Removed obsolete XInput mapping hint
parent
f8dfee01bb
commit
464f4d19fe
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@ -695,8 +695,8 @@ The following hints have been removed:
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* SDL_HINT_IDLE_TIMER_DISABLED - use SDL_DisableScreenSaver instead
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* SDL_HINT_IME_SUPPORT_EXTENDED_TEXT - the normal text editing event has extended text
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* SDL_HINT_MOUSE_RELATIVE_SCALING - mouse coordinates are no longer automatically scaled by the SDL renderer
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* SDL_HINT_RENDER_LOGICAL_SIZE_MODE - the logical size mode is explicitly set with SDL_SetRenderLogicalPresentation()
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* SDL_HINT_RENDER_BATCHING - Render batching is always enabled, apps should call SDL_FlushRenderer() before calling into a lower-level graphics API.
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* SDL_HINT_RENDER_LOGICAL_SIZE_MODE - the logical size mode is explicitly set with SDL_SetRenderLogicalPresentation()
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* SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL - replaced with the "opengl" property in SDL_CreateWindowWithProperties()
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* SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN - replaced with the "vulkan" property in SDL_CreateWindowWithProperties()
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* SDL_HINT_VIDEO_HIGHDPI_DISABLED - high DPI support is always enabled
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@ -704,6 +704,7 @@ The following hints have been removed:
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* SDL_HINT_VIDEO_X11_FORCE_EGL - use SDL_HINT_VIDEO_FORCE_EGL instead
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* SDL_HINT_VIDEO_X11_XINERAMA - Xinerama no longer supported by the X11 backend
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* SDL_HINT_VIDEO_X11_XVIDMODE - Xvidmode no longer supported by the X11 backend
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* SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING
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* Renamed hints SDL_HINT_VIDEODRIVER and SDL_HINT_AUDIODRIVER to SDL_HINT_VIDEO_DRIVER and SDL_HINT_AUDIO_DRIVER
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* Renamed environment variables SDL_VIDEODRIVER and SDL_AUDIODRIVER to SDL_VIDEO_DRIVER and SDL_AUDIO_DRIVER
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@ -2426,15 +2426,6 @@ extern "C" {
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*/
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#define SDL_HINT_DIRECTINPUT_ENABLED "SDL_DIRECTINPUT_ENABLED"
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/**
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* A variable that causes SDL to use the old axis and button mapping for XInput devices.
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*
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* This hint is for backwards compatibility only and will be removed in SDL 2.1
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*
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* The default value is "0". This hint must be set before SDL_Init()
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*/
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#define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
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/**
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* A variable that causes SDL to not ignore audio "monitors"
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*
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@ -39,23 +39,6 @@ extern "C" {
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*/
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static SDL_bool s_bXInputEnabled = SDL_TRUE;
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static SDL_bool SDL_XInputUseOldJoystickMapping()
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{
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#ifdef __WINRT__
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/* TODO: remove this __WINRT__ block, but only after integrating with UWP/WinRT's HID API */
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/* FIXME: Why are Win8/10 different here? -flibit */
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return NTDDI_VERSION < NTDDI_WIN10;
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#elif defined(__XBOXONE__) || defined(__XBOXSERIES__)
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return SDL_FALSE;
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#else
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static int s_XInputUseOldJoystickMapping = -1;
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if (s_XInputUseOldJoystickMapping < 0) {
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s_XInputUseOldJoystickMapping = SDL_GetHintBoolean(SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING, SDL_FALSE);
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}
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return s_XInputUseOldJoystickMapping > 0;
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#endif
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}
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SDL_bool SDL_XINPUT_Enabled(void)
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{
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return s_bXInputEnabled;
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@ -75,40 +58,36 @@ static const char *GetXInputName(const Uint8 userid, BYTE SubType)
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{
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static char name[32];
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if (SDL_XInputUseOldJoystickMapping()) {
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(void)SDL_snprintf(name, sizeof(name), "X360 Controller #%d", 1 + userid);
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} else {
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switch (SubType) {
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case XINPUT_DEVSUBTYPE_GAMEPAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput Controller #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_WHEEL:
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(void)SDL_snprintf(name, sizeof(name), "XInput Wheel #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_ARCADE_STICK:
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(void)SDL_snprintf(name, sizeof(name), "XInput ArcadeStick #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
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(void)SDL_snprintf(name, sizeof(name), "XInput FlightStick #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_DANCE_PAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput DancePad #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_GUITAR:
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case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE:
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case XINPUT_DEVSUBTYPE_GUITAR_BASS:
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(void)SDL_snprintf(name, sizeof(name), "XInput Guitar #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_DRUM_KIT:
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(void)SDL_snprintf(name, sizeof(name), "XInput DrumKit #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_ARCADE_PAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput ArcadePad #%d", 1 + userid);
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break;
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default:
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(void)SDL_snprintf(name, sizeof(name), "XInput Device #%d", 1 + userid);
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break;
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}
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switch (SubType) {
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case XINPUT_DEVSUBTYPE_GAMEPAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput Controller #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_WHEEL:
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(void)SDL_snprintf(name, sizeof(name), "XInput Wheel #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_ARCADE_STICK:
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(void)SDL_snprintf(name, sizeof(name), "XInput ArcadeStick #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
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(void)SDL_snprintf(name, sizeof(name), "XInput FlightStick #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_DANCE_PAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput DancePad #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_GUITAR:
