More non C89 compliant comments

Gabriel Jacobo 2013-08-20 20:34:40 -03:00
parent 63fe3a7753
commit 552b04c58a
28 changed files with 252 additions and 248 deletions

View File

@ -99,8 +99,8 @@
#define HAVE_SQRT 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
//#define HAVE_SYSCONF 1
//#define HAVE_SIGACTION 1
/*#define HAVE_SYSCONF 1*/
/*#define HAVE_SIGACTION 1*/
/* PSP isn't that sophisticated */

View File

@ -43,30 +43,30 @@ extern "C" {
#endif
//! Definitions for test case structures
/*! Definitions for test case structures*/
#define TEST_ENABLED 1
#define TEST_DISABLED 0
//! Definition of all the possible test return values of the test case method
/*! Definition of all the possible test return values of the test case method*/
#define TEST_ABORTED -1
#define TEST_STARTED 0
#define TEST_COMPLETED 1
#define TEST_SKIPPED 2
//! Definition of all the possible test results for the harness
/*! Definition of all the possible test results for the harness*/
#define TEST_RESULT_PASSED 0
#define TEST_RESULT_FAILED 1
#define TEST_RESULT_NO_ASSERT 2
#define TEST_RESULT_SKIPPED 3
#define TEST_RESULT_SETUP_FAILURE 4
//!< Function pointer to a test case setup function (run before every test)
/*!< Function pointer to a test case setup function (run before every test)*/
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
//!< Function pointer to a test case function
/*!< Function pointer to a test case function*/
typedef int (*SDLTest_TestCaseFp)(void *arg);
//!< Function pointer to a test case teardown function (run after every test)
/*!< Function pointer to a test case teardown function (run after every test)*/
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
/**

View File

@ -510,7 +510,7 @@ DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
if (!valid_format) {
DSOUND_CloseDevice(this);
if (tried_format) {
return -1; // CreateSecondary() should have called SDL_SetError().
return -1; /* CreateSecondary() should have called SDL_SetError(). */
}
return SDL_SetError("DirectSound: Unsupported audio format");
}

View File

@ -63,7 +63,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
this->spec.freq = 44100;
/* Update the fragment size as size in bytes. */
// SDL_CalculateAudioSpec(this->spec); MOD
/* SDL_CalculateAudioSpec(this->spec); MOD*/
switch (this->spec.format) {
case AUDIO_U8:
this->spec.silence = 0x80;
@ -76,7 +76,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
this->spec.size *= this->spec.channels;
this->spec.size *= this->spec.samples;
//==========================================
/*==========================================*/
/* Allocate the mixing buffer. Its size and starting address must
be a multiple of 64 bytes. Our sample count is already a multiple of
@ -162,7 +162,7 @@ static int
PSPAUD_Init(SDL_AudioDriverImpl * impl)
{
// Set the function pointers
/* Set the function pointers*/
impl->OpenDevice = PSPAUD_OpenDevice;
impl->PlayDevice = PSPAUD_PlayDevice;
impl->WaitDevice = PSPAUD_WaitDevice;
@ -171,7 +171,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl)
impl->CloseDevice = PSPAUD_CloseDevice;
impl->ThreadInit = PSPAUD_ThreadInit;
//PSP audio device
/*PSP audio device*/
impl->OnlyHasDefaultOutputDevice = 1;
/*
impl->HasCaptureSupport = 1;

