diff --git a/test/testyuv.c b/test/testyuv.c index 4beaee8ec..2974164d6 100644 --- a/test/testyuv.c +++ b/test/testyuv.c @@ -261,6 +261,8 @@ int main(int argc, char **argv) Uint32 rgb_format = SDL_PIXELFORMAT_RGBX8888; SDL_PropertiesID props; SDL_Colorspace colorspace; + SDL_bool monochrome = SDL_FALSE; + int luminance = 100; int current = 0; int pitch; Uint8 *raw_yuv; @@ -338,6 +340,12 @@ int main(int argc, char **argv) } else if (SDL_strcmp(argv[i], "--bgra") == 0) { rgb_format = SDL_PIXELFORMAT_BGRA8888; consumed = 1; + } else if (SDL_strcmp(argv[i], "--monochrome") == 0) { + monochrome = SDL_TRUE; + consumed = 1; + } else if (SDL_strcmp(argv[i], "--luminance") == 0 && argv[i+1]) { + luminance = SDL_atoi(argv[i+1]); + consumed = 2; } else if (SDL_strcmp(argv[i], "--automated") == 0) { should_run_automated_tests = SDL_TRUE; consumed = 1; @@ -351,6 +359,7 @@ int main(int argc, char **argv) "[--jpeg|--bt601|--bt709|--auto]", "[--yv12|--iyuv|--yuy2|--uyvy|--yvyu|--nv12|--nv21]", "[--rgb555|--rgb565|--rgb24|--argb|--abgr|--rgba|--bgra]", + "[--monochrome] [--luminance N%]", "[--automated]", "[sample.bmp]", NULL, @@ -403,7 +412,7 @@ int main(int argc, char **argv) colorspace = GetColorspaceForYUVConversionMode(yuv_mode); raw_yuv = SDL_calloc(1, MAX_YUV_SURFACE_SIZE(original->w, original->h, 0)); - ConvertRGBtoYUV(yuv_format, original->pixels, original->pitch, raw_yuv, original->w, original->h, yuv_mode, 0, 100); + ConvertRGBtoYUV(yuv_format, original->pixels, original->pitch, raw_yuv, original->w, original->h, yuv_mode, monochrome, luminance); pitch = CalculateYUVPitch(yuv_format, original->w); converted = SDL_CreateSurface(original->w, original->h, rgb_format); diff --git a/test/testyuv_cvt.c b/test/testyuv_cvt.c index dab0709ae..c165b3218 100644 --- a/test/testyuv_cvt.c +++ b/test/testyuv_cvt.c @@ -129,9 +129,9 @@ static void RGBtoYUV(const Uint8 *rgb, int *yuv, YUV_CONVERSION_MODE mode, int m U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (B - L) / ((1.0f - Kb) * S) + 128) + 0.5f)); V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (R - L) / ((1.0f - Kr) * S) + 128) + 0.5f)); - yuv[0] = (Uint8)Y; - yuv[1] = (Uint8)U; - yuv[2] = (Uint8)V; + yuv[0] = (int)Y; + yuv[1] = (int)U; + yuv[2] = (int)V; if (monochrome) { yuv[1] = 128; @@ -139,7 +139,7 @@ static void RGBtoYUV(const Uint8 *rgb, int *yuv, YUV_CONVERSION_MODE mode, int m } if (luminance != 100) { - yuv[0] = (Uint8)SDL_roundf(yuv[0] * (luminance / 100.0f)); + yuv[0] = (int)SDL_roundf(yuv[0] * (luminance / 100.0f)); if (yuv[0] > 255) { yuv[0] = 255; }