dmg: fix sdl3-config.cmake
parent
2ed0143425
commit
4defea47e1
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@ -2633,7 +2633,7 @@
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "mkdir -p build/dmg-tmp\ncp -a build/SDL3.xcframework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n";
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shellScript = "mkdir -p build/dmg-tmp/share/cmake/SDL3\ncp -a build/SDL3.xcframework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\ncp pkg-support/resources/CMake/sdl3-config.cmake build/dmg-tmp/share/cmake/SDL3\ncp pkg-support/resources/CMake/sdl3-config-version.cmake build/dmg-tmp/share/cmake/SDL3\n\n\nmkdir -p \n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n";
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};
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F3B38CF0296F63D1005DA6D3 /* ShellScript */ = {
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isa = PBXShellScriptBuildPhase;
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@ -1,14 +1,21 @@
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# based on the files generated by CMake's write_basic_package_version_file
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# SDL CMake version configuration file:
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# This file is meant to be placed in Resources/CMake of a SDL3 framework
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# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
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if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h")
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message(AUTHOR_WARNING "Could not find SDL_version.h. This script is meant to be placed in the Resources/CMake directory of SDL3.framework")
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cmake_minimum_required(VERSION 3.12)
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get_filename_component(_sdl3_xcframework_parent_path "../.." ABSOLUTE)
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set(_sdl3_xcframework "${_sdl3_xcframework_parent_path}/SDL3.xcframework")
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set(_sdl3_version_h "${_sdl3_xcframework}/macos-arm64_x86_64/SDL3.framework/Headers/SDL_version.h")
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if(NOT EXISTS "${_sdl3_version_h}")
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message(AUTHOR_WARNING "Cannot not find SDL_version.h. This script is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework")
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return()
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endif()
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file(READ "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h" _sdl_version_h)
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file(READ "${_sdl3_version_h}" _sdl_version_h)
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string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}")
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set(_sdl_major "${CMAKE_MATCH_1}")
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string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
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@ -22,6 +29,9 @@ else()
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return()
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endif()
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unset(_sdl3_xcframework)
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unset(_sdl3_version_h)
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if(PACKAGE_FIND_VERSION_RANGE)
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# Package version must be in the requested version range
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if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
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@ -42,7 +52,11 @@ else()
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endif()
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endif()
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# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail.
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if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
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# The SDL3.xcframework only contains 64-bit archives
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if(NOT "${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
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set(PACKAGE_VERSION_UNSUITABLE TRUE)
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endif()
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if(NOT CMAKE_SYSTEM_NAME MATCHES "^(Darwin|iOS|tvOS)$")
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set(PACKAGE_VERSION_UNSUITABLE TRUE)
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endif()
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@ -1,5 +1,5 @@
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# SDL CMake configuration file:
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# This file is meant to be placed in Resources/CMake of a SDL3 framework
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# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
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# INTERFACE_LINK_OPTIONS needs CMake 3.12
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cmake_minimum_required(VERSION 3.12)
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@ -31,15 +31,50 @@ endmacro()
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set(SDL3_FOUND TRUE)
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# Compute the installation prefix relative to this file.
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get_filename_component(_sdl3_framework_path "${CMAKE_CURRENT_LIST_FILE}" PATH) # /SDL3.framework/Resources/CMake/
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get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # /SDL3.framework/Resources/
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get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # /SDL3.framework/
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get_filename_component(_sdl3_framework_parent_path "${_sdl3_framework_path}" PATH) # /
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macro(_check_target_is_simulator)
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include(CheckCSourceCompiles)
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check_c_source_compiles([===[
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#include <TargetConditionals.h>
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#if defined(TARGET_OS_SIMULATOR)
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int target_is_simulator;
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#endif
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int main(int argc, char *argv[]) { return target_is_simulator; }
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]===] SDL_TARGET_IS_SIMULATOR)
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endmacro()
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if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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_check_target_is_simulator()
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if(SDL_TARGET_IS_SIMULATOR)
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set(_xcfw_target_subdir "ios-arm64_x86_64-simulator")
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else()
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set(_xcfw_target_subdir "ios-arm64")
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL "tvOS")
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_check_target_is_simulator()
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if(SDL_TARGET_IS_SIMULATOR)
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set(_xcfw_target_subdir "tvos-arm64_x86_64-simulator")
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else()
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set(_xcfw_target_subdir "tvos-arm64")
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set(_xcfw_target_subdir "macos-arm64_x86_64")
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else()
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message(WARNING "Unsupported Apple platform (${CMAKE_SYSTEM_NAME}) and broken sdl3-config-version.cmake")
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set(SDL3_FOUND FALSE)
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return()
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endif()
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# Compute the installation prefix relative to this file.