View File

@ -40,13 +40,13 @@
#include <sys/types.h>
#include <unistd.h>
#define LOG_TAG "SDL_android"
//#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
//#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
/*#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)*/
/*#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)*/
#define LOGI(...) do {} while (false)
#define LOGE(...) do {} while (false)
/* Uncomment this to log messages entering and exiting methods in this file */
//#define DEBUG_JNI
/*#define DEBUG_JNI */
static void Android_JNI_ThreadDestroyed(void*);
@ -64,10 +64,10 @@ static void Android_JNI_ThreadDestroyed(void*);
static pthread_key_t mThreadKey;
static JavaVM* mJavaVM;
// Main activity
/* Main activity */
static jclass mActivityClass;
// method signatures
/* method signatures */
static jmethodID midGetNativeSurface;
static jmethodID midFlipBuffers;
static jmethodID midAudioInit;
@ -75,7 +75,7 @@ static jmethodID midAudioWriteShortBuffer;
static jmethodID midAudioWriteByteBuffer;
static jmethodID midAudioQuit;
// Accelerometer data storage
/* Accelerometer data storage */
static float fLastAccelerometer[3];
static bool bHasNewData;
@ -83,7 +83,7 @@ static bool bHasNewData;
Functions called by JNI
*******************************************************************************/
// Library init
/* Library init */
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
JNIEnv *env;
@ -107,7 +107,7 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved)
return JNI_VERSION_1_4;
}
// Called before SDL_main() to initialize JNI bindings
/* Called before SDL_main() to initialize JNI bindings */
void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
@ -138,7 +138,7 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init() finished!");
}
// Resize
/* Resize */
void Java_org_libsdl_app_SDLActivity_onNativeResize(
JNIEnv* env, jclass jcls,
jint width, jint height, jint format)
@ -147,7 +147,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeResize(
}
// Surface Created
/* Surface Created */
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass jcls)
{
SDL_WindowData *data;
@ -173,7 +173,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass
}
// Surface Destroyed
/* Surface Destroyed */
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceDestroyed(JNIEnv* env, jclass jcls)
{
/* We have to clear the current context and destroy the egl surface here
@ -205,21 +205,21 @@ void Java_org_libsdl_app_SDLActivity_nativeFlipBuffers(JNIEnv* env, jclass jcls)
SDL_GL_SwapWindow(Android_Window);
}
// Keydown
/* Keydown */
void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(
JNIEnv* env, jclass jcls, jint keycode)
{
Android_OnKeyDown(keycode);
}
// Keyup
/* Keyup */
void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(
JNIEnv* env, jclass jcls, jint keycode)
{
Android_OnKeyUp(keycode);
}
// Keyboard Focus Lost
/* Keyboard Focus Lost */
void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
JNIEnv* env, jclass jcls)
{
@ -228,7 +228,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
}
// Touch
/* Touch */
void Java_org_libsdl_app_SDLActivity_onNativeTouch(
JNIEnv* env, jclass jcls,
jint touch_device_id_in, jint pointer_finger_id_in,
@ -237,7 +237,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeTouch(
Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
}
// Accelerometer
/* Accelerometer */
void Java_org_libsdl_app_SDLActivity_onNativeAccel(
JNIEnv* env, jclass jcls,
jfloat x, jfloat y, jfloat z)
@ -248,23 +248,23 @@ void Java_org_libsdl_app_SDLActivity_onNativeAccel(
bHasNewData = true;
}
// Low memory
/* Low memory */
void Java_org_libsdl_app_SDLActivity_nativeLowMemory(
JNIEnv* env, jclass cls)
{
SDL_SendAppEvent(SDL_APP_LOWMEMORY);
}
// Quit
/* Quit */
void Java_org_libsdl_app_SDLActivity_nativeQuit(
JNIEnv* env, jclass cls)
{
// Inject a SDL_QUIT event
/* Inject a SDL_QUIT event */
SDL_SendQuit();
SDL_SendAppEvent(SDL_APP_TERMINATING);
}
// Pause
/* Pause */
void Java_org_libsdl_app_SDLActivity_nativePause(
JNIEnv* env, jclass cls)
{
@ -280,7 +280,7 @@ void Java_org_libsdl_app_SDLActivity_nativePause(
SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
}
// Resume
/* Resume */
void Java_org_libsdl_app_SDLActivity_nativeResume(
JNIEnv* env, jclass cls)
{
@ -468,9 +468,9 @@ int Android_JNI_SetupThread(void) {
return 1;
}
//
// Audio support
//
/*
* Audio support
*/
static jboolean audioBuffer16Bit = JNI_FALSE;
static jboolean audioBufferStereo = JNI_FALSE;
static jobject audioBuffer = NULL;
@ -568,8 +568,8 @@ void Android_JNI_CloseAudioDevice()
}
}
// Test for an exception and call SDL_SetError with its detail if one occurs
// If the parameter silent is truthy then SDL_SetError() will not be called.
/* Test for an exception and call SDL_SetError with its detail if one occurs */
/* If the parameter silent is truthy then SDL_SetError() will not be called. */
static bool Android_JNI_ExceptionOccurred(bool silent)
{
SDL_assert(LocalReferenceHolder_IsActive());
@ -579,7 +579,7 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
if (exception != NULL) {
jmethodID mid;
// Until this happens most JNI operations have undefined behaviour
/* Until this happens most JNI operations have undefined behaviour */
(*mEnv)->ExceptionClear(mEnv);
if (!silent) {
@ -635,13 +635,13 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
fileNameJString = (jstring)ctx->hidden.androidio.fileNameRef;
ctx->hidden.androidio.position = 0;
// context = SDLActivity.getContext();
/* context = SDLActivity.getContext(); */
mid = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"getContext","()Landroid/content/Context;");
context = (*mEnv)->CallStaticObjectMethod(mEnv, mActivityClass, mid);
// assetManager = context.getAssets();
/* assetManager = context.getAssets(); */
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
"getAssets", "()Landroid/content/res/AssetManager;");
assetManager = (*mEnv)->CallObjectMethod(mEnv, context, mid);
@ -674,18 +674,18 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
ctx->hidden.androidio.fd = (*mEnv)->GetIntField(mEnv, fd, descriptor);
ctx->hidden.androidio.assetFileDescriptorRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
// Seek to the correct offset in the file.
/* Seek to the correct offset in the file. */
lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
if (false) {
fallback:
// Disabled log message because of spam on the Nexus 7
//__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");
/* Disabled log message because of spam on the Nexus 7 */
/*__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");*/
/* Try the old method using InputStream */
ctx->hidden.androidio.assetFileDescriptorRef = NULL;
// inputStream = assetManager.open(<filename>);
/* inputStream = assetManager.open(<filename>); */
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /*ACCESS_RANDOM*/);
@ -695,13 +695,14 @@ fallback:
ctx->hidden.androidio.inputStreamRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
// Despite all the visible documentation on [Asset]InputStream claiming
// that the .available() method is not guaranteed to return the entire file
// size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
// android/apis/content/ReadAsset.java imply that Android's
// AssetInputStream.available() /will/ always return the total file size
/* Despite all the visible documentation on [Asset]InputStream claiming
* that the .available() method is not guaranteed to return the entire file
* size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
* android/apis/content/ReadAsset.java imply that Android's
* AssetInputStream.available() /will/ always return the total file size
*/
// size = inputStream.available();
/* size = inputStream.available(); */
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
"available", "()I");
ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
@ -709,7 +710,7 @@ fallback:
goto failure;
}
// readableByteChannel = Channels.newChannel(inputStream);
