ -225,12 +225,12 @@ static int pixels_getPixelFormatName(void *arg) const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN"; const char *error; int i; - Uint32 format; + SDL_PixelFormatEnum format; const char *result; /* Blank/undefined format */ - format = 0; - SDLTest_Log("RGB Format: %s (%" SDL_PRIu32 ")", unknownFormat, format); + format = SDL_PIXELFORMAT_UNKNOWN; + SDLTest_Log("RGB Format: %s (%d)", unknownFormat, format); /* Get name of format */ result = SDL_GetPixelFormatName(format); @@ -245,7 +245,7 @@ static int pixels_getPixelFormatName(void *arg) /* RGB formats */ for (i = 0; i < g_numAllFormats; i++) { format = g_AllFormats[i]; - SDLTest_Log("RGB Format: %s (%" SDL_PRIu32 ")", g_AllFormatsVerbose[i], format); + SDLTest_Log("RGB Format: %s (%d)", g_AllFormatsVerbose[i], format); /* Get name of format */ result = SDL_GetPixelFormatName(format); @@ -266,7 +266,7 @@ static int pixels_getPixelFormatName(void *arg) for (i = 0; i < g_numInvalidPixelFormats; i++) { format = g_invalidPixelFormats[i]; result = SDL_GetPixelFormatName(format); - SDLTest_AssertPass("Call to SDL_GetPixelFormatName(%" SDL_PRIu32 ")", format); + SDLTest_AssertPass("Call to SDL_GetPixelFormatName(%d)", format); SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { SDLTest_AssertCheck(result[0] != '\0',