Fix declarations after statement
parent
0e7d435f13
commit
4fbb9f31ab
|
@ -265,6 +265,7 @@ typedef struct shader_data
|
|||
static void
|
||||
Render(unsigned int width, unsigned int height, shader_data* data)
|
||||
{
|
||||
float *verts = g_verts;
|
||||
ctx.glViewport(0, 0, 640, 480);
|
||||
|
||||
GL_CHECK(ctx.glClear(GL_COLOR_BUFFER_BIT));
|
||||
|
@ -272,8 +273,6 @@ Render(unsigned int width, unsigned int height, shader_data* data)
|
|||
GL_CHECK(ctx.glUniformMatrix4fv(g_uniform_locations[GLES2_UNIFORM_PROJECTION], 1, GL_FALSE, (const float *)matrix_mvp));
|
||||
GL_CHECK(ctx.glUniform4f(g_uniform_locations[GLES2_UNIFORM_COLOR], 1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
||||
float *verts = g_verts;
|
||||
|
||||
GL_CHECK(ctx.glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) (verts + 16)));
|
||||
GL_CHECK(ctx.glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) (verts + 8)));
|
||||
GL_CHECK(ctx.glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) verts));
|
||||
|
@ -406,7 +405,7 @@ void loop()
|
|||
|
||||
if (0)
|
||||
{
|
||||
float *f = matrix_mvp;
|
||||
float *f = (float *) matrix_mvp;
|
||||
SDL_Log("-----------------------------------");
|
||||
SDL_Log("[ %f, %f, %f, %f ]", *f++, *f++, *f++, *f++);
|
||||
SDL_Log("[ %f, %f, %f, %f ]", *f++, *f++, *f++, *f++);
|
||||
|
@ -417,13 +416,17 @@ void loop()
|
|||
|
||||
renderCopy_angle(g_angle);
|
||||
|
||||
int w, h;
|
||||
SDL_GL_GetDrawableSize(state->windows[0], &w, &h);
|
||||
SDL_Rect rs, rd;
|
||||
rs.x = 0; rs.y = 0; rs.w = g_surf_sdf->w; rs.h = g_surf_sdf->h;
|
||||
rd.w = g_surf_sdf->w * g_val; rd.h = g_surf_sdf->h * g_val;
|
||||
rd.x = (w - rd.w) / 2; rd.y = (h - rd.h) / 2;
|
||||
renderCopy_position(&rs, &rd);
|
||||
{
|
||||
int w, h;
|
||||
SDL_Rect rs, rd;
|
||||
|
||||
SDL_GL_GetDrawableSize(state->windows[0], &w, &h);
|
||||
|
||||
rs.x = 0; rs.y = 0; rs.w = g_surf_sdf->w; rs.h = g_surf_sdf->h;
|
||||
rd.w = g_surf_sdf->w * g_val; rd.h = g_surf_sdf->h * g_val;
|
||||
rd.x = (w - rd.w) / 2; rd.y = (h - rd.h) / 2;
|
||||
renderCopy_position(&rs, &rd);
|
||||
}
|
||||
|
||||
|
||||
if (!done) {
|
||||
|
@ -544,6 +547,7 @@ main(int argc, char *argv[])
|
|||
SDL_memset(matrix_mvp, 0, sizeof (matrix_mvp));
|
||||
|
||||
{
|
||||
SDL_Surface *tmp;
|
||||
char *f;
|
||||
g_use_SDF = 1;
|
||||
g_use_SDF_debug = 0;
|
||||
|
@ -558,7 +562,7 @@ main(int argc, char *argv[])
|
|||
|
||||
/* Load SDF BMP image */
|
||||
#if 1
|
||||
SDL_Surface *tmp = SDL_LoadBMP(f);
|
||||
tmp = SDL_LoadBMP(f);
|
||||
if (tmp == NULL) {
|
||||
SDL_Log("missing image file: %s", f);
|
||||
exit(-1);
|
||||
|
|
Loading…
Reference in New Issue