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case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE:
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case XINPUT_DEVSUBTYPE_GUITAR_BASS:
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(void)SDL_snprintf(name, sizeof(name), "XInput Guitar #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_DRUM_KIT:
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(void)SDL_snprintf(name, sizeof(name), "XInput DrumKit #%d", 1 + userid);
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break;
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case XINPUT_DEVSUBTYPE_ARCADE_PAD:
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(void)SDL_snprintf(name, sizeof(name), "XInput ArcadePad #%d", 1 + userid);
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break;
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default:
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(void)SDL_snprintf(name, sizeof(name), "XInput Device #%d", 1 + userid);
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break;
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}
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return name;
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}
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@ -175,10 +154,6 @@ static void AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pC
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}
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#endif
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if (SDL_XInputUseOldJoystickMapping() && SubType != XINPUT_DEVSUBTYPE_GAMEPAD) {
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return;
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}
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if (SubType == XINPUT_DEVSUBTYPE_UNKNOWN) {
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return;
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}
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@ -215,9 +190,7 @@ static void AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pC
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return; /* better luck next time? */
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}
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(void)SDL_snprintf(pNewJoystick->path, sizeof(pNewJoystick->path), "XInput#%u", userid);
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if (!SDL_XInputUseOldJoystickMapping()) {
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pNewJoystick->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, vendor, product, version, NULL, name, 'x', SubType);
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}
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pNewJoystick->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, vendor, product, version, NULL, name, 'x', SubType);
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pNewJoystick->SubType = SubType;
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pNewJoystick->XInputUserId = userid;
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@ -287,14 +260,9 @@ int SDL_XINPUT_JoystickOpen(SDL_Joystick *joystick, JoyStick_DeviceData *joystic
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joystick->hwdata->userid = userId;
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/* The XInput API has a hard coded button/axis mapping, so we just match it */
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if (SDL_XInputUseOldJoystickMapping()) {
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joystick->naxes = 6;
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joystick->nbuttons = 15;
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} else {
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joystick->naxes = 6;
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joystick->nbuttons = 11;
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joystick->nhats = 1;
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}
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joystick->naxes = 6;
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joystick->nbuttons = 11;
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joystick->nhats = 1;
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return 0;
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}
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@ -326,33 +294,6 @@ static void UpdateXInputJoystickBatteryInformation(SDL_Joystick *joystick, XINPU
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}
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}
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static void UpdateXInputJoystickState_OLD(SDL_Joystick *joystick, XINPUT_STATE *pXInputState, XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation)
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{
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static WORD s_XInputButtons[] = {
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XINPUT_GAMEPAD_DPAD_UP, XINPUT_GAMEPAD_DPAD_DOWN, XINPUT_GAMEPAD_DPAD_LEFT, XINPUT_GAMEPAD_DPAD_RIGHT,
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XINPUT_GAMEPAD_START, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB,
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XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER,
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XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y,
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XINPUT_GAMEPAD_GUIDE
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};
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WORD wButtons = pXInputState->Gamepad.wButtons;
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Uint8 button;
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Uint64 timestamp = SDL_GetTicksNS();
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SDL_SendJoystickAxis(timestamp, joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
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SDL_SendJoystickAxis(timestamp, joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
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SDL_SendJoystickAxis(timestamp, joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX);
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SDL_SendJoystickAxis(timestamp, joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
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SDL_SendJoystickAxis(timestamp, joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
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SDL_SendJoystickAxis(timestamp, joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
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for (button = 0; button < (Uint8)SDL_arraysize(s_XInputButtons); ++button) {
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SDL_SendJoystickButton(timestamp, joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
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}
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UpdateXInputJoystickBatteryInformation(joystick, pBatteryInformation);
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}
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static void UpdateXInputJoystickState(SDL_Joystick *joystick, XINPUT_STATE *pXInputState, XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation)
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{
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static WORD s_XInputButtons[] = {
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@ -441,11 +382,7 @@ void SDL_XINPUT_JoystickUpdate(SDL_Joystick *joystick)
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#else
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/* only fire events if the data changed from last time */
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if (XInputState.dwPacketNumber && XInputState.dwPacketNumber != joystick->hwdata->dwPacketNumber) {
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if (SDL_XInputUseOldJoystickMapping()) {
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UpdateXInputJoystickState_OLD(joystick, &XInputState, &XBatteryInformation);
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} else {
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UpdateXInputJoystickState(joystick, &XInputState, &XBatteryInformation);
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}
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UpdateXInputJoystickState(joystick, &XInputState, &XBatteryInformation);
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joystick->hwdata->dwPacketNumber = XInputState.dwPacketNumber;
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}
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#endif
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