Sync SDL wiki -> header
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@ -89,7 +89,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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* \returns 0 on success or a negative error code on failure; call
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_HasPrimarySelectionText
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* \sa SDL_HasPrimarySelectionText
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@ -108,7 +108,7 @@ extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
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* call SDL_free() on the returned pointer when done with it (even if
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* call SDL_free() on the returned pointer when done with it (even if
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* there was an error).
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* there was an error).
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_HasPrimarySelectionText
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* \sa SDL_HasPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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@ -122,7 +122,7 @@ extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
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* \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
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* \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
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* does not.
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* does not.
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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@ -910,7 +910,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *
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* \param num_values The number of values to write to data
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* \param num_values The number of values to write to data
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* \return 0 or -1 if an error occurred.
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* \return 0 or -1 if an error occurred.
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*/
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values);
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extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values);
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@ -2447,7 +2447,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ResetHint(const char *name);
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* variable, or NULL if the environment isn't set. Callbacks will be called
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* variable, or NULL if the environment isn't set. Callbacks will be called
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* normally with this change.
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* normally with this change.
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_GetHint
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* \sa SDL_GetHint
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* \sa SDL_SetHint
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* \sa SDL_SetHint
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@ -665,7 +665,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
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* \param crc16 A pointer filled in with a CRC used to distinguish different
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* \param crc16 A pointer filled in with a CRC used to distinguish different
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* products with the same VID/PID, or 0 if not available
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* products with the same VID/PID, or 0 if not available
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_JoystickGetDeviceGUID
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* \sa SDL_JoystickGetDeviceGUID
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*/
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*/
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@ -282,7 +282,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, i
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* \param num_values The number of values to write to data
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* \param num_values The number of values to write to data
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* \returns 0 or -1 if an error occurred.
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* \returns 0 or -1 if an error occurred.
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*/
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*/
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extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values);
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extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values);
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@ -1059,7 +1059,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
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* \param h a pointer to variable for storing the height in pixels, may be
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* \param h a pointer to variable for storing the height in pixels, may be
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* NULL
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* NULL
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*
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*
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* \since This function is available since SDL 2.26.0.
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* \since This function is available since SDL 2.26.1.
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*
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*
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* \sa SDL_CreateWindow
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* \sa SDL_CreateWindow
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* \sa SDL_GetWindowSize
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* \sa SDL_GetWindowSize
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