port from 2.0.12 to 2.0.13 / current SDL-hg repository.

- video:  VideoBootStrap->available() is gone.
- thread: all important SDL_CreateThread internal data now put into
          struct SDL_Thread: changes to SDL_SYS_CreateThread().
Ozkan Sezer 2020-10-14 23:01:04 +03:00
parent 5da796fe52
commit 54ced668c4
2 changed files with 22 additions and 39 deletions

View File

@ -40,57 +40,39 @@
#include <process.h>
typedef struct ThreadStartParms {
void *args;
pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;
static void RunThread(void *data)
{
pThreadStartParms pThreadParms = (pThreadStartParms) data;
pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread;
void *args = pThreadParms->args;
SDL_free( pThreadParms );
SDL_Thread *thread = (SDL_Thread *) data;
pfnSDL_CurrentEndThread pfnEndThread = (pfnSDL_CurrentEndThread) thread->endfunc;
if ( ppSDLTLSData != NULL )
*ppSDLTLSData = NULL;
SDL_RunThread( args );
SDL_RunThread( thread );
if ( pfnEndThread != NULL )
pfnEndThread();
}
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
SDL_SYS_CreateThread(SDL_Thread * thread,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
{
pThreadStartParms pThreadParms = SDL_malloc( sizeof(tThreadStartParms) );
if ( pThreadParms == NULL )
return SDL_OutOfMemory();
if (thread->stacksize == 0)
thread->stacksize = 65536;
// Also save the real parameters we have to pass to thread function
pThreadParms->args = args;
if (pfnBeginThread) {
// Save the function which we will have to call to clear the RTL of calling app!
pThreadParms->pfnCurrentEndThread = pfnEndThread;
thread->endfunc = pfnEndThread;
// Start the thread using the runtime library of calling app!
thread->handle = (SYS_ThreadHandle)
pfnBeginThread( RunThread, NULL, thread->stacksize, pThreadParms );
pfnBeginThread( RunThread, NULL, thread->stacksize, thread );
}
else {
pThreadParms->pfnCurrentEndThread = _endthread;
thread->endfunc = _endthread;
thread->handle = (SYS_ThreadHandle)
_beginthread( RunThread, NULL, thread->stacksize, pThreadParms );
_beginthread( RunThread, NULL, thread->stacksize, thread );
}
if ( thread->handle == -1 )

View File

@ -1599,7 +1599,7 @@ static int OS2_VideoInit(_THIS)
stSDLDisplayMode.driverdata = pDisplayData;
}
SDL_AddVideoDisplay( &stSDLDisplay );
SDL_AddVideoDisplay( &stSDLDisplay, SDL_FALSE );
}
OS2_InitMouse( _this, pVData->hab );
@ -1705,7 +1705,7 @@ static SDL_VideoDevice *OS2_CreateDevice(int devindex)
if (!device)
{
SDL_OutOfMemory();
return (0);
return NULL;
}
/* Set the function pointers */
@ -1753,21 +1753,22 @@ static SDL_VideoDevice *OS2_CreateDevice(int devindex)
return device;
}
// Output video system availability checking.
static int OS2DIVE_Available(void)
static SDL_VideoDevice *OS2DIVE_CreateDevice(int devindex)
{
VIDEOOUTPUTINFO stVOInfo;
return voDive.QueryInfo( &stVOInfo );
if (!voDive.QueryInfo(&stVOInfo)) {
return NULL;
}
return OS2_CreateDevice(devindex);
}
static int OS2VMAN_Available(void)
static SDL_VideoDevice *OS2VMAN_CreateDevice(int devindex)
{
VIDEOOUTPUTINFO stVOInfo;
return voVMan.QueryInfo( &stVOInfo );
if (!voVMan.QueryInfo(&stVOInfo)) {
return NULL;
}
return OS2_CreateDevice(devindex);
}
@ -1777,13 +1778,13 @@ static int OS2VMAN_Available(void)
VideoBootStrap OS2DIVE_bootstrap =
{
OS2DRIVER_NAME_DIVE, "OS/2 video driver",
OS2DIVE_Available, OS2_CreateDevice
OS2DIVE_CreateDevice
};
VideoBootStrap OS2VMAN_bootstrap =
{
OS2DRIVER_NAME_VMAN, "OS/2 video driver",
OS2VMAN_Available, OS2_CreateDevice
OS2VMAN_CreateDevice
};
#endif /* SDL_VIDEO_DRIVER_OS2 */