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get_filename_component(_sdl3_xcframework_parent_path "${CMAKE_CURRENT_LIST_DIR}" REALPATH) # /share/cmake/SDL3/
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get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" REALPATH) # /share/cmake/SDL3/
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get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share/cmake
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get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share
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get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /
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set_and_check(_sdl3_xcframework_path "${_sdl3_xcframework_parent_path}/SDL3.xcframework") # /SDL3.xcframework
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set_and_check(_sdl3_framework_parent_path "${_sdl3_xcframework_path}/${_xcfw_target_subdir}") # /SDL3.xcframework/macos-arm64_x86_64
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set_and_check(_sdl3_framework_path "${_sdl3_framework_parent_path}/SDL3.framework") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework
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set_and_check(_sdl3_include_dirs "${_sdl3_framework_path}/Headers")
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set(SDL3_LIBRARIES "SDL3::SDL3")
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# All targets are created, even when some might not be requested though COMPONENTS.
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# This is done for compatibility with CMake generated SDL3-target.cmake files.
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@ -53,16 +88,26 @@ if(NOT TARGET SDL3::Headers)
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)
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endif()
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set(SDL3_Headers_FOUND TRUE)
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unset(_sdl3_include_dirs)
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if(NOT TARGET SDL3::SDL3-shared)
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add_library(SDL3::SDL3-shared SHARED IMPORTED)
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if(CMAKE_VERSION GREATER_EQUAL "3.28")
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set_target_properties(SDL3::SDL3-shared
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PROPERTIES
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FRAMEWORK "TRUE"
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IMPORTED_LOCATION "${_sdl3_xcframework_path}"
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INTERFACE_LINK_LIBRARIES "SDL3::Headers"
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)
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else()
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set_target_properties(SDL3::SDL3-shared
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PROPERTIES
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FRAMEWORK "TRUE"
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IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
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INTERFACE_LINK_LIBRARIES "SDL3::Headers"
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)
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endif()
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set_target_properties(SDL3::SDL3-shared
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PROPERTIES
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FRAMEWORK "TRUE"
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INTERFACE_LINK_LIBRARIES "SDL3::Headers"
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IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
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IMPORTED_SONAME "${_sdl3_framework_path}/SDL3"
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COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
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INTERFACE_SDL3_SHARED "ON"
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COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
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@ -75,10 +120,13 @@ set(SDL3_SDL3-static FALSE)
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set(SDL3_SDL3_test FALSE)
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unset(_sdl3_xcframework_parent_path)
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unset(_sdl3_xcframework_path)
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unset(_sdl3_framework_parent_path)
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unset(_sdl3_framework_path)
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unset(_sdl3_include_dirs)
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if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND)
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if(SDL3_SDL3-shared_FOUND)
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set(SDL3_SDL3_FOUND TRUE)
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endif()
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@ -96,9 +144,13 @@ endfunction()
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if(NOT TARGET SDL3::SDL3)
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if(TARGET SDL3::SDL3-shared)
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_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
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else()
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_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
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endif()
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endif()
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check_required_components(SDL3)
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set(SDL3_LIBRARIES SDL3::SDL3)
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set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
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set(SDL3_STATIC_PRIVATE_LIBS)
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set(SDL3TEST_LIBRARY SDL3::SDL3_test)
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