diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 10d040243..31bf64799 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -654,8 +654,9 @@ extern DECLSPEC float SDLCALL SDL_GetWindowDisplayScale(SDL_Window *window); * * \param window the window to affect * \param mode a pointer to the display mode to use, which can be NULL for - * borderless fullscreen desktop mode, or one of the fullscreen modes returned by - * SDL_GetFullscreenDisplayModes() to set an exclusive fullscreen mode. + * borderless fullscreen desktop mode, or one of the fullscreen + * modes returned by SDL_GetFullscreenDisplayModes() to set an + * exclusive fullscreen mode. * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. * @@ -671,7 +672,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreenMode(SDL_Window *window, cons * Query the display mode to use when a window is visible at fullscreen. * * \param window the window to query - * \returns a pointer to the exclusive fullscreen mode to use or NULL for borderless fullscreen desktop mode + * \returns a pointer to the exclusive fullscreen mode to use or NULL for + * borderless fullscreen desktop mode * * \since This function is available since SDL 3.0.0. * @@ -1608,8 +1610,9 @@ extern DECLSPEC int SDLCALL SDL_RestoreWindow(SDL_Window *window); /** * Request that the window's fullscreen state be changed. * - * By default a window in fullscreen state uses borderless fullscreen desktop mode, but a - * specific exclusive display mode can be set using SDL_SetWindowFullscreenMode(). + * By default a window in fullscreen state uses borderless fullscreen desktop + * mode, but a specific exclusive display mode can be set using + * SDL_SetWindowFullscreenMode(). * * On some windowing systems this request is asynchronous and the new * fullscreen state may not have have been applied immediately upon the return