diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h index 40483fc64..25964ba35 100644 --- a/include/SDL3/SDL_system.h +++ b/include/SDL3/SDL_system.h @@ -406,20 +406,20 @@ typedef void (SDLCALL *SDL_AndroidRequestPermissionCallback)(void *userdata, con * Request permissions at runtime, asynchronously. * * You do not need to call this for built-in functionality of SDL; recording - * from a microphone or reading images from a camera, using standard SDL - * APIs, will manage permission requests for you. + * from a microphone or reading images from a camera, using standard SDL APIs, + * will manage permission requests for you. * * This function never blocks. Instead, the app-supplied callback will be * called when a decision has been made. This callback may happen on a * different thread, and possibly much later, as it might wait on a user to - * respond to a system dialog. If permission has already been granted for - * a specific entitlement, the callback will still fire, probably on the - * current thread and before this function returns. + * respond to a system dialog. If permission has already been granted for a + * specific entitlement, the callback will still fire, probably on the current + * thread and before this function returns. * - * If the request submission fails, this function returns -1 and the - * callback will NOT be called, but this should only happen in - * catastrophic conditions, like memory running out. Normally there will - * be a yes or no to the request through the callback. + * If the request submission fails, this function returns -1 and the callback + * will NOT be called, but this should only happen in catastrophic conditions, + * like memory running out. Normally there will be a yes or no to the request + * through the callback. * * \param permission The permission to request. * \param cb The callback to trigger when the request has a response.