Fixes compilation on Mingw.

main
Gabriel Jacobo 2013-11-22 14:19:52 -03:00
parent 61959aa67b
commit 4abeed93c7
3 changed files with 121 additions and 0 deletions

79
configure vendored
View File

@ -20703,6 +20703,84 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
fi
}
CheckWINDOWSGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
$as_echo_n "checking for EGL support... " >&6; }
video_opengl_egl=no
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <EGL/egl.h>
int
main ()
{
;
return 0;
}
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
video_opengl_egl=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
$as_echo "$video_opengl_egl" >&6; }
if test x$video_opengl_egl = xyes; then
$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
video_opengles_v2=no
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
int
main ()
{
;
return 0;
}
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
video_opengles_v2=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v2" >&5
$as_echo "$video_opengles_v2" >&6; }
if test x$video_opengles_v2 = xyes; then
$as_echo "#define SDL_VIDEO_OPENGL 1" >>confdefs.h
$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
fi
fi
}
CheckHaikuGL()
{
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
@ -22261,6 +22339,7 @@ $as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
CheckDummyAudio
CheckWINDOWS
CheckWINDOWSGL
CheckWINDOWSGLES
CheckDIRECTX
# Set up the core platform files

View File

@ -1738,6 +1738,43 @@ CheckWINDOWSGL()
fi
}
dnl Check for Windows OpenGL
CheckWINDOWSGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
AC_MSG_CHECKING(for EGL support)
video_opengl_egl=no
AC_TRY_COMPILE([
#include <EGL/egl.h>
],[
],[
video_opengl_egl=yes
])
AC_MSG_RESULT($video_opengl_egl)
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
fi
AC_MSG_CHECKING(for OpenGL ES v2 headers)
video_opengles_v2=no
AC_TRY_COMPILE([
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
],[
],[
video_opengles_v2=yes
])
AC_MSG_RESULT($video_opengles_v2)
if test x$video_opengles_v2 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
fi
fi
}
dnl Check for Haiku OpenGL
CheckHaikuGL()
{
@ -2515,6 +2552,7 @@ case "$host" in
CheckDummyAudio
CheckWINDOWS
CheckWINDOWSGL
CheckWINDOWSGLES
CheckDIRECTX
# Set up the core platform files

View File

@ -585,6 +585,7 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES &&
!_this->gl_data->HAS_WGL_EXT_create_context_es2_profile) {
#if SDL_VIDEO_OPENGL_EGL
/* Switch to EGL based functions */
WIN_GL_UnloadLibrary(_this);
_this->GL_LoadLibrary = WIN_GLES_LoadLibrary;
@ -602,6 +603,9 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
}
return WIN_GLES_CreateContext(_this, window);
#else
return SDL_SetError("SDL not configured with EGL support");
#endif
}
if (_this->gl_config.share_with_current_context) {