/* readableByteChannel = Channels.newChannel(inputStream); */
channels = (*mEnv)->FindClass(mEnv, "java/nio/channels/Channels");
mid = (*mEnv)->GetStaticMethodID(mEnv, channels,
"newChannel",
@ -723,7 +724,7 @@ fallback:
ctx->hidden.androidio.readableByteChannelRef =
(*mEnv)->NewGlobalRef(mEnv, readableByteChannel);
// Store .read id for reading purposes
/* Store .read id for reading purposes */
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, readableByteChannel),
"read", "(Ljava/nio/ByteBuffer;)I");
ctx->hidden.androidio.readMethod = mid;
@ -819,7 +820,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
jobject byteBuffer = (*mEnv)->NewDirectByteBuffer(mEnv, buffer, bytesRemaining);
while (bytesRemaining > 0) {
// result = readableByteChannel.read(...);
/* result = readableByteChannel.read(...); */
int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
if (Android_JNI_ExceptionOccurred(false)) {
@ -877,7 +878,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
else {
jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
// inputStream.close();
/* inputStream.close();*/
jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
"close", "()V");
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
@ -956,7 +957,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
if (movement > 0) {
unsigned char buffer[4096];
// The easy case where we're seeking forwards
/* The easy case where we're seeking forwards */
while (movement > 0) {
Sint64 amount = sizeof (buffer);
if (amount > movement) {
@ -964,7 +965,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
}
size_t result = Android_JNI_FileRead(ctx, buffer, 1, amount);
if (result <= 0) {
// Failed to read/skip the required amount, so fail
/* Failed to read/skip the required amount, so fail */
return -1;
}
@ -972,8 +973,8 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
}
} else if (movement < 0) {
// We can't seek backwards so we have to reopen the file and seek
// forwards which obviously isn't very efficient
/* We can't seek backwards so we have to reopen the file and seek */
/* forwards which obviously isn't very efficient */
Internal_Android_JNI_FileClose(ctx, false);
Internal_Android_JNI_FileOpen(ctx);
Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
@ -989,7 +990,7 @@ int Android_JNI_FileClose(SDL_RWops* ctx)
return Internal_Android_JNI_FileClose(ctx, true);
}
// returns a new global reference which needs to be released later
/* returns a new global reference which needs to be released later */
static jobject Android_JNI_GetSystemServiceObject(const char* name)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@ -1089,9 +1090,10 @@ SDL_bool Android_JNI_HasClipboardText()
}
// returns 0 on success or -1 on error (others undefined then)
// returns truthy or falsy value in plugged, charged and battery
// returns the value in seconds and percent or -1 if not available
/* returns 0 on success or -1 on error (others undefined then)
* returns truthy or falsy value in plugged, charged and battery
* returns the value in seconds and percent or -1 if not available
*/
int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@ -1139,38 +1141,38 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
(*env)->DeleteLocalRef(env, bname);
if (plugged) {
GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5)
GET_INT_EXTRA(plug, "plugged") /* == BatteryManager.EXTRA_PLUGGED (API 5) */
if (plug == -1) {
LocalReferenceHolder_Cleanup(&refs);
return -1;
}
// 1 == BatteryManager.BATTERY_PLUGGED_AC
// 2 == BatteryManager.BATTERY_PLUGGED_USB
/* 1 == BatteryManager.BATTERY_PLUGGED_AC */
/* 2 == BatteryManager.BATTERY_PLUGGED_USB */
*plugged = (0 < plug) ? 1 : 0;
}
if (charged) {
GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5)
GET_INT_EXTRA(status, "status") /* == BatteryManager.EXTRA_STATUS (API 5) */
if (status == -1) {
LocalReferenceHolder_Cleanup(&refs);
return -1;
}
// 5 == BatteryManager.BATTERY_STATUS_FULL
/* 5 == BatteryManager.BATTERY_STATUS_FULL */
*charged = (status == 5) ? 1 : 0;
}
if (battery) {
GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5)
GET_BOOL_EXTRA(present, "present") /* == BatteryManager.EXTRA_PRESENT (API 5) */
*battery = present ? 1 : 0;
}
if (seconds) {
*seconds = -1; // not possible
*seconds = -1; /* not possible */
}
if (percent) {
GET_INT_EXTRA(level, "level") // == BatteryManager.EXTRA_LEVEL (API 5)
GET_INT_EXTRA(scale, "scale") // == BatteryManager.EXTRA_SCALE (API 5)
GET_INT_EXTRA(level, "level") /* == BatteryManager.EXTRA_LEVEL (API 5) */
GET_INT_EXTRA(scale, "scale") /* == BatteryManager.EXTRA_SCALE (API 5) */
if ((level == -1) || (scale == -1)) {
LocalReferenceHolder_Cleanup(&refs);
return -1;
@ -1184,7 +1186,7 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
return 0;
}
// sends message to be handled on the UI event dispatch thread
/* sends message to be handled on the UI event dispatch thread */
int Android_JNI_SendMessage(int command, int param)
{
JNIEnv *env = Android_JNI_GetEnv();
@ -1219,15 +1221,17 @@ void Android_JNI_ShowTextInput(SDL_Rect *inputRect)
void Android_JNI_HideTextInput()
{
// has to match Activity constant
/* has to match Activity constant */
const int COMMAND_TEXTEDIT_HIDE = 3;
Android_JNI_SendMessage(COMMAND_TEXTEDIT_HIDE, 0);
}
/*
//////////////////////////////////////////////////////////////////////////////
//
// Functions exposed to SDL applications in SDL_system.h
//
//////////////////////////////////////////////////////////////////////////////
*/
void *SDL_AndroidGetJNIEnv()
{
@ -1247,7 +1251,7 @@ void *SDL_AndroidGetActivity()
return NULL;
}
// return SDLActivity.getContext();
/* return SDLActivity.getContext(); */
mid = (*env)->GetStaticMethodID(env, mActivityClass,
"getContext","()Landroid/content/Context;");
return (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
@ -1271,12 +1275,12 @@ const char * SDL_AndroidGetInternalStoragePath()
return NULL;
}
// context = SDLActivity.getContext();
/* context = SDLActivity.getContext(); */
mid = (*env)->GetStaticMethodID(env, mActivityClass,
"getContext","()Landroid/content/Context;");
context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
// fileObj = context.getFilesDir();
/* fileObj = context.getFilesDir(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
"getFilesDir", "()Ljava/io/File;");
fileObject = (*env)->CallObjectMethod(env, context, mid);
@ -1286,7 +1290,7 @@ const char * SDL_AndroidGetInternalStoragePath()
return NULL;
}
// path = fileObject.getAbsolutePath();
/* path = fileObject.getAbsolutePath(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
"getAbsolutePath", "()Ljava/lang/String;");
pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
@ -1322,7 +1326,7 @@ int SDL_AndroidGetExternalStorageState()
state = (*env)->GetStringUTFChars(env, stateString, NULL);
// Print an info message so people debugging know the storage state
/* Print an info message so people debugging know the storage state */
__android_log_print(ANDROID_LOG_INFO, "SDL", "external storage state: %s", state);
if (SDL_strcmp(state, "mounted") == 0) {
@ -1357,12 +1361,12 @@ const char * SDL_AndroidGetExternalStoragePath()
return NULL;
}
// context = SDLActivity.getContext();
/* context = SDLActivity.getContext(); */
mid = (*env)->GetStaticMethodID(env, mActivityClass,
"getContext","()Landroid/content/Context;");
context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
// fileObj = context.getExternalFilesDir();
/* fileObj = context.getExternalFilesDir(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
"getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
fileObject = (*env)->CallObjectMethod(env, context, mid, NULL);
@ -1372,7 +1376,7 @@ const char * SDL_AndroidGetExternalStoragePath()
return NULL;
}
// path = fileObject.getAbsolutePath();
/* path = fileObject.getAbsolutePath(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
"getAbsolutePath", "()Ljava/lang/String;");
pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);

