diff --git a/src/core/winrt/SDL_winrtapp_direct3d.cpp b/src/core/winrt/SDL_winrtapp_direct3d.cpp index 919edde83..1a542fab4 100644 --- a/src/core/winrt/SDL_winrtapp_direct3d.cpp +++ b/src/core/winrt/SDL_winrtapp_direct3d.cpp @@ -220,11 +220,6 @@ WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing in const Uint32 latestFlags = WINRT_DetectWindowFlags(window); if (latestFlags & SDL_WINDOW_MAXIMIZED) { - /* SDL_SendWindowEvent, as of this writing (2015-Dec-27), *won't* actually - send events if the associated flag is already set. This is taken - advantage of here. The below call is only meant to send a - window event, if and when it is needed! - */ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); } else { SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); diff --git a/src/video/winrt/SDL_winrtvideo.cpp b/src/video/winrt/SDL_winrtvideo.cpp index 8dce37c33..d1134a5ae 100644 --- a/src/video/winrt/SDL_winrtvideo.cpp +++ b/src/video/winrt/SDL_winrtvideo.cpp @@ -492,6 +492,7 @@ WINRT_DetectWindowFlags(SDL_Window * window) return latestFlags; } +// TODO, WinRT: consider removing WINRT_UpdateWindowFlags, and just calling WINRT_DetectWindowFlags as-appropriate (with appropriate calls to SDL_SendWindowEvent) void WINRT_UpdateWindowFlags(SDL_Window * window, Uint32 mask) {