audio_resampleLoss: SDL_GetAudioStreamData now returns the correct length

main
Brick 2023-08-24 10:44:13 +01:00 committed by Ryan C. Gordon
parent ab83f75bb9
commit 4f894e748e
1 changed files with 1 additions and 3 deletions

View File

@ -879,9 +879,7 @@ static int audio_resampleLoss(void *arg)
len_out = SDL_GetAudioStreamData(stream, buf_out, len_target); len_out = SDL_GetAudioStreamData(stream, buf_out, len_target);
SDLTest_AssertPass("Call to SDL_GetAudioStreamData(stream, buf_out, %i)", len_target); SDLTest_AssertPass("Call to SDL_GetAudioStreamData(stream, buf_out, %i)", len_target);
/** !!! FIXME: SDL_AudioStream does not return output of the same length as SDLTest_AssertCheck(len_out == len_target, "Expected output length to be no larger than %i, got %i.",
** !!! FIXME: the input even if SDL_FlushAudioStream is called. */
SDLTest_AssertCheck(len_out <= len_target, "Expected output length to be no larger than %i, got %i.",
len_target, len_out); len_target, len_out);
SDL_DestroyAudioStream(stream); SDL_DestroyAudioStream(stream);
if (len_out > len_target) { if (len_out > len_target) {