View File

@ -26,30 +26,30 @@
/* *INDENT-OFF* */
static const SDL_Scancode windows_scancode_table[] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, // 0
SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_TAB, // 0
/* 0 1 2 3 4 5 6 7 */
/* 8 9 A B C D E F */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, /* 0 */
SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_TAB, /* 0 */
SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R, SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I, // 1
SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RETURN, SDL_SCANCODE_LCTRL, SDL_SCANCODE_A, SDL_SCANCODE_S, // 1
SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R, SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I, /* 1 */
SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RETURN, SDL_SCANCODE_LCTRL, SDL_SCANCODE_A, SDL_SCANCODE_S, /* 1 */
SDL_SCANCODE_D, SDL_SCANCODE_F, SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K, SDL_SCANCODE_L, SDL_SCANCODE_SEMICOLON, // 2
SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V, // 2
SDL_SCANCODE_D, SDL_SCANCODE_F, SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K, SDL_SCANCODE_L, SDL_SCANCODE_SEMICOLON, /* 2 */
SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V, /* 2 */
SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA, SDL_SCANCODE_PERIOD, SDL_SCANCODE_SLASH, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_PRINTSCREEN,// 3
SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_F1, SDL_SCANCODE_F2, SDL_SCANCODE_F3, SDL_SCANCODE_F4, SDL_SCANCODE_F5, // 3
SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA, SDL_SCANCODE_PERIOD, SDL_SCANCODE_SLASH, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_PRINTSCREEN,/* 3 */
SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_F1, SDL_SCANCODE_F2, SDL_SCANCODE_F3, SDL_SCANCODE_F4, SDL_SCANCODE_F5, /* 3 */
SDL_SCANCODE_F6, SDL_SCANCODE_F7, SDL_SCANCODE_F8, SDL_SCANCODE_F9, SDL_SCANCODE_F10, SDL_SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_SCROLLLOCK, SDL_SCANCODE_HOME, // 4
SDL_SCANCODE_UP, SDL_SCANCODE_PAGEUP, SDL_SCANCODE_KP_MINUS, SDL_SCANCODE_LEFT, SDL_SCANCODE_KP_5, SDL_SCANCODE_RIGHT, SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_END, // 4
SDL_SCANCODE_F6, SDL_SCANCODE_F7, SDL_SCANCODE_F8, SDL_SCANCODE_F9, SDL_SCANCODE_F10, SDL_SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_SCROLLLOCK, SDL_SCANCODE_HOME, /* 4 */
SDL_SCANCODE_UP, SDL_SCANCODE_PAGEUP, SDL_SCANCODE_KP_MINUS, SDL_SCANCODE_LEFT, SDL_SCANCODE_KP_5, SDL_SCANCODE_RIGHT, SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_END, /* 4 */
SDL_SCANCODE_DOWN, SDL_SCANCODE_PAGEDOWN, SDL_SCANCODE_INSERT, SDL_SCANCODE_DELETE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11, // 5
SDL_SCANCODE_F12, SDL_SCANCODE_PAUSE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LGUI, SDL_SCANCODE_RGUI, SDL_SCANCODE_APPLICATION, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, // 5
SDL_SCANCODE_DOWN, SDL_SCANCODE_PAGEDOWN, SDL_SCANCODE_INSERT, SDL_SCANCODE_DELETE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11, /* 5 */
SDL_SCANCODE_F12, SDL_SCANCODE_PAUSE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LGUI, SDL_SCANCODE_RGUI, SDL_SCANCODE_APPLICATION, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 5 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F13, SDL_SCANCODE_F14, SDL_SCANCODE_F15, SDL_SCANCODE_F16, // 6
SDL_SCANCODE_F17, SDL_SCANCODE_F18, SDL_SCANCODE_F19, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, // 6
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F13, SDL_SCANCODE_F14, SDL_SCANCODE_F15, SDL_SCANCODE_F16, /* 6 */
SDL_SCANCODE_F17, SDL_SCANCODE_F18, SDL_SCANCODE_F19, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 6 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, // 7
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN // 7
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 7 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN /* 7 */
};
/* *INDENT-ON* */

View File

@ -433,8 +433,8 @@ BOOL IsXInputDevice( const GUID* pGuidProductFromDirectInput )
return SDL_FALSE;
}
// Check for well known XInput device GUIDs
// We need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list.
/* Check for well known XInput device GUIDs */
/* We need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
for ( iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice ) {
if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
return SDL_TRUE;

View File

@ -11,10 +11,10 @@
*******************************************************************************/
#include <jni.h>
// Called before SDL_main() to initialize JNI bindings in SDL library
/* Called before SDL_main() to initialize JNI bindings in SDL library */
extern void SDL_Android_Init(JNIEnv* env, jclass cls);
// Start up the SDL app
/* Start up the SDL app */
void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj)
{
/* This interface could expand with ABI negotiation, calbacks, etc. */
@ -30,7 +30,7 @@ void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject
status = SDL_main(1, argv);
/* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
//exit(status);
/*exit(status);*/
}
#endif /* __ANDROID__ */

View File

@ -1033,7 +1033,7 @@ D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
HRESULT result;
if (data->yuv) {
// It's more efficient to upload directly...
/* It's more efficient to upload directly... */
if (!data->pixels) {
data->pitch = texture->w;
data->pixels = (Uint8 *)SDL_malloc((texture->h * data->pitch * 3) / 2);

View File

@ -458,7 +458,7 @@ PSP_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
static int
PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
// PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;
/* PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;*/
PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
if(!psp_texture)
@ -528,7 +528,7 @@ static int
PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
// PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
/* PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;*/
const Uint8 *src;
Uint8 *dst;
int row, length,dpitch;
@ -895,8 +895,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
sceGuColor(0xFFFFFFFF);
}
// x += width * 0.5f;
// y += height * 0.5f;
/* x += width * 0.5f;*/
/* y += height * 0.5f;*/
x += centerx;
y += centery;
@ -904,8 +904,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
MathSincos(degToRad(angle), &s, &c);
// width *= 0.5f;
// height *= 0.5f;
/* width *= 0.5f;*/
/* height *= 0.5f;*/
width -= centerx;
height -= centery;
@ -968,7 +968,7 @@ PSP_RenderPresent(SDL_Renderer * renderer)
sceGuFinish();
sceGuSync(0,0);
// if(data->vsync)
/* if(data->vsync)*/
sceDisplayWaitVblankStart();
data->backbuffer = data->frontbuffer;
@ -1007,8 +1007,8 @@ PSP_DestroyRenderer(SDL_Renderer * renderer)
StartDrawing(renderer);
sceGuTerm();
// vfree(data->backbuffer);
// vfree(data->frontbuffer);
/* vfree(data->backbuffer);*/
/* vfree(data->frontbuffer);*/
data->initialized = SDL_FALSE;
data->displayListAvail = SDL_FALSE;

View File

@ -353,7 +353,7 @@ class SDL_BWin:public BDirectWindow
- CTRL+Q to close window (and other shortcuts)
- PrintScreen to make screenshot into /boot/home
- etc.. */
//BDirectWindow::DispatchMessage(msg, target);
/*BDirectWindow::DispatchMessage(msg, target);*/
break;
}
@ -461,9 +461,9 @@ private:
msg.AddBool("focusGained", focusGained);
_PostWindowEvent(msg);
//FIXME: Why were these here?
// if false: be_app->SetCursor(B_HAND_CURSOR);
// if true: SDL_SetCursor(NULL);
/*FIXME: Why were these here?
if false: be_app->SetCursor(B_HAND_CURSOR);
if true: SDL_SetCursor(NULL);*/
}
void _MouseButtonEvent(int32 buttons) {

