Update version to 2.0.22 for release

main
Sam Lantinga 2022-04-08 18:18:56 -07:00
parent a256e6ba7f
commit 505d6a4a05
9 changed files with 21 additions and 21 deletions

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@ -66,12 +66,12 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 21)
set(SDL_INTERFACE_AGE 3)
set(SDL_BINARY_AGE 21)
set(SDL_MICRO_VERSION 22)
set(SDL_INTERFACE_AGE 0)
set(SDL_BINARY_AGE 22)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 19.3.0)
set(DYLIB_CURRENT_VERSION 23.0.0)
set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
# Set defaults preventing destination file conflicts

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@ -11,7 +11,7 @@
# wmake -f Makefile.os2 HIDAPI=1
LIBNAME = SDL2
VERSION = 2.0.21
VERSION = 2.0.22
DESCRIPTION = Simple DirectMedia Layer 2
LIBICONV=0

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@ -19,10 +19,10 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0.21</string>
<string>2.0.22</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleVersion</key>
<string>2.0.21</string>
<string>2.0.22</string>
</dict>
</plist>

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@ -9151,7 +9151,7 @@
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES;
DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 19.3.0;
DYLIB_CURRENT_VERSION = 23.0.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_ALTIVEC_EXTENSIONS = YES;
@ -9235,7 +9235,7 @@
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
DEBUG_INFORMATION_FORMAT = dwarf;
DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 19.3.0;
DYLIB_CURRENT_VERSION = 23.0.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;

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@ -39,7 +39,7 @@
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.21"
$SDLVersion = "2.0.22"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.

6
configure vendored
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@ -2866,9 +2866,9 @@ orig_CFLAGS="$CFLAGS"
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=21
SDL_INTERFACE_AGE=3
SDL_BINARY_AGE=21
SDL_MICRO_VERSION=22
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=22
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION

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@ -22,9 +22,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=21
SDL_INTERFACE_AGE=3
SDL_BINARY_AGE=21
SDL_MICRO_VERSION=22
SDL_INTERFACE_AGE=0
SDL_BINARY_AGE=22
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)

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@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 21
#define SDL_PATCHLEVEL 22
/**
* Macro to determine SDL version program was compiled against.

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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,21,0
PRODUCTVERSION 2,0,21,0
FILEVERSION 2,0,22,0
PRODUCTVERSION 2,0,22,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "2, 0, 21, 0\0"
VALUE "FileVersion", "2, 0, 22, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright (C) 2022 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "2, 0, 21, 0\0"
VALUE "ProductVersion", "2, 0, 22, 0\0"
END
END
BLOCK "VarFileInfo"