Sync SDL3 wiki -> header
parent
059fb560ba
commit
44adab7dfd
|
@ -963,13 +963,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_Ga
|
|||
*
|
||||
* The axis indices start at index 0.
|
||||
*
|
||||
* For thumbsticks, the state is a value ranging from -32768 (up/left)
|
||||
* to 32767 (down/right).
|
||||
* For thumbsticks, the state is a value ranging from -32768 (up/left) to
|
||||
* 32767 (down/right).
|
||||
*
|
||||
* Triggers range from 0 when released to 32767 when fully pressed, and
|
||||
* never return a negative value. Note that this differs from the value
|
||||
* reported by the lower-level SDL_GetJoystickAxis(), which normally uses
|
||||
* the full range.
|
||||
* Triggers range from 0 when released to 32767 when fully pressed, and never
|
||||
* return a negative value. Note that this differs from the value reported by
|
||||
* the lower-level SDL_GetJoystickAxis(), which normally uses the full range.
|
||||
*
|
||||
* \param gamepad a gamepad
|
||||
* \param axis an axis index (one of the SDL_GamepadAxis values)
|
||||
|
|
Loading…
Reference in New Issue