View File

@ -29,13 +29,13 @@ extern "C" {
#include "../SDL_sysvideo.h"
extern int BE_GL_LoadLibrary(_THIS, const char *path); //FIXME
extern void *BE_GL_GetProcAddress(_THIS, const char *proc); //FIXME
extern void BE_GL_UnloadLibrary(_THIS); //TODO
extern int BE_GL_LoadLibrary(_THIS, const char *path); /*FIXME*/
extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /*FIXME*/
extern void BE_GL_UnloadLibrary(_THIS); /*TODO*/
extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context);
extern int BE_GL_SetSwapInterval(_THIS, int interval); //TODO
extern int BE_GL_GetSwapInterval(_THIS); //TODO
extern int BE_GL_SetSwapInterval(_THIS, int interval); /*TODO*/
extern int BE_GL_GetSwapInterval(_THIS); /*TODO*/
extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);

View File

@ -533,7 +533,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
break;
}
}
// no break
/* no break */
case WM_CHAR:
{
char text[5];

View File

@ -157,7 +157,7 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
int w = rect.right;
int h = rect.bottom;
if ((window->w && window->w != w) || (window->h && window->h != h)) {
// We tried to create a window larger than the desktop and Windows didn't allow it. Override!
/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
} else {
window->w = w;

View File

@ -79,16 +79,16 @@ static int main_testImpliedJoystickInit (void *arg)
#else
int initialized_system;
// First initialize the controller
/* First initialize the controller */
SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
// Then make sure this implicitly initialized the joystick subsystem
/* Then make sure this implicitly initialized the joystick subsystem */
initialized_system = SDL_WasInit(joy_and_controller);
SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
// Then quit the controller, and make sure that implicitly also quits the
// joystick subsystem
/* Then quit the controller, and make sure that implicitly also quits the */
/* joystick subsystem */
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
initialized_system = SDL_WasInit(joy_and_controller);
SDLTest_AssertCheck( (initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );
@ -104,17 +104,17 @@ static int main_testImpliedJoystickQuit (void *arg)
#else
int initialized_system;
// First initialize the controller and the joystick (explicitly)
/* First initialize the controller and the joystick (explicitly) */
SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0, "SDL_InitSubSystem(SDL_INIT_JOYSTICK)" );
SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
// Then make sure they're both initialized properly
/* Then make sure they're both initialized properly */
initialized_system = SDL_WasInit(joy_and_controller);
SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
// Then quit the controller, and make sure that it does NOT quit the
// explicitly initialized joystick subsystem.
/* Then quit the controller, and make sure that it does NOT quit the */
/* explicitly initialized joystick subsystem. */
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
initialized_system = SDL_WasInit(joy_and_controller);
SDLTest_AssertCheck( (initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );

View File

@ -168,7 +168,7 @@ int platform_testHasFunctions (void *arg)
{
int ret;
// TODO: independently determine and compare values as well
/* TODO: independently determine and compare values as well */
ret = SDL_HasRDTSC();
SDLTest_AssertPass("SDL_HasRDTSC()");
@ -315,7 +315,7 @@ int platform_testGetSetClearError(void *arg)
lastError);
}
// Clean up
/* Clean up */
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
@ -351,7 +351,7 @@ int platform_testSetErrorEmptyInput(void *arg)
lastError);
}
// Clean up
/* Clean up */
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
@ -370,11 +370,11 @@ int platform_testSetErrorInvalidInput(void *arg)
char *lastError;
int len;
// Reset
/* Reset */
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
// Check for no-op
/* Check for no-op */
SDL_SetError(testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
@ -392,11 +392,11 @@ int platform_testSetErrorInvalidInput(void *arg)
lastError);
}
// Set
/* Set */
SDL_SetError(probeError);
SDLTest_AssertPass("SDL_SetError()");
// Check for no-op
/* Check for no-op */
SDL_SetError(testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
@ -415,7 +415,7 @@ int platform_testSetErrorInvalidInput(void *arg)
lastError);
}
// Clean up
/* Clean up */
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
@ -472,7 +472,7 @@ int platform_testGetPowerInfo(void *arg)
pct);
}
// Partial return value variations
/* Partial return value variations */
stateAgain = SDL_GetPowerInfo(&secsAgain, NULL);
SDLTest_AssertCheck(
state==stateAgain,

View File

@ -423,7 +423,7 @@ int rect_testIntersectRectInside (void *arg)
SDL_Rect result;
SDL_bool intersection;
// rectB fully contained in rectA
/* rectB fully contained in rectA */
refRectB.x = 0;
refRectB.y = 0;
refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
@ -451,7 +451,7 @@ int rect_testIntersectRectOutside (void *arg)
SDL_Rect result;
SDL_bool intersection;
// rectB fully outside of rectA
/* rectB fully outside of rectA */
refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
refRectB.w = refRectA.w;
@ -480,7 +480,7 @@ int rect_testIntersectRectPartial (void *arg)
SDL_Rect expectedResult;
SDL_bool intersection;
// rectB partially contained in rectA
/* rectB partially contained in rectA */
refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
refRectB.w = refRectA.w;
@ -494,7 +494,7 @@ int rect_testIntersectRectPartial (void *arg)
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB right edge
/* rectB right edge */
refRectB.x = rectA.w - 1;
refRectB.y = rectA.y;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -508,7 +508,7 @@ int rect_testIntersectRectPartial (void *arg)
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB left edge
/* rectB left edge */
refRectB.x = 1 - rectA.w;
refRectB.y = rectA.y;
refRectB.w = refRectA.w;
@ -522,7 +522,7 @@ int rect_testIntersectRectPartial (void *arg)
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB bottom edge
/* rectB bottom edge */
refRectB.x = rectA.x;
refRectB.y = rectA.h - 1;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -536,7 +536,7 @@ int rect_testIntersectRectPartial (void *arg)
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
// rectB top edge
/* rectB top edge */
refRectB.x = rectA.x;
refRectB.y = 1 - rectA.h;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -569,7 +569,7 @@ int rect_testIntersectRectPoint (void *arg)
SDL_bool intersection;
int offsetX, offsetY;
// intersecting pixels
/* intersecting pixels */
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
@ -579,7 +579,7 @@ int rect_testIntersectRectPoint (void *arg)
intersection = SDL_IntersectRect(&rectA, &rectB, &result);
_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
// non-intersecting pixels cases
/* non-intersecting pixels cases */
for (offsetX = -1; offsetX <= 1; offsetX++) {
for (offsetY = -1; offsetY <= 1; offsetY++) {
if (offsetX != 0 || offsetY != 0) {
@ -616,7 +616,7 @@ int rect_testIntersectRectEmpty (void *arg)
SDL_bool intersection;
SDL_bool empty;
// Rect A empty
/* Rect A empty */
result.w = SDLTest_RandomIntegerInRange(1, 100);
result.h = SDLTest_RandomIntegerInRange(1, 100);
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@ -633,7 +633,7 @@ int rect_testIntersectRectEmpty (void *arg)
empty = (SDL_bool)SDL_RectEmpty(&result);
SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
// Rect B empty
/* Rect B empty */
result.w = SDLTest_RandomIntegerInRange(1, 100);
result.h = SDLTest_RandomIntegerInRange(1, 100);
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@ -650,7 +650,7 @@ int rect_testIntersectRectEmpty (void *arg)
empty = (SDL_bool)SDL_RectEmpty(&result);
SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
// Rect A and B empty
/* Rect A and B empty */
result.w = SDLTest_RandomIntegerInRange(1, 100);
result.h = SDLTest_RandomIntegerInRange(1, 100);
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@ -685,7 +685,7 @@ int rect_testIntersectRectParam(void *arg)
SDL_Rect result;
SDL_bool intersection;
// invalid parameter combinations
/* invalid parameter combinations */
intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
@ -716,7 +716,7 @@ int rect_testHasIntersectionInside (void *arg)
SDL_Rect rectB;
SDL_bool intersection;
// rectB fully contained in rectA
/* rectB fully contained in rectA */
refRectB.x = 0;
refRectB.y = 0;
refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
@ -743,7 +743,7 @@ int rect_testHasIntersectionOutside (void *arg)
SDL_Rect rectB;
SDL_bool intersection;
// rectB fully outside of rectA
/* rectB fully outside of rectA */
refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
refRectB.w = refRectA.w;
@ -770,7 +770,7 @@ int rect_testHasIntersectionPartial (void *arg)
SDL_Rect rectB;
SDL_bool intersection;
// rectB partially contained in rectA
/* rectB partially contained in rectA */
refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
refRectB.w = refRectA.w;
@ -780,7 +780,7 @@ int rect_testHasIntersectionPartial (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB right edge
/* rectB right edge */
refRectB.x = rectA.w - 1;
refRectB.y = rectA.y;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -790,7 +790,7 @@ int rect_testHasIntersectionPartial (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB left edge
/* rectB left edge */
refRectB.x = 1 - rectA.w;
refRectB.y = rectA.y;
refRectB.w = refRectA.w;
@ -800,7 +800,7 @@ int rect_testHasIntersectionPartial (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB bottom edge
/* rectB bottom edge */
refRectB.x = rectA.x;
refRectB.y = rectA.h - 1;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -810,7 +810,7 @@ int rect_testHasIntersectionPartial (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// rectB top edge
/* rectB top edge */
refRectB.x = rectA.x;
refRectB.y = 1 - rectA.h;
refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@ -838,7 +838,7 @@ int rect_testHasIntersectionPoint (void *arg)
SDL_bool intersection;
int offsetX, offsetY;
// intersecting pixels
/* intersecting pixels */
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
refRectB.x = refRectA.x;
@ -848,7 +848,7 @@ int rect_testHasIntersectionPoint (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
// non-intersecting pixels cases
/* non-intersecting pixels cases */
for (offsetX = -1; offsetX <= 1; offsetX++) {
for (offsetY = -1; offsetY <= 1; offsetY++) {
if (offsetX != 0 || offsetY != 0) {
@ -883,7 +883,7 @@ int rect_testHasIntersectionEmpty (void *arg)
SDL_Rect rectB;
SDL_bool intersection;
// Rect A empty
/* Rect A empty */
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@ -896,7 +896,7 @@ int rect_testHasIntersectionEmpty (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
// Rect B empty
/* Rect B empty */
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@ -909,7 +909,7 @@ int rect_testHasIntersectionEmpty (void *arg)
intersection = SDL_HasIntersection(&rectA, &rectB);
_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
// Rect A and B empty
/* Rect A and B empty */
refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@ -939,7 +939,7 @@ int rect_testHasIntersectionParam(void *arg)
SDL_Rect rectB;
SDL_bool intersection;
// invalid parameter combinations
/* invalid parameter combinations */
intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
@ -969,7 +969,7 @@ int rect_testEnclosePoints(void *arg)
int minx = 0, maxx = 0, miny = 0, maxy = 0;
int i;
// Create input data, tracking result
/* Create input data, tracking result */
for (i=0; i<numPoints; i++) {
newx = SDLTest_RandomIntegerInRange(-1024, 1024);
newy = SDLTest_RandomIntegerInRange(-1024, 1024);
@ -990,7 +990,7 @@ int rect_testEnclosePoints(void *arg)
}
}
// Call function and validate - special case: no result requested
/* Call function and validate - special case: no result requested */
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
"Check expected return value %s, got %s",
@ -1002,7 +1002,7 @@ int rect_testEnclosePoints(void *arg)
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
// Call function and validate
/* Call function and validate */
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
"Check return value %s, got %s",
@ -1040,7 +1040,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
int minx = 0, maxx = 0, miny = 0, maxy = 0;
int i;
// Create input data, tracking result
/* Create input data, tracking result */
for (i=0; i<numPoints; i++) {
if (i < halfPoints) {
newx = SDLTest_RandomIntegerInRange(-1024, 1024);
@ -1066,7 +1066,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
}
}
// Call function and validate - special case: no result requested
/* Call function and validate - special case: no result requested */
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
"Check return value %s, got %s",
@ -1078,7 +1078,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
}
// Call function and validate
/* Call function and validate */
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
"Check return value %s, got %s",
@ -1117,13 +1117,13 @@ int rect_testEnclosePointsWithClipping(void *arg)
int minx = 0, maxx = 0, miny = 0, maxy = 0;
int i;
// Setup clipping rectangle
/* Setup clipping rectangle */
refClip.x = SDLTest_RandomIntegerInRange(-1024, 1024);
refClip.y = SDLTest_RandomIntegerInRange(-1024, 1024);
refClip.w = SDLTest_RandomIntegerInRange(1, 1024);
refClip.h = SDLTest_RandomIntegerInRange(1, 1024);
// Create input data, tracking result
/* Create input data, tracking result */
for (i=0; i<numPoints; i++) {
newx = SDLTest_RandomIntegerInRange(-1024, 1024);
newy = SDLTest_RandomIntegerInRange(-1024, 1024);
@ -1148,7 +1148,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
}
}
// Call function and validate - special case: no result requested
/* Call function and validate - special case: no result requested */
clip = refClip;
anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
@ -1163,7 +1163,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
"Check that source clipping rectangle was not modified");
// Call function and validate
/* Call function and validate */
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
"Check return value %s, got %s",
@ -1209,7 +1209,7 @@ int rect_testEnclosePointsParam(void *arg)
SDL_Rect result;
SDL_bool anyEnclosed;
// invalid parameter combinations
/* invalid parameter combinations */
anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL");
anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
@ -1434,7 +1434,7 @@ int rect_testUnionRectParam(void *arg)
SDL_Rect rectA, rectB;
SDL_Rect result;
// invalid parameter combinations
/* invalid parameter combinations */
SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
SDLTest_AssertPass("Check that function returns when 1st parameter is NULL");
SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
@ -1465,7 +1465,7 @@ int rect_testRectEmpty(void *arg)
SDL_bool result;
int w, h;
// Non-empty case
/* Non-empty case */
refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
refRect.w=SDLTest_RandomIntegerInRange(256, 1024);
@ -1475,7 +1475,7 @@ int rect_testRectEmpty(void *arg)
result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
_validateRectEmptyResults(result, expectedResult, &rect, &refRect);
// Empty case
/* Empty case */
for (w=-1; w<2; w++) {
for (h=-1; h<2; h++) {
if ((w != 1) || (h != 1)) {
@ -1504,7 +1504,7 @@ int rect_testRectEmptyParam(void *arg)
{
SDL_bool result;
// invalid parameter combinations
/* invalid parameter combinations */
result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
SDLTest_AssertCheck(result == SDL_TRUE, "Check that function returns TRUE when 1st parameter is NULL");
@ -1526,7 +1526,7 @@ int rect_testRectEquals(void *arg)
SDL_bool expectedResult;
SDL_bool result;
// Equals
/* Equals */
refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
@ -1563,7 +1563,7 @@ int rect_testRectEqualsParam(void *arg)
rectB.w=SDLTest_RandomIntegerInRange(1, 1024);
rectB.h=SDLTest_RandomIntegerInRange(1, 1024);
// invalid parameter combinations
/* invalid parameter combinations */
result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);

View File

@ -305,7 +305,7 @@ rwops_testFileRead(void)
SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"r\") succeeded");
SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in read mode does not return NULL");
// Bail out if NULL
/* Bail out if NULL */
if (rw == NULL) return TEST_ABORTED;
/* Check type */
@ -352,7 +352,7 @@ rwops_testFileWrite(void)
SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\") succeeded");
SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
// Bail out if NULL
/* Bail out if NULL */
if (rw == NULL) return TEST_ABORTED;
/* Check type */
@ -642,7 +642,7 @@ rwops_testFileWriteReadEndian(void)
SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\")");
SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
// Bail out if NULL
/* Bail out if NULL */
if (rw == NULL) return TEST_ABORTED;
/* Write test data */

View File

@ -8,7 +8,7 @@
#include "SDL_test.h"
// Test collections
/* Test collections */
extern SDLTest_TestSuiteReference audioTestSuite;
extern SDLTest_TestSuiteReference clipboardTestSuite;
extern SDLTest_TestSuiteReference eventsTestSuite;
@ -27,7 +27,7 @@ extern SDLTest_TestSuiteReference syswmTestSuite;
extern SDLTest_TestSuiteReference timerTestSuite;
extern SDLTest_TestSuiteReference videoTestSuite;
// All test suites
/* All test suites */
SDLTest_TestSuiteReference *testSuites[] = {
&audioTestSuite,
&clipboardTestSuite,

View File

@ -12,7 +12,7 @@
/* sanity tests on SDL_rwops.c (usefull for alternative implementations of stdio rwops) */
// quiet windows compiler warnings
/* quiet windows compiler warnings */
#define _CRT_NONSTDC_NO_WARNINGS
#include <stdlib.h>

View File

@ -49,7 +49,7 @@
#define BPP 4
#define DEPTH 32
//MUST BE A POWER OF 2!
/*MUST BE A POWER OF 2!*/
#define EVENT_BUF_SIZE 256
@ -102,9 +102,9 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
SDL_GetRGB(colour,screen->format,&r,&g,&b);
//r = 0;g = 0; b = 0;
/*r = 0;g = 0; b = 0;*/
a = (float)((col>>24)&0xFF);
if(a == 0) a = 0xFF; //Hack, to make things easier.
if(a == 0) a = 0xFF; /*Hack, to make things easier.*/
a /= 0xFF;
r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
@ -127,7 +127,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
float xr;
for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
xr = (float)sqrt(r*r - ty*ty);
if(r > 0) { //r > 0 ==> filled circle
if(r > 0) { /*r > 0 ==> filled circle*/
for(tx=-xr+.5f;tx<=xr-.5;tx++) {
setpix(screen,x+tx,y+ty,c);
}
@ -157,7 +157,7 @@ void DrawScreen(SDL_Surface* screen)
setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
#endif
//draw Touch History
/*draw Touch History*/
for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
@ -170,7 +170,7 @@ void DrawScreen(SDL_Surface* screen)
x = event->tfinger.x;
y = event->tfinger.y;
//draw the touch:
/*draw the touch:*/
c = colors[event->tfinger.fingerId%7];
col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
@ -210,7 +210,7 @@ int main(int argc, char* argv[])
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
//gesture variables
/*gesture variables*/
knob.r = .1f;
knob.ang = 0;
@ -225,7 +225,7 @@ int main(int argc, char* argv[])
while(!quitting) {
while(SDL_PollEvent(&event))
{
//Record _all_ events
/*Record _all_ events*/
events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
eventWrite++;

View File

@ -135,7 +135,7 @@ void _Redraw(SDL_Renderer * renderer) {
markedRect.w = textRect.w - w;
if (markedRect.w < 0)
{
// Stop text input because we cannot hold any more characters
/* Stop text input because we cannot hold any more characters */
SDL_StopTextInput();
return;
}
@ -342,8 +342,8 @@ int main(int argc, char *argv[]) {
SDL_Log("text inputed: %s\n", text);
// After text inputed, we can clear up markedText because it
// is committed
/* After text inputed, we can clear up markedText because it */
/* is committed*/
markedText[0] = 0;
Redraw();
break;

View File

@ -46,12 +46,12 @@ button_messagebox(void *eventNumber)
SDL_MessageBoxData data = {
SDL_MESSAGEBOX_INFORMATION,
NULL, // no parent window
NULL, /* no parent window */
"Custom MessageBox",
"This is a custom messagebox",
2,
buttons,
NULL // Default color scheme
NULL /* Default color scheme */
};
int button = -1;

View File

@ -127,7 +127,7 @@ Draw(DrawState *s)
/* Update the screen! */
SDL_RenderPresent(s->renderer);
//SDL_Delay(10);
/*SDL_Delay(10);*/
}
int

View File

@ -107,12 +107,12 @@ main(int argc, char **argv)
SDL_FreeWAV(data);
SDL_Quit();
return 8;
} // if
} /* if */
SDL_free(cvt.buf);
SDL_FreeWAV(data);
SDL_Quit();
return 0;
} // main
} /* main */
// end of resample_test.c ...
/* end of resample_test.c ... */

View File

@ -332,19 +332,19 @@ SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord)
}
/* A general OpenGL initialization function. Sets all of the initial parameters. */
void InitGL(int Width, int Height) // We call this right after our OpenGL window is created.
void InitGL(int Width, int Height) /* We call this right after our OpenGL window is created. */
{
GLdouble aspect;
glViewport(0, 0, Width, Height);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // This Will Clear The Background Color To Black
glClearDepth(1.0); // Enables Clearing Of The Depth Buffer
glDepthFunc(GL_LESS); // The Type Of Depth Test To Do
glEnable(GL_DEPTH_TEST); // Enables Depth Testing
glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading
glClearColor(0.0f, 0.0f, 0.0f, 0.0f); /* This Will Clear The Background Color To Black */
glClearDepth(1.0); /* Enables Clearing Of The Depth Buffer */
glDepthFunc(GL_LESS); /* The Type Of Depth Test To Do */
glEnable(GL_DEPTH_TEST); /* Enables Depth Testing */
glShadeModel(GL_SMOOTH); /* Enables Smooth Color Shading */
glMatrixMode(GL_PROJECTION);
glLoadIdentity(); // Reset The Projection Matrix
glLoadIdentity(); /* Reset The Projection Matrix */
aspect = (GLdouble)Width / Height;
glOrtho(-3.0, 3.0, -3.0 / aspect, 3.0 / aspect, 0.0, 1.0);
@ -363,29 +363,29 @@ void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord)
MAXY
};
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer
glLoadIdentity(); // Reset The View
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); /* Clear The Screen And The Depth Buffer */
glLoadIdentity(); /* Reset The View */
glTranslatef(-1.5f,0.0f,0.0f); // Move Left 1.5 Units
glTranslatef(-1.5f,0.0f,0.0f); /* Move Left 1.5 Units */
// draw a triangle (in smooth coloring mode)
glBegin(GL_POLYGON); // start drawing a polygon
glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red
glVertex3f( 0.0f, 1.0f, 0.0f); // Top
glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green
glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right
glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue
glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left
glEnd(); // we're done with the polygon (smooth color interpolation)
/* draw a triangle (in smooth coloring mode) */
glBegin(GL_POLYGON); /* start drawing a polygon */
glColor3f(1.0f,0.0f,0.0f); /* Set The Color To Red */
glVertex3f( 0.0f, 1.0f, 0.0f); /* Top */
glColor3f(0.0f,1.0f,0.0f); /* Set The Color To Green */
glVertex3f( 1.0f,-1.0f, 0.0f); /* Bottom Right */
glColor3f(0.0f,0.0f,1.0f); /* Set The Color To Blue */
glVertex3f(-1.0f,-1.0f, 0.0f); /* Bottom Left */
glEnd(); /* we're done with the polygon (smooth color interpolation) */
glTranslatef(3.0f,0.0f,0.0f); // Move Right 3 Units
glTranslatef(3.0f,0.0f,0.0f); /* Move Right 3 Units */
// Enable blending
/* Enable blending */
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// draw a textured square (quadrilateral)
/* draw a textured square (quadrilateral) */
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture);
glColor3f(1.0f,1.0f,1.0f);
@ -393,23 +393,23 @@ void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord)
glUseProgramObjectARB(shaders[current_shader].program);
}
glBegin(GL_QUADS); // start drawing a polygon (4 sided)
glBegin(GL_QUADS); /* start drawing a polygon (4 sided) */
glTexCoord2f(texcoord[MINX], texcoord[MINY]);
glVertex3f(-1.0f, 1.0f, 0.0f); // Top Left
glVertex3f(-1.0f, 1.0f, 0.0f); /* Top Left */
glTexCoord2f(texcoord[MAXX], texcoord[MINY]);
glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right
glVertex3f( 1.0f, 1.0f, 0.0f); /* Top Right */
glTexCoord2f(texcoord[MAXX], texcoord[MAXY]);
glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right
glVertex3f( 1.0f,-1.0f, 0.0f); /* Bottom Right */
glTexCoord2f(texcoord[MINX], texcoord[MAXY]);
glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left
glEnd(); // done with the polygon
glVertex3f(-1.0f,-1.0f, 0.0f); /* Bottom Left */
glEnd(); /* done with the polygon */
if (shaders_supported) {
glUseProgramObjectARB(0);
}
glDisable(GL_TEXTURE_2D);
// swap buffers to display, since we're double buffered.
/* swap buffers to display, since we're double buffered. */
SDL_GL_SwapWindow(window);
}

View File

@ -29,11 +29,11 @@ typedef struct LoadedPicture {
void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
{
//Clear render-target to blue.
/*Clear render-target to blue.*/
SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
SDL_RenderClear(renderer);
//Render the texture.
/*Render the texture.*/
SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
SDL_RenderPresent(renderer);
@ -188,17 +188,17 @@ int main(int argc,char** argv)
next_time += TICK_INTERVAL;
}
//Free the textures.
/*Free the textures.*/
for(i=0;i<num_pictures;i++)
SDL_DestroyTexture(pictures[i].texture);
SDL_DestroyRenderer(renderer);
//Destroy the window.
/*Destroy the window.*/
SDL_DestroyWindow(window);
//Free the original surfaces backing the textures.
/*Free the original surfaces backing the textures.*/
for(i=0;i<num_pictures;i++)
SDL_FreeSurface(pictures[i].surface);
SDL_free(pictures);
//Call SDL_VideoQuit() before quitting.
/*Call SDL_VideoQuit() before quitting.*/
SDL_VideoQuit();
return 0;

View File

@ -132,7 +132,7 @@ main(int argc, char *argv[])
SDL_FreeCursor(cursor);
quit(0);
// keep the compiler happy ...
/* keep the compiler happy ... */
return